OpenSimMirror/OpenSim/Region/Physics/Meshing
Robert Adams e8c01eff40 vh: make a vertex fetching method in Mesher public for BulletSim reference. 2013-05-09 22:14:32 -07:00
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Properties Added AssemblyInfos to every dll in the OpenSim.Region namespace. 2012-11-14 11:09:43 -08:00
HelperTypes.cs Experimental change of PhysicsVector to Vector3. Untested 2009-10-26 18:23:43 -07:00
Mesh.cs vh: make a vertex fetching method in Mesher public for BulletSim reference. 2013-05-09 22:14:32 -07:00
Meshmerizer.cs BulletSim: add expanded call to IMesher/Meshmerizer which enables/disables mesh caching. Since BulletSim caches and tracks the unmanaged memory version of meshes, the Meshmerizer itself does not need to cache built meshes once BulletSim has made the physical proxy mesh. 2012-11-29 09:24:53 -08:00
PrimMesher.cs update PrimMesher.cs to dll version r72 which fixes some path errors in sliced linear prims. Addresses Mantis #6085 2012-07-13 21:22:15 -07:00
SculptMap.cs fix meshing failure on sculpt maps smaller than 64x64 2011-04-19 22:16:10 -07:00
SculptMesh.cs minor: remove some compiler warnings 2010-12-10 03:08:31 +00:00