137 lines
5.1 KiB
C#
137 lines
5.1 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System.Drawing;
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using OpenMetaverse;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
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{
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class SOPObjectMaterial : System.MarshalByRefObject, IObjectMaterial
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{
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private readonly int m_face;
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private readonly SceneObjectPart m_parent;
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public SOPObjectMaterial(int m_face, SceneObjectPart m_parent)
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{
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this.m_face = m_face;
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this.m_parent = m_parent;
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}
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public Color Color
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{
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get
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{
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Color4 res = GetTexface().RGBA;
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return Color.FromArgb((int) (res.A*255), (int) (res.R*255), (int) (res.G*255), (int) (res.B*255));
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}
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set
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{
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Primitive.TextureEntry tex = m_parent.Shape.Textures;
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Primitive.TextureEntryFace texface = tex.CreateFace((uint)m_face);
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texface.RGBA = new Color4(value.R,value.G,value.B,value.A);
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tex.FaceTextures[m_face] = texface;
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m_parent.UpdateTextureEntry(tex.GetBytes());
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}
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}
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public UUID Texture
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{
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get
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{
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Primitive.TextureEntryFace texface = GetTexface();
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return texface.TextureID;
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}
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set
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{
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Primitive.TextureEntry tex = m_parent.Shape.Textures;
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Primitive.TextureEntryFace texface = tex.CreateFace((uint)m_face);
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texface.TextureID = value;
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tex.FaceTextures[m_face] = texface;
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m_parent.UpdateTextureEntry(tex.GetBytes());
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}
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}
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private Primitive.TextureEntryFace GetTexface()
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{
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Primitive.TextureEntry tex = m_parent.Shape.Textures;
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return tex.GetFace((uint)m_face);
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}
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public TextureMapping Mapping
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{
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get { throw new System.NotImplementedException(); }
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set { throw new System.NotImplementedException(); }
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}
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public bool Bright
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{
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get { return GetTexface().Fullbright; }
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set
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{
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Primitive.TextureEntry tex = m_parent.Shape.Textures;
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Primitive.TextureEntryFace texface = tex.CreateFace((uint)m_face);
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texface.Fullbright = value;
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tex.FaceTextures[m_face] = texface;
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m_parent.UpdateTextureEntry(tex.GetBytes());
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}
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}
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public double Bloom
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{
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get { return GetTexface().Glow; }
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set
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{
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Primitive.TextureEntry tex = m_parent.Shape.Textures;
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Primitive.TextureEntryFace texface = tex.CreateFace((uint)m_face);
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texface.Glow = (float) value;
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tex.FaceTextures[m_face] = texface;
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m_parent.UpdateTextureEntry(tex.GetBytes());
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}
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}
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public bool Shiny
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{
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get { return GetTexface().Shiny != Shininess.None; }
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set
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{
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Primitive.TextureEntry tex = m_parent.Shape.Textures;
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Primitive.TextureEntryFace texface = tex.CreateFace((uint)m_face);
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texface.Shiny = value ? Shininess.High : Shininess.None;
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tex.FaceTextures[m_face] = texface;
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m_parent.UpdateTextureEntry(tex.GetBytes());
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}
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}
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public bool BumpMap
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{
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get { return GetTexface().Bump == Bumpiness.None; }
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set { throw new System.NotImplementedException(); }
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}
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}
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}
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