188 lines
8.2 KiB
Plaintext
188 lines
8.2 KiB
Plaintext
; * Run
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; * $ Robust.exe -inifile Robust.ini
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; *
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; * The startup section lists all the connectors to start up in this server
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; * instance. This may be only one, or it may be the entire server suite.
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; * Multiple connectors should be separated by commas.
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; *
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; * These are the IN connectors the server uses, the in connectors
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; * read this config file and load the needed service and database connectors
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; *
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; * The full syntax of a connector string is:
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; * [[<ConfigName>@]<port>/]<class name>[:<dll name>]
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; *
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[Startup]
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ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector"
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; * This is common for all services, it's the network setup for the entire
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; * server instance, if none if specified above
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; *
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[Network]
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port = 8003
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; * The following are for the remote console
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; * They have no effect for the local or basic console types
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; * Leave commented to diable logins to the console
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;ConsoleUser = Test
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;ConsolePass = secret
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;ConsolePort = 0
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[DatabaseService]
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StorageProvider = "OpenSim.Data.MySQL.dll"
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ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
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; * As an example, the below configuration precisely mimicks the legacy
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; * asset server. It is read by the asset IN connector (defined above)
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; * and it then loads the OUT connector (a local database module). That,
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; * in turn, reads the asset loader and database connection information
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; *
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[AssetService]
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LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
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DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
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AssetLoaderArgs = "assets/AssetSets.xml"
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AllowRemoteDelete = "false"
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; * This configuration loads the inventory server modules. It duplicates
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; * the function of the legacy inventory server
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; *
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[InventoryService]
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LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
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; * This is the new style grid service.
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; * "Realm" is the table that is used for user lookup.
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; * It defaults to "regions", which uses the legacy tables
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; *
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[GridService]
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LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
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; Realm = "regions"
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; AllowDuplicateNames = "True"
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;; Next, we can specify properties of regions, including default and fallback regions
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;; The syntax is: Region_<RegionName> = "<flags>"
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;; or: Region_<RegionID> = "<flags>"
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;; where <flags> can be DefaultRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut,Reservation,NoMove,Authenticate
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;; For example:
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; Region_Welcome_Area = "DefaultRegion, FallbackRegion"
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; (replace spaces with underscore)
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; * This is the configuration for the freeswitch server in grid mode
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[FreeswitchService]
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LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
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; * This is the new style authentication service. Currently, only MySQL
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; * is implemented. "Realm" is the table that is used for user lookup.
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; * It defaults to "users", which uses the legacy tables as an
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; * authentication source.
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; *
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[AuthenticationService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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[OpenIdService]
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; for the server connector
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AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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; * This is the new style authentication service. Currently, only MySQL
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; * is implemented. "Realm" is the table that is used for user lookup.
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; * It defaults to "useraccounts", which uses the new style.
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; * Realm = "users" will use the legacy tables as an authentication source
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; *
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[UserAccountService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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; Realm = "useraccounts"
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;; These are for creating new accounts by the service
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AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
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[GridUserService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
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[PresenceService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
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[AvatarService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
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[FriendsService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"
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[LibraryService]
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LibraryName = "OpenSim Library"
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DefaultLibrary = "./inventory/Libraries.xml"
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[LoginService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
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; for the service
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UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
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AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
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AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
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LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService"
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FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
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WelcomeMessage = "Welcome, Avatar!"
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AllowRemoteSetLoginLevel = "false"
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; For snowglobe's web map
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; MapTileURL = "";
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[GridInfoService]
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; These settings are used to return information on a get_grid_info call.
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; Client launcher scripts and third-party clients make use of this to
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; autoconfigure the client and to provide a nice user experience. If you
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; want to facilitate that, you should configure the settings here according
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; to your grid or standalone setup.
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;
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; See http://opensimulator.org/wiki/GridInfo
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; login uri: for grid this is the login server URI
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login = http://127.0.0.1:9000/
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; long grid name: the long name of your grid
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gridname = "the lost continent of hippo"
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; short grid name: the short name of your grid
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gridnick = "hippogrid"
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; login page: optional: if it exists it will be used to tell the client to use
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; this as splash page
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; currently unused
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;welcome = http://127.0.0.1/welcome
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; helper uri: optional: if it exists if will be used to tell the client to use
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; this for all economy related things
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; currently unused
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;economy = http://127.0.0.1:9000/
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; web page of grid: optional: page providing further information about your grid
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; currently unused
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;about = http://127.0.0.1/about/
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; account creation: optional: page providing further information about obtaining
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; a user account on your grid
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; currently unused
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;register = http://127.0.0.1/register
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; help: optional: page providing further assistance for users of your grid
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; currently unused
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;help = http://127.0.0.1/help
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; password help: optional: page providing password assistance for users of your grid
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; currently unused
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;password = http://127.0.0.1/password
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