OpenSimMirror/OpenSim/Region/OptionalModules
Kevin Cozens bfaa24f02d Added support for attachments to group notices when using Flotsam groups. 2013-10-15 23:10:52 +01:00
..
Agent All optional modules' directives moved out of addin.xml 2012-11-13 09:48:56 -08:00
Asset Get "save oar" and "save iar" to tell you in a more friendly manner if the filename to save already exists, rather than exception throwing. 2012-10-24 03:08:58 +01:00
Avatar Added support for attachments to group notices when using Flotsam groups. 2013-10-15 23:10:52 +01:00
Example Deleted OptionalModules.addin.xml. Added AssemblyInfo.cs for that dll. 2012-11-13 09:54:52 -08:00
Framework/Monitoring Get rid of AvatarAppearance.Owner to simplify the code. 2011-08-02 00:13:04 +01:00
PhysicsParameters vh: Update physics parameter get/set to string based from old float 2013-05-09 22:16:32 -07:00
PrimLimitsModule refactor: improve PrimLimitsModule to call ILandObject.GetSimulatorMaxPrimCount() rather than use copy/pasted code 2011-05-14 02:51:29 +01:00
Properties Added a few more AssemblyInfos. (Plus added the one in OptionalModules, which had been forgotten.) 2012-11-13 19:50:19 -08:00
Scripting Comment out test messages that go directly to the console. 2012-12-31 19:57:20 -08:00
ServiceConnectorsIn/Freeswitch Remove any mention of IRegionModule from region names and comments to aid 2012-11-12 19:18:20 +00:00
World minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to disable any enabled logging from previous tests 2013-01-26 00:33:19 +00:00
README reformatting README (just noticed that that line was a bit on the long 2009-03-19 08:47:05 +00:00

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

    (a) what should be core or optional
    (b) that we have reached a stable API
    (c) how to maintain optional modules

we will keep these modules in-tree.