OpenSimMirror/OpenSim/Region/Physics/BulletSPlugin
Robert Adams 5444b3b1a5 BulletSim: fix problem with walking up stairs that are oriented
in certain directions. The problem was really that the avatar capsule
orientation was being set incorrectly.
2013-05-22 16:14:05 -07:00
..
Properties vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
Tests vh: add BulletSPlugin/Tests/* 2013-05-08 06:05:28 -07:00
BSAPIUnman.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSActorAvatarMove.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSActorHover.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSActorLockAxis.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSActorMoveToTarget.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSActorSetForce.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSActorSetTorque.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSActors.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSApiTemplate.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSCharacter.cs BulletSim: fix problem with walking up stairs that are oriented 2013-05-22 16:14:05 -07:00
BSConstraint.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSConstraint6Dof.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSConstraintCollection.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSConstraintHinge.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSDynamics.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSLinkset.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSLinksetCompound.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSLinksetConstraints.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSMaterials.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSMotors.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSParam.cs BulletSim: add adjustment for avatar capsule height scaling. Makes 2013-05-14 18:44:53 -07:00
BSPhysObject.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSPlugin.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSPrim.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSPrimDisplaced.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSPrimLinkable.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSScene.cs vh: Remove BulletXNA from sources. 2013-05-09 22:13:39 -07:00
BSShapeCollection.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSShapes.cs BulletSim: add a lock to try and catch a native shape creation/destruction 2013-05-14 18:45:06 -07:00
BSTerrainHeightmap.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSTerrainManager.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BSTerrainMesh.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BulletSimData.cs vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00
BulletSimTODO.txt vh: update BulletSim (OpenSim/Region/Physics/BulletSPlugin 2013-05-08 06:02:12 -07:00