310 lines
11 KiB
C#
310 lines
11 KiB
C#
/*
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* Copyright (c) Contributors, http://www.openmetaverse.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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namespace OpenGrid.Framework.Data.MySQL
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{
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/// <summary>
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/// A MySQL interface for the inventory server
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/// </summary>
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class MySQLInventoryData : IInventoryData
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{
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/// <summary>
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/// The database manager
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/// </summary>
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public MySQLManager database;
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/// <summary>
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/// Loads and initialises this database plugin
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/// </summary>
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public void Initialise()
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{
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IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
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string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
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string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
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string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
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string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
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string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
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string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
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database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
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}
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/// <summary>
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/// The name of this DB provider
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/// </summary>
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/// <returns>Name of DB provider</returns>
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public string getName()
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{
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return "MySQL Inventory Data Interface";
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}
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/// <summary>
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/// Closes this DB provider
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/// </summary>
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public void Close()
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{
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// Do nothing.
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}
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/// <summary>
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/// Returns the version of this DB provider
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/// </summary>
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/// <returns>A string containing the DB provider</returns>
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public string getVersion()
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{
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return "0.1";
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}
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/// <summary>
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/// Returns a list of items in a specified folder
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/// </summary>
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/// <param name="folderID">The folder to search</param>
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/// <returns>A list containing inventory items</returns>
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public List<InventoryItemBase> getInventoryInFolder(LLUUID folderID)
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{
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try
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{
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lock (database)
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{
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Dictionary<string, string> param = new Dictionary<string, string>();
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param["?uuid"] = folderID.ToStringHyphenated();
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System.Data.IDbCommand result = database.Query("SELECT * FROM inventoryitems WHERE parentFolderID = ?uuid", param);
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System.Data.IDataReader reader = result.ExecuteReader();
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List<InventoryItemBase> items = database.readInventoryItems(reader);
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reader.Close();
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result.Dispose();
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return items;
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}
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}
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catch (Exception e)
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{
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database.Reconnect();
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Console.WriteLine(e.ToString());
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return null;
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}
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}
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/// <summary>
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/// Returns a list of the root folders within a users inventory
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/// </summary>
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/// <param name="user">The user whos inventory is to be searched</param>
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/// <returns>A list of folder objects</returns>
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public List<InventoryFolderBase> getUserRootFolders(LLUUID user)
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{
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try
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{
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lock (database)
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{
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Dictionary<string, string> param = new Dictionary<string, string>();
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param["?uuid"] = user.ToStringHyphenated();
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param["?zero"] = LLUUID.Zero.ToStringHyphenated();
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System.Data.IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", param);
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System.Data.IDataReader reader = result.ExecuteReader();
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List<InventoryFolderBase> items = database.readInventoryFolders(reader);
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reader.Close();
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result.Dispose();
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return items;
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}
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}
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catch (Exception e)
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{
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database.Reconnect();
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Console.WriteLine(e.ToString());
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return null;
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}
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}
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/// <summary>
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/// Returns a list of folders in a users inventory contained within the specified folder
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/// </summary>
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/// <param name="parentID">The folder to search</param>
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/// <returns>A list of inventory folders</returns>
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public List<InventoryFolderBase> getInventoryFolders(LLUUID parentID)
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{
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try
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{
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lock (database)
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{
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Dictionary<string, string> param = new Dictionary<string, string>();
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param["?uuid"] = parentID.ToStringHyphenated();
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System.Data.IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?uuid", param);
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System.Data.IDataReader reader = result.ExecuteReader();
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List<InventoryFolderBase> items = database.readInventoryFolders(reader);
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reader.Close();
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result.Dispose();
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return items;
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}
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}
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catch (Exception e)
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{
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database.Reconnect();
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Console.WriteLine(e.ToString());
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return null;
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}
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}
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/// <summary>
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/// Returns a specified inventory item
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/// </summary>
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/// <param name="item">The item to return</param>
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/// <returns>An inventory item</returns>
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public InventoryItemBase getInventoryItem(LLUUID item)
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{
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try
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{
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lock (database)
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{
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Dictionary<string, string> param = new Dictionary<string, string>();
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param["?uuid"] = item.ToStringHyphenated();
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System.Data.IDbCommand result = database.Query("SELECT * FROM inventoryitems WHERE inventoryID = ?uuid", param);
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System.Data.IDataReader reader = result.ExecuteReader();
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List<InventoryItemBase> items = database.readInventoryItems(reader);
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reader.Close();
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result.Dispose();
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if (items.Count > 0)
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{
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return items[0];
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}
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else
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{
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return null;
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}
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}
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}
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catch (Exception e)
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{
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database.Reconnect();
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Console.WriteLine(e.ToString());
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return null;
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}
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}
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/// <summary>
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/// Returns a specified inventory folder
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/// </summary>
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/// <param name="folder">The folder to return</param>
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/// <returns>A folder class</returns>
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public InventoryFolderBase getInventoryFolder(LLUUID folder)
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{
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try
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{
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lock (database)
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{
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Dictionary<string, string> param = new Dictionary<string, string>();
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param["?uuid"] = folder.ToStringHyphenated();
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System.Data.IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE folderID = ?uuid", param);
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System.Data.IDataReader reader = result.ExecuteReader();
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List<InventoryFolderBase> items = database.readInventoryFolders(reader);
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reader.Close();
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result.Dispose();
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if (items.Count > 0)
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{
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return items[0];
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}
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else
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{
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return null;
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}
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}
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}
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catch (Exception e)
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{
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database.Reconnect();
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Console.WriteLine(e.ToString());
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return null;
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}
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}
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/// <summary>
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/// Adds a specified item to the database
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/// </summary>
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/// <param name="item">The inventory item</param>
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public void addInventoryItem(InventoryItemBase item)
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{
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lock (database)
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{
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database.insertItem(item);
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}
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}
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/// <summary>
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/// Updates the specified inventory item
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/// </summary>
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/// <param name="item">Inventory item to update</param>
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public void updateInventoryItem(InventoryItemBase item)
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{
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addInventoryItem(item);
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}
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/// <summary>
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/// Creates a new inventory folder
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/// </summary>
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/// <param name="folder">Folder to create</param>
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public void addInventoryFolder(InventoryFolderBase folder)
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{
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lock (database)
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{
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database.insertFolder(folder);
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}
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}
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/// <summary>
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/// Updates an inventory folder
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/// </summary>
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/// <param name="folder">Folder to update</param>
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public void updateInventoryFolder(InventoryFolderBase folder)
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{
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addInventoryFolder(folder);
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}
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}
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}
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