OpenSimMirror/OpenSim/Framework/Data/ILogData.cs

91 lines
3.1 KiB
C#

/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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*
*/
namespace OpenSim.Framework.Data
{
/// <summary>
/// The severity of an individual log message
/// </summary>
public enum LogSeverity : int
{
/// <summary>
/// Critical: systems failure
/// </summary>
CRITICAL = 1,
/// <summary>
/// Major: warning prior to systems failure
/// </summary>
MAJOR = 2,
/// <summary>
/// Medium: an individual non-critical task failed
/// </summary>
MEDIUM = 3,
/// <summary>
/// Low: Informational warning
/// </summary>
LOW = 4,
/// <summary>
/// Info: Information
/// </summary>
INFO = 5,
/// <summary>
/// Verbose: Debug Information
/// </summary>
VERBOSE = 6
}
/// <summary>
/// An interface to a LogData storage system
/// </summary>
public interface ILogData
{
void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority,string logMessage);
/// <summary>
/// Initialises the interface
/// </summary>
void Initialise();
/// <summary>
/// Closes the interface
/// </summary>
void Close();
/// <summary>
/// The plugin being loaded
/// </summary>
/// <returns>A string containing the plugin name</returns>
string getName();
/// <summary>
/// The plugins version
/// </summary>
/// <returns>A string containing the plugin version</returns>
string getVersion();
}
}