1138 lines
40 KiB
C#
1138 lines
40 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://opensimulator.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSimulator Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Net;
|
|
using System.Reflection;
|
|
|
|
using OpenSim.Framework;
|
|
using OpenSim.Services.Interfaces;
|
|
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
|
using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
|
|
|
|
using log4net;
|
|
using OpenMetaverse;
|
|
using OpenMetaverse.StructuredData;
|
|
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
|
|
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
|
|
|
namespace OpenSim.Services.LLLoginService
|
|
{
|
|
public class LLFailedLoginResponse : OpenSim.Services.Interfaces.FailedLoginResponse
|
|
{
|
|
protected string m_key;
|
|
protected string m_value;
|
|
protected string m_login;
|
|
|
|
public static LLFailedLoginResponse UserProblem;
|
|
public static LLFailedLoginResponse GridProblem;
|
|
public static LLFailedLoginResponse InventoryProblem;
|
|
public static LLFailedLoginResponse DeadRegionProblem;
|
|
public static LLFailedLoginResponse LoginBlockedProblem;
|
|
public static LLFailedLoginResponse AlreadyLoggedInProblem;
|
|
public static LLFailedLoginResponse InternalError;
|
|
|
|
static LLFailedLoginResponse()
|
|
{
|
|
UserProblem = new LLFailedLoginResponse("key",
|
|
"Could not authenticate your avatar. Please check your username and password, and check the grid if problems persist.",
|
|
"false");
|
|
GridProblem = new LLFailedLoginResponse("key",
|
|
"Error connecting to the desired location. Try connecting to another region.",
|
|
"false");
|
|
InventoryProblem = new LLFailedLoginResponse("key",
|
|
"The inventory service is not responding. Please notify your login region operator.",
|
|
"false");
|
|
DeadRegionProblem = new LLFailedLoginResponse("key",
|
|
"The region you are attempting to log into is not responding. Please select another region and try again.",
|
|
"false");
|
|
LoginBlockedProblem = new LLFailedLoginResponse("presence",
|
|
"Logins are currently restricted. Please try again later.",
|
|
"false");
|
|
AlreadyLoggedInProblem = new LLFailedLoginResponse("presence",
|
|
"You appear to be already logged in. " +
|
|
"If this is not the case please wait for your session to timeout. " +
|
|
"If this takes longer than a few minutes please contact the grid owner. " +
|
|
"Please wait 5 minutes if you are going to connect to a region nearby to the region you were at previously.",
|
|
"false");
|
|
InternalError = new LLFailedLoginResponse("Internal Error", "Error generating Login Response", "false");
|
|
}
|
|
|
|
public LLFailedLoginResponse(string key, string value, string login)
|
|
{
|
|
m_key = key;
|
|
m_value = value;
|
|
m_login = login;
|
|
}
|
|
|
|
public override Hashtable ToHashtable()
|
|
{
|
|
Hashtable loginError = new Hashtable();
|
|
loginError["reason"] = m_key;
|
|
loginError["message"] = m_value;
|
|
loginError["login"] = m_login;
|
|
return loginError;
|
|
}
|
|
|
|
public override OSD ToOSDMap()
|
|
{
|
|
OSDMap map = new OSDMap();
|
|
|
|
map["reason"] = OSD.FromString(m_key);
|
|
map["message"] = OSD.FromString(m_value);
|
|
map["login"] = OSD.FromString(m_login);
|
|
|
|
return map;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// A class to handle LL login response.
|
|
/// </summary>
|
|
public class LLLoginResponse : OpenSim.Services.Interfaces.LoginResponse
|
|
{
|
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
private static Hashtable globalTexturesHash;
|
|
// Global Textures
|
|
private static string sunTexture = "cce0f112-878f-4586-a2e2-a8f104bba271";
|
|
private static string cloudTexture = "dc4b9f0b-d008-45c6-96a4-01dd947ac621";
|
|
private static string moonTexture = "ec4b9f0b-d008-45c6-96a4-01dd947ac621";
|
|
|
|
private Hashtable loginFlagsHash;
|
|
private Hashtable uiConfigHash;
|
|
|
|
private ArrayList loginFlags;
|
|
private ArrayList globalTextures;
|
|
private ArrayList eventCategories;
|
|
private ArrayList uiConfig;
|
|
private ArrayList classifiedCategories;
|
|
private ArrayList inventoryRoot;
|
|
private ArrayList initialOutfit;
|
|
private ArrayList agentInventory;
|
|
private ArrayList inventoryLibraryOwner;
|
|
private ArrayList inventoryLibRoot;
|
|
private ArrayList inventoryLibrary;
|
|
private ArrayList activeGestures;
|
|
|
|
private UserInfo userProfile;
|
|
|
|
private UUID agentID;
|
|
private UUID sessionID;
|
|
private UUID secureSessionID;
|
|
|
|
// Login Flags
|
|
private string dst;
|
|
private string stipendSinceLogin;
|
|
private string gendered;
|
|
private string everLoggedIn;
|
|
private string login;
|
|
private uint simPort;
|
|
private uint simHttpPort;
|
|
private string simAddress;
|
|
private string agentAccess;
|
|
private string agentAccessMax;
|
|
private Int32 circuitCode;
|
|
private uint regionX;
|
|
private uint regionY;
|
|
|
|
// Login
|
|
private string firstname;
|
|
private string lastname;
|
|
|
|
// Web map
|
|
private string mapTileURL;
|
|
|
|
// Web Profiles
|
|
private string profileURL;
|
|
|
|
// OpenID
|
|
private string openIDURL;
|
|
|
|
private string searchURL;
|
|
|
|
// Error Flags
|
|
private string errorReason;
|
|
private string errorMessage;
|
|
|
|
private string welcomeMessage;
|
|
private string startLocation;
|
|
private string allowFirstLife;
|
|
private string home;
|
|
private string seedCapability;
|
|
private string lookAt;
|
|
|
|
private BuddyList m_buddyList = null;
|
|
|
|
private string currency;
|
|
|
|
static LLLoginResponse()
|
|
{
|
|
// This is being set, but it's not used
|
|
// not sure why.
|
|
globalTexturesHash = new Hashtable();
|
|
globalTexturesHash["sun_texture_id"] = sunTexture;
|
|
globalTexturesHash["cloud_texture_id"] = cloudTexture;
|
|
globalTexturesHash["moon_texture_id"] = moonTexture;
|
|
}
|
|
|
|
public LLLoginResponse()
|
|
{
|
|
loginFlags = new ArrayList();
|
|
globalTextures = new ArrayList();
|
|
eventCategories = new ArrayList();
|
|
uiConfig = new ArrayList();
|
|
classifiedCategories = new ArrayList();
|
|
|
|
uiConfigHash = new Hashtable();
|
|
|
|
// defaultXmlRpcResponse = new XmlRpcResponse();
|
|
userProfile = new UserInfo();
|
|
inventoryRoot = new ArrayList();
|
|
initialOutfit = new ArrayList();
|
|
agentInventory = new ArrayList();
|
|
inventoryLibrary = new ArrayList();
|
|
inventoryLibraryOwner = new ArrayList();
|
|
activeGestures = new ArrayList();
|
|
|
|
SetDefaultValues();
|
|
}
|
|
|
|
public LLLoginResponse(UserAccount account, AgentCircuitData aCircuit, GridUserInfo pinfo,
|
|
GridRegion destination, List<InventoryFolderBase> invSkel, FriendInfo[] friendsList, ILibraryService libService,
|
|
string where, string startlocation, Vector3 position, Vector3 lookAt, List<InventoryItemBase> gestures, string message,
|
|
GridRegion home, IPEndPoint clientIP, string mapTileURL, string profileURL, string openIDURL, string searchURL, string currency,
|
|
string DSTZone, string destinationsURL, string avatarsURL)
|
|
: this()
|
|
{
|
|
FillOutInventoryData(invSkel, libService);
|
|
|
|
FillOutActiveGestures(gestures);
|
|
|
|
CircuitCode = (int)aCircuit.circuitcode;
|
|
Lastname = account.LastName;
|
|
Firstname = account.FirstName;
|
|
AgentID = account.PrincipalID;
|
|
SessionID = aCircuit.SessionID;
|
|
SecureSessionID = aCircuit.SecureSessionID;
|
|
Message = message;
|
|
BuddList = ConvertFriendListItem(friendsList);
|
|
StartLocation = where;
|
|
MapTileURL = mapTileURL;
|
|
ProfileURL = profileURL;
|
|
OpenIDURL = openIDURL;
|
|
DestinationsURL = destinationsURL;
|
|
AvatarsURL = avatarsURL;
|
|
|
|
SearchURL = searchURL;
|
|
Currency = currency;
|
|
|
|
FillOutHomeData(pinfo, home);
|
|
LookAt = String.Format("[r{0},r{1},r{2}]", lookAt.X, lookAt.Y, lookAt.Z);
|
|
|
|
FillOutRegionData(destination);
|
|
|
|
FillOutSeedCap(aCircuit, destination, clientIP);
|
|
|
|
switch (DSTZone)
|
|
{
|
|
case "none":
|
|
DST = "N";
|
|
break;
|
|
case "local":
|
|
DST = TimeZone.CurrentTimeZone.IsDaylightSavingTime(DateTime.Now) ? "Y" : "N";
|
|
break;
|
|
default:
|
|
TimeZoneInfo dstTimeZone = null;
|
|
string[] tzList = DSTZone.Split(';');
|
|
|
|
foreach (string tzName in tzList)
|
|
{
|
|
try
|
|
{
|
|
dstTimeZone = TimeZoneInfo.FindSystemTimeZoneById(tzName);
|
|
}
|
|
catch
|
|
{
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (dstTimeZone == null)
|
|
{
|
|
m_log.WarnFormat(
|
|
"[LLOGIN RESPONSE]: No valid timezone found for DST in {0}, falling back to system time.", tzList);
|
|
DST = TimeZone.CurrentTimeZone.IsDaylightSavingTime(DateTime.Now) ? "Y" : "N";
|
|
}
|
|
else
|
|
{
|
|
DST = dstTimeZone.IsDaylightSavingTime(DateTime.Now) ? "Y" : "N";
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void FillOutInventoryData(List<InventoryFolderBase> invSkel, ILibraryService libService)
|
|
{
|
|
InventoryData inventData = null;
|
|
|
|
try
|
|
{
|
|
inventData = GetInventorySkeleton(invSkel);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.WarnFormat(
|
|
"[LLLOGIN SERVICE]: Error processing inventory skeleton of agent {0} - {1}",
|
|
agentID, e);
|
|
|
|
// ignore and continue
|
|
}
|
|
|
|
if (inventData != null)
|
|
{
|
|
ArrayList AgentInventoryArray = inventData.InventoryArray;
|
|
|
|
Hashtable InventoryRootHash = new Hashtable();
|
|
InventoryRootHash["folder_id"] = inventData.RootFolderID.ToString();
|
|
InventoryRoot = new ArrayList();
|
|
InventoryRoot.Add(InventoryRootHash);
|
|
InventorySkeleton = AgentInventoryArray;
|
|
}
|
|
|
|
// Inventory Library Section
|
|
if (libService != null && libService.LibraryRootFolder != null)
|
|
{
|
|
Hashtable InventoryLibRootHash = new Hashtable();
|
|
InventoryLibRootHash["folder_id"] = "00000112-000f-0000-0000-000100bba000";
|
|
InventoryLibRoot = new ArrayList();
|
|
InventoryLibRoot.Add(InventoryLibRootHash);
|
|
|
|
InventoryLibraryOwner = GetLibraryOwner(libService.LibraryRootFolder);
|
|
InventoryLibrary = GetInventoryLibrary(libService);
|
|
}
|
|
}
|
|
|
|
private void FillOutActiveGestures(List<InventoryItemBase> gestures)
|
|
{
|
|
ArrayList list = new ArrayList();
|
|
if (gestures != null)
|
|
{
|
|
foreach (InventoryItemBase gesture in gestures)
|
|
{
|
|
Hashtable item = new Hashtable();
|
|
item["item_id"] = gesture.ID.ToString();
|
|
item["asset_id"] = gesture.AssetID.ToString();
|
|
list.Add(item);
|
|
}
|
|
}
|
|
ActiveGestures = list;
|
|
}
|
|
|
|
private void FillOutHomeData(GridUserInfo pinfo, GridRegion home)
|
|
{
|
|
int x = 1000 * (int)Constants.RegionSize, y = 1000 * (int)Constants.RegionSize;
|
|
if (home != null)
|
|
{
|
|
x = home.RegionLocX;
|
|
y = home.RegionLocY;
|
|
}
|
|
|
|
Home = string.Format(
|
|
"{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
|
|
x,
|
|
y,
|
|
pinfo.HomePosition.X, pinfo.HomePosition.Y, pinfo.HomePosition.Z,
|
|
pinfo.HomeLookAt.X, pinfo.HomeLookAt.Y, pinfo.HomeLookAt.Z);
|
|
|
|
}
|
|
|
|
private void FillOutRegionData(GridRegion destination)
|
|
{
|
|
IPEndPoint endPoint = destination.ExternalEndPoint;
|
|
SimAddress = endPoint.Address.ToString();
|
|
SimPort = (uint)endPoint.Port;
|
|
RegionX = (uint)destination.RegionLocX;
|
|
RegionY = (uint)destination.RegionLocY;
|
|
}
|
|
|
|
private void FillOutSeedCap(AgentCircuitData aCircuit, GridRegion destination, IPEndPoint ipepClient)
|
|
{
|
|
SeedCapability = destination.ServerURI + CapsUtil.GetCapsSeedPath(aCircuit.CapsPath);
|
|
}
|
|
|
|
private void SetDefaultValues()
|
|
{
|
|
TimeZoneInfo gridTimeZone;
|
|
|
|
// Disabled for now pending making timezone a config value, which can at some point have a default of
|
|
// a ; separated list of possible timezones.
|
|
// The problem here is that US/Pacific (or even the Olsen America/Los_Angeles) is not universal across
|
|
// windows, mac and various distributions of linux, introducing another element of consistency.
|
|
// The server operator needs to be able to control this setting
|
|
// try
|
|
// {
|
|
// // First try to fetch DST from Pacific Standard Time, because this is
|
|
// // the one expected by the viewer. "US/Pacific" is the string to search
|
|
// // on linux and mac, and should work also on Windows (to confirm)
|
|
// gridTimeZone = TimeZoneInfo.FindSystemTimeZoneById("US/Pacific");
|
|
// }
|
|
// catch (Exception e)
|
|
// {
|
|
// m_log.WarnFormat(
|
|
// "[TIMEZONE]: {0} Falling back to system time. System time should be set to Pacific Standard Time to provide the expected time",
|
|
// e.Message);
|
|
|
|
gridTimeZone = TimeZoneInfo.Local;
|
|
// }
|
|
|
|
DST = gridTimeZone.IsDaylightSavingTime(DateTime.Now) ? "Y" : "N";
|
|
|
|
StipendSinceLogin = "N";
|
|
Gendered = "Y";
|
|
EverLoggedIn = "Y";
|
|
login = "false";
|
|
firstname = "Test";
|
|
lastname = "User";
|
|
agentAccess = "M";
|
|
agentAccessMax = "A";
|
|
startLocation = "last";
|
|
allowFirstLife = "Y";
|
|
|
|
ErrorMessage = "You have entered an invalid name/password combination. Check Caps/lock.";
|
|
ErrorReason = "key";
|
|
welcomeMessage = "Welcome to OpenSim!";
|
|
seedCapability = String.Empty;
|
|
home = "{'region_handle':[r" + (1000*Constants.RegionSize).ToString() + ",r" + (1000*Constants.RegionSize).ToString() + "], 'position':[r" +
|
|
userProfile.homepos.X.ToString() + ",r" + userProfile.homepos.Y.ToString() + ",r" +
|
|
userProfile.homepos.Z.ToString() + "], 'look_at':[r" + userProfile.homelookat.X.ToString() + ",r" +
|
|
userProfile.homelookat.Y.ToString() + ",r" + userProfile.homelookat.Z.ToString() + "]}";
|
|
lookAt = "[r0.99949799999999999756,r0.03166859999999999814,r0]";
|
|
RegionX = (uint) 255232;
|
|
RegionY = (uint) 254976;
|
|
|
|
// Classifieds;
|
|
AddClassifiedCategory((Int32) 1, "Shopping");
|
|
AddClassifiedCategory((Int32) 2, "Land Rental");
|
|
AddClassifiedCategory((Int32) 3, "Property Rental");
|
|
AddClassifiedCategory((Int32) 4, "Special Attraction");
|
|
AddClassifiedCategory((Int32) 5, "New Products");
|
|
AddClassifiedCategory((Int32) 6, "Employment");
|
|
AddClassifiedCategory((Int32) 7, "Wanted");
|
|
AddClassifiedCategory((Int32) 8, "Service");
|
|
AddClassifiedCategory((Int32) 9, "Personal");
|
|
|
|
SessionID = UUID.Random();
|
|
SecureSessionID = UUID.Random();
|
|
AgentID = UUID.Random();
|
|
|
|
Hashtable InitialOutfitHash = new Hashtable();
|
|
InitialOutfitHash["folder_name"] = "Nightclub Female";
|
|
InitialOutfitHash["gender"] = "female";
|
|
initialOutfit.Add(InitialOutfitHash);
|
|
mapTileURL = String.Empty;
|
|
profileURL = String.Empty;
|
|
openIDURL = String.Empty;
|
|
searchURL = String.Empty;
|
|
|
|
currency = String.Empty;
|
|
}
|
|
|
|
|
|
public override Hashtable ToHashtable()
|
|
{
|
|
try
|
|
{
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
loginFlagsHash = new Hashtable();
|
|
loginFlagsHash["daylight_savings"] = DST;
|
|
loginFlagsHash["stipend_since_login"] = StipendSinceLogin;
|
|
loginFlagsHash["gendered"] = Gendered;
|
|
loginFlagsHash["ever_logged_in"] = EverLoggedIn;
|
|
loginFlags.Add(loginFlagsHash);
|
|
|
|
responseData["first_name"] = Firstname;
|
|
responseData["last_name"] = Lastname;
|
|
responseData["agent_access"] = agentAccess;
|
|
responseData["agent_access_max"] = agentAccessMax;
|
|
|
|
globalTextures.Add(globalTexturesHash);
|
|
// this.eventCategories.Add(this.eventCategoriesHash);
|
|
|
|
AddToUIConfig("allow_first_life", allowFirstLife);
|
|
uiConfig.Add(uiConfigHash);
|
|
|
|
responseData["sim_port"] = (Int32) SimPort;
|
|
responseData["sim_ip"] = SimAddress;
|
|
responseData["http_port"] = (Int32)SimHttpPort;
|
|
|
|
responseData["agent_id"] = AgentID.ToString();
|
|
responseData["session_id"] = SessionID.ToString();
|
|
responseData["secure_session_id"] = SecureSessionID.ToString();
|
|
responseData["circuit_code"] = CircuitCode;
|
|
responseData["seconds_since_epoch"] = (Int32) (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
|
|
responseData["login-flags"] = loginFlags;
|
|
responseData["global-textures"] = globalTextures;
|
|
responseData["seed_capability"] = seedCapability;
|
|
|
|
responseData["event_categories"] = eventCategories;
|
|
responseData["event_notifications"] = new ArrayList(); // todo
|
|
responseData["classified_categories"] = classifiedCategories;
|
|
responseData["ui-config"] = uiConfig;
|
|
|
|
if (agentInventory != null)
|
|
{
|
|
responseData["inventory-skeleton"] = agentInventory;
|
|
responseData["inventory-root"] = inventoryRoot;
|
|
}
|
|
responseData["inventory-skel-lib"] = inventoryLibrary;
|
|
responseData["inventory-lib-root"] = inventoryLibRoot;
|
|
responseData["gestures"] = activeGestures;
|
|
responseData["inventory-lib-owner"] = inventoryLibraryOwner;
|
|
responseData["initial-outfit"] = initialOutfit;
|
|
responseData["start_location"] = startLocation;
|
|
responseData["seed_capability"] = seedCapability;
|
|
responseData["home"] = home;
|
|
responseData["look_at"] = lookAt;
|
|
responseData["message"] = welcomeMessage;
|
|
responseData["region_x"] = (Int32)(RegionX);
|
|
responseData["region_y"] = (Int32)(RegionY);
|
|
|
|
if (searchURL != String.Empty)
|
|
responseData["search"] = searchURL;
|
|
|
|
if (mapTileURL != String.Empty)
|
|
responseData["map-server-url"] = mapTileURL;
|
|
|
|
if (profileURL != String.Empty)
|
|
responseData["profile-server-url"] = profileURL;
|
|
|
|
if (DestinationsURL != String.Empty)
|
|
responseData["destination_guide_url"] = DestinationsURL;
|
|
|
|
if (AvatarsURL != String.Empty)
|
|
responseData["avatar_picker_url"] = AvatarsURL;
|
|
|
|
// We need to send an openid_token back in the response too
|
|
if (openIDURL != String.Empty)
|
|
responseData["openid_url"] = openIDURL;
|
|
|
|
if (m_buddyList != null)
|
|
{
|
|
responseData["buddy-list"] = m_buddyList.ToArray();
|
|
}
|
|
|
|
if (currency != String.Empty)
|
|
{
|
|
// responseData["real_currency"] = currency;
|
|
responseData["currency"] = currency;
|
|
}
|
|
|
|
responseData["login"] = "true";
|
|
|
|
return responseData;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.Warn("[CLIENT]: LoginResponse: Error creating Hashtable Response: " + e.Message);
|
|
|
|
return LLFailedLoginResponse.InternalError.ToHashtable();
|
|
}
|
|
}
|
|
|
|
public override OSD ToOSDMap()
|
|
{
|
|
try
|
|
{
|
|
OSDMap map = new OSDMap();
|
|
|
|
map["first_name"] = OSD.FromString(Firstname);
|
|
map["last_name"] = OSD.FromString(Lastname);
|
|
map["agent_access"] = OSD.FromString(agentAccess);
|
|
map["agent_access_max"] = OSD.FromString(agentAccessMax);
|
|
|
|
map["sim_port"] = OSD.FromInteger(SimPort);
|
|
map["sim_ip"] = OSD.FromString(SimAddress);
|
|
|
|
map["agent_id"] = OSD.FromUUID(AgentID);
|
|
map["session_id"] = OSD.FromUUID(SessionID);
|
|
map["secure_session_id"] = OSD.FromUUID(SecureSessionID);
|
|
map["circuit_code"] = OSD.FromInteger(CircuitCode);
|
|
map["seconds_since_epoch"] = OSD.FromInteger((int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds);
|
|
|
|
#region Login Flags
|
|
|
|
OSDMap loginFlagsLLSD = new OSDMap();
|
|
loginFlagsLLSD["daylight_savings"] = OSD.FromString(DST);
|
|
loginFlagsLLSD["stipend_since_login"] = OSD.FromString(StipendSinceLogin);
|
|
loginFlagsLLSD["gendered"] = OSD.FromString(Gendered);
|
|
loginFlagsLLSD["ever_logged_in"] = OSD.FromString(EverLoggedIn);
|
|
map["login-flags"] = WrapOSDMap(loginFlagsLLSD);
|
|
|
|
#endregion Login Flags
|
|
|
|
#region Global Textures
|
|
|
|
OSDMap globalTexturesLLSD = new OSDMap();
|
|
globalTexturesLLSD["sun_texture_id"] = OSD.FromString(SunTexture);
|
|
globalTexturesLLSD["cloud_texture_id"] = OSD.FromString(CloudTexture);
|
|
globalTexturesLLSD["moon_texture_id"] = OSD.FromString(MoonTexture);
|
|
|
|
map["global-textures"] = WrapOSDMap(globalTexturesLLSD);
|
|
|
|
#endregion Global Textures
|
|
|
|
map["seed_capability"] = OSD.FromString(seedCapability);
|
|
|
|
map["event_categories"] = ArrayListToOSDArray(eventCategories);
|
|
//map["event_notifications"] = new OSDArray(); // todo
|
|
map["classified_categories"] = ArrayListToOSDArray(classifiedCategories);
|
|
|
|
#region UI Config
|
|
|
|
OSDMap uiConfigLLSD = new OSDMap();
|
|
uiConfigLLSD["allow_first_life"] = OSD.FromString(allowFirstLife);
|
|
map["ui-config"] = WrapOSDMap(uiConfigLLSD);
|
|
|
|
#endregion UI Config
|
|
|
|
#region Inventory
|
|
|
|
map["inventory-skeleton"] = ArrayListToOSDArray(agentInventory);
|
|
|
|
map["inventory-skel-lib"] = ArrayListToOSDArray(inventoryLibrary);
|
|
map["inventory-root"] = ArrayListToOSDArray(inventoryRoot); ;
|
|
map["inventory-lib-root"] = ArrayListToOSDArray(inventoryLibRoot);
|
|
map["inventory-lib-owner"] = ArrayListToOSDArray(inventoryLibraryOwner);
|
|
|
|
#endregion Inventory
|
|
|
|
map["gestures"] = ArrayListToOSDArray(activeGestures);
|
|
|
|
map["initial-outfit"] = ArrayListToOSDArray(initialOutfit);
|
|
map["start_location"] = OSD.FromString(startLocation);
|
|
|
|
map["seed_capability"] = OSD.FromString(seedCapability);
|
|
map["home"] = OSD.FromString(home);
|
|
map["look_at"] = OSD.FromString(lookAt);
|
|
map["message"] = OSD.FromString(welcomeMessage);
|
|
map["region_x"] = OSD.FromInteger(RegionX);
|
|
map["region_y"] = OSD.FromInteger(RegionY);
|
|
|
|
if (mapTileURL != String.Empty)
|
|
map["map-server-url"] = OSD.FromString(mapTileURL);
|
|
|
|
if (profileURL != String.Empty)
|
|
map["profile-server-url"] = OSD.FromString(profileURL);
|
|
|
|
if (openIDURL != String.Empty)
|
|
map["openid_url"] = OSD.FromString(openIDURL);
|
|
|
|
if (searchURL != String.Empty)
|
|
map["search"] = OSD.FromString(searchURL);
|
|
|
|
if (m_buddyList != null)
|
|
{
|
|
map["buddy-list"] = ArrayListToOSDArray(m_buddyList.ToArray());
|
|
}
|
|
|
|
map["login"] = OSD.FromString("true");
|
|
|
|
return map;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.Warn("[CLIENT]: LoginResponse: Error creating LLSD Response: " + e.Message);
|
|
|
|
return LLFailedLoginResponse.InternalError.ToOSDMap();
|
|
}
|
|
}
|
|
|
|
public OSDArray ArrayListToOSDArray(ArrayList arrlst)
|
|
{
|
|
OSDArray llsdBack = new OSDArray();
|
|
foreach (Hashtable ht in arrlst)
|
|
{
|
|
OSDMap mp = new OSDMap();
|
|
foreach (DictionaryEntry deHt in ht)
|
|
{
|
|
mp.Add((string)deHt.Key, OSDString.FromObject(deHt.Value));
|
|
}
|
|
llsdBack.Add(mp);
|
|
}
|
|
return llsdBack;
|
|
}
|
|
|
|
private static OSDArray WrapOSDMap(OSDMap wrapMe)
|
|
{
|
|
OSDArray array = new OSDArray();
|
|
array.Add(wrapMe);
|
|
return array;
|
|
}
|
|
|
|
public void SetEventCategories(string category, string value)
|
|
{
|
|
// this.eventCategoriesHash[category] = value;
|
|
//TODO
|
|
}
|
|
|
|
public void AddToUIConfig(string itemName, string item)
|
|
{
|
|
uiConfigHash[itemName] = item;
|
|
}
|
|
|
|
public void AddClassifiedCategory(Int32 ID, string categoryName)
|
|
{
|
|
Hashtable hash = new Hashtable();
|
|
hash["category_name"] = categoryName;
|
|
hash["category_id"] = ID;
|
|
classifiedCategories.Add(hash);
|
|
// this.classifiedCategoriesHash.Clear();
|
|
}
|
|
|
|
|
|
private static LLLoginResponse.BuddyList ConvertFriendListItem(FriendInfo[] friendsList)
|
|
{
|
|
LLLoginResponse.BuddyList buddylistreturn = new LLLoginResponse.BuddyList();
|
|
foreach (FriendInfo finfo in friendsList)
|
|
{
|
|
if (finfo.TheirFlags == -1)
|
|
continue;
|
|
LLLoginResponse.BuddyList.BuddyInfo buddyitem = new LLLoginResponse.BuddyList.BuddyInfo(finfo.Friend);
|
|
// finfo.Friend may not be a simple uuid
|
|
UUID friendID = UUID.Zero;
|
|
if (UUID.TryParse(finfo.Friend, out friendID))
|
|
buddyitem.BuddyID = finfo.Friend;
|
|
else
|
|
{
|
|
string tmp;
|
|
if (Util.ParseUniversalUserIdentifier(finfo.Friend, out friendID, out tmp, out tmp, out tmp, out tmp))
|
|
buddyitem.BuddyID = friendID.ToString();
|
|
else
|
|
// junk entry
|
|
continue;
|
|
}
|
|
buddyitem.BuddyRightsHave = (int)finfo.TheirFlags;
|
|
buddyitem.BuddyRightsGiven = (int)finfo.MyFlags;
|
|
buddylistreturn.AddNewBuddy(buddyitem);
|
|
}
|
|
return buddylistreturn;
|
|
}
|
|
|
|
private InventoryData GetInventorySkeleton(List<InventoryFolderBase> folders)
|
|
{
|
|
UUID rootID = UUID.Zero;
|
|
ArrayList AgentInventoryArray = new ArrayList();
|
|
Hashtable TempHash;
|
|
foreach (InventoryFolderBase InvFolder in folders)
|
|
{
|
|
if (InvFolder.ParentID == UUID.Zero && InvFolder.Name == "My Inventory")
|
|
{
|
|
rootID = InvFolder.ID;
|
|
}
|
|
TempHash = new Hashtable();
|
|
TempHash["name"] = InvFolder.Name;
|
|
TempHash["parent_id"] = InvFolder.ParentID.ToString();
|
|
TempHash["version"] = (Int32)InvFolder.Version;
|
|
TempHash["type_default"] = (Int32)InvFolder.Type;
|
|
TempHash["folder_id"] = InvFolder.ID.ToString();
|
|
AgentInventoryArray.Add(TempHash);
|
|
}
|
|
|
|
return new InventoryData(AgentInventoryArray, rootID);
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
/// Converts the inventory library skeleton into the form required by the rpc request.
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
protected virtual ArrayList GetInventoryLibrary(ILibraryService library)
|
|
{
|
|
Dictionary<UUID, InventoryFolderImpl> rootFolders = library.GetAllFolders();
|
|
// m_log.DebugFormat("[LLOGIN]: Library has {0} folders", rootFolders.Count);
|
|
//Dictionary<UUID, InventoryFolderImpl> rootFolders = new Dictionary<UUID,InventoryFolderImpl>();
|
|
ArrayList folderHashes = new ArrayList();
|
|
|
|
foreach (InventoryFolderBase folder in rootFolders.Values)
|
|
{
|
|
Hashtable TempHash = new Hashtable();
|
|
TempHash["name"] = folder.Name;
|
|
TempHash["parent_id"] = folder.ParentID.ToString();
|
|
TempHash["version"] = (Int32)folder.Version;
|
|
TempHash["type_default"] = (Int32)folder.Type;
|
|
TempHash["folder_id"] = folder.ID.ToString();
|
|
folderHashes.Add(TempHash);
|
|
}
|
|
|
|
return folderHashes;
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
protected virtual ArrayList GetLibraryOwner(InventoryFolderImpl libFolder)
|
|
{
|
|
//for now create random inventory library owner
|
|
Hashtable TempHash = new Hashtable();
|
|
TempHash["agent_id"] = "11111111-1111-0000-0000-000100bba000"; // libFolder.Owner
|
|
ArrayList inventoryLibOwner = new ArrayList();
|
|
inventoryLibOwner.Add(TempHash);
|
|
return inventoryLibOwner;
|
|
}
|
|
|
|
public class InventoryData
|
|
{
|
|
public ArrayList InventoryArray = null;
|
|
public UUID RootFolderID = UUID.Zero;
|
|
|
|
public InventoryData(ArrayList invList, UUID rootID)
|
|
{
|
|
InventoryArray = invList;
|
|
RootFolderID = rootID;
|
|
}
|
|
}
|
|
|
|
#region Properties
|
|
|
|
public string Login
|
|
{
|
|
get { return login; }
|
|
set { login = value; }
|
|
}
|
|
|
|
public string DST
|
|
{
|
|
get { return dst; }
|
|
set { dst = value; }
|
|
}
|
|
|
|
public string StipendSinceLogin
|
|
{
|
|
get { return stipendSinceLogin; }
|
|
set { stipendSinceLogin = value; }
|
|
}
|
|
|
|
public string Gendered
|
|
{
|
|
get { return gendered; }
|
|
set { gendered = value; }
|
|
}
|
|
|
|
public string EverLoggedIn
|
|
{
|
|
get { return everLoggedIn; }
|
|
set { everLoggedIn = value; }
|
|
}
|
|
|
|
public uint SimPort
|
|
{
|
|
get { return simPort; }
|
|
set { simPort = value; }
|
|
}
|
|
|
|
public uint SimHttpPort
|
|
{
|
|
get { return simHttpPort; }
|
|
set { simHttpPort = value; }
|
|
}
|
|
|
|
public string SimAddress
|
|
{
|
|
get { return simAddress; }
|
|
set { simAddress = value; }
|
|
}
|
|
|
|
public UUID AgentID
|
|
{
|
|
get { return agentID; }
|
|
set { agentID = value; }
|
|
}
|
|
|
|
public UUID SessionID
|
|
{
|
|
get { return sessionID; }
|
|
set { sessionID = value; }
|
|
}
|
|
|
|
public UUID SecureSessionID
|
|
{
|
|
get { return secureSessionID; }
|
|
set { secureSessionID = value; }
|
|
}
|
|
|
|
public Int32 CircuitCode
|
|
{
|
|
get { return circuitCode; }
|
|
set { circuitCode = value; }
|
|
}
|
|
|
|
public uint RegionX
|
|
{
|
|
get { return regionX; }
|
|
set { regionX = value; }
|
|
}
|
|
|
|
public uint RegionY
|
|
{
|
|
get { return regionY; }
|
|
set { regionY = value; }
|
|
}
|
|
|
|
public string SunTexture
|
|
{
|
|
get { return sunTexture; }
|
|
set { sunTexture = value; }
|
|
}
|
|
|
|
public string CloudTexture
|
|
{
|
|
get { return cloudTexture; }
|
|
set { cloudTexture = value; }
|
|
}
|
|
|
|
public string MoonTexture
|
|
{
|
|
get { return moonTexture; }
|
|
set { moonTexture = value; }
|
|
}
|
|
|
|
public string Firstname
|
|
{
|
|
get { return firstname; }
|
|
set { firstname = value; }
|
|
}
|
|
|
|
public string Lastname
|
|
{
|
|
get { return lastname; }
|
|
set { lastname = value; }
|
|
}
|
|
|
|
public string AgentAccess
|
|
{
|
|
get { return agentAccess; }
|
|
set { agentAccess = value; }
|
|
}
|
|
|
|
public string AgentAccessMax
|
|
{
|
|
get { return agentAccessMax; }
|
|
set { agentAccessMax = value; }
|
|
}
|
|
|
|
public string StartLocation
|
|
{
|
|
get { return startLocation; }
|
|
set { startLocation = value; }
|
|
}
|
|
|
|
public string LookAt
|
|
{
|
|
get { return lookAt; }
|
|
set { lookAt = value; }
|
|
}
|
|
|
|
public string SeedCapability
|
|
{
|
|
get { return seedCapability; }
|
|
set { seedCapability = value; }
|
|
}
|
|
|
|
public string ErrorReason
|
|
{
|
|
get { return errorReason; }
|
|
set { errorReason = value; }
|
|
}
|
|
|
|
public string ErrorMessage
|
|
{
|
|
get { return errorMessage; }
|
|
set { errorMessage = value; }
|
|
}
|
|
|
|
public ArrayList InventoryRoot
|
|
{
|
|
get { return inventoryRoot; }
|
|
set { inventoryRoot = value; }
|
|
}
|
|
|
|
public ArrayList InventorySkeleton
|
|
{
|
|
get { return agentInventory; }
|
|
set { agentInventory = value; }
|
|
}
|
|
|
|
public ArrayList InventoryLibrary
|
|
{
|
|
get { return inventoryLibrary; }
|
|
set { inventoryLibrary = value; }
|
|
}
|
|
|
|
public ArrayList InventoryLibraryOwner
|
|
{
|
|
get { return inventoryLibraryOwner; }
|
|
set { inventoryLibraryOwner = value; }
|
|
}
|
|
|
|
public ArrayList InventoryLibRoot
|
|
{
|
|
get { return inventoryLibRoot; }
|
|
set { inventoryLibRoot = value; }
|
|
}
|
|
|
|
public ArrayList ActiveGestures
|
|
{
|
|
get { return activeGestures; }
|
|
set { activeGestures = value; }
|
|
}
|
|
|
|
public string Home
|
|
{
|
|
get { return home; }
|
|
set { home = value; }
|
|
}
|
|
|
|
public string MapTileURL
|
|
{
|
|
get { return mapTileURL; }
|
|
set { mapTileURL = value; }
|
|
}
|
|
|
|
public string ProfileURL
|
|
{
|
|
get { return profileURL; }
|
|
set { profileURL = value; }
|
|
}
|
|
|
|
public string OpenIDURL
|
|
{
|
|
get { return openIDURL; }
|
|
set { openIDURL = value; }
|
|
}
|
|
|
|
public string SearchURL
|
|
{
|
|
get { return searchURL; }
|
|
set { searchURL = value; }
|
|
}
|
|
|
|
public string Message
|
|
{
|
|
get { return welcomeMessage; }
|
|
set { welcomeMessage = value; }
|
|
}
|
|
|
|
public BuddyList BuddList
|
|
{
|
|
get { return m_buddyList; }
|
|
set { m_buddyList = value; }
|
|
}
|
|
|
|
public string Currency
|
|
{
|
|
get { return currency; }
|
|
set { currency = value; }
|
|
}
|
|
|
|
public string DestinationsURL
|
|
{
|
|
get; set;
|
|
}
|
|
|
|
public string AvatarsURL
|
|
{
|
|
get; set;
|
|
}
|
|
|
|
#endregion
|
|
|
|
public class UserInfo
|
|
{
|
|
public string firstname;
|
|
public string lastname;
|
|
public ulong homeregionhandle;
|
|
public Vector3 homepos;
|
|
public Vector3 homelookat;
|
|
}
|
|
|
|
public class BuddyList
|
|
{
|
|
public List<BuddyInfo> Buddies = new List<BuddyInfo>();
|
|
|
|
public void AddNewBuddy(BuddyInfo buddy)
|
|
{
|
|
if (!Buddies.Contains(buddy))
|
|
{
|
|
Buddies.Add(buddy);
|
|
}
|
|
}
|
|
|
|
public ArrayList ToArray()
|
|
{
|
|
ArrayList buddyArray = new ArrayList();
|
|
foreach (BuddyInfo buddy in Buddies)
|
|
{
|
|
buddyArray.Add(buddy.ToHashTable());
|
|
}
|
|
return buddyArray;
|
|
}
|
|
|
|
public class BuddyInfo
|
|
{
|
|
public int BuddyRightsHave = 1;
|
|
public int BuddyRightsGiven = 1;
|
|
public string BuddyID;
|
|
|
|
public BuddyInfo(string buddyID)
|
|
{
|
|
BuddyID = buddyID;
|
|
}
|
|
|
|
public BuddyInfo(UUID buddyID)
|
|
{
|
|
BuddyID = buddyID.ToString();
|
|
}
|
|
|
|
public Hashtable ToHashTable()
|
|
{
|
|
Hashtable hTable = new Hashtable();
|
|
hTable["buddy_rights_has"] = BuddyRightsHave;
|
|
hTable["buddy_rights_given"] = BuddyRightsGiven;
|
|
hTable["buddy_id"] = BuddyID;
|
|
return hTable;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|