378 lines
16 KiB
C#
378 lines
16 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://opensimulator.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSimulator Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Reflection;
|
|
using log4net;
|
|
using OpenMetaverse;
|
|
|
|
namespace OpenSim.Framework
|
|
{
|
|
public static class SLUtil
|
|
{
|
|
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
|
|
|
#region SL / file extension / content-type conversions
|
|
|
|
public static string SLAssetTypeToContentType(int assetType)
|
|
{
|
|
switch ((AssetType)assetType)
|
|
{
|
|
case AssetType.Texture:
|
|
return "image/x-j2c";
|
|
case AssetType.Sound:
|
|
return "audio/ogg";
|
|
case AssetType.CallingCard:
|
|
return "application/vnd.ll.callingcard";
|
|
case AssetType.Landmark:
|
|
return "application/vnd.ll.landmark";
|
|
case AssetType.Clothing:
|
|
return "application/vnd.ll.clothing";
|
|
case AssetType.Object:
|
|
return "application/vnd.ll.primitive";
|
|
case AssetType.Notecard:
|
|
return "application/vnd.ll.notecard";
|
|
case AssetType.Folder:
|
|
return "application/vnd.ll.folder";
|
|
case AssetType.RootFolder:
|
|
return "application/vnd.ll.rootfolder";
|
|
case AssetType.LSLText:
|
|
return "application/vnd.ll.lsltext";
|
|
case AssetType.LSLBytecode:
|
|
return "application/vnd.ll.lslbyte";
|
|
case AssetType.TextureTGA:
|
|
case AssetType.ImageTGA:
|
|
return "image/tga";
|
|
case AssetType.Bodypart:
|
|
return "application/vnd.ll.bodypart";
|
|
case AssetType.TrashFolder:
|
|
return "application/vnd.ll.trashfolder";
|
|
case AssetType.SnapshotFolder:
|
|
return "application/vnd.ll.snapshotfolder";
|
|
case AssetType.LostAndFoundFolder:
|
|
return "application/vnd.ll.lostandfoundfolder";
|
|
case AssetType.SoundWAV:
|
|
return "audio/x-wav";
|
|
case AssetType.ImageJPEG:
|
|
return "image/jpeg";
|
|
case AssetType.Animation:
|
|
return "application/vnd.ll.animation";
|
|
case AssetType.Gesture:
|
|
return "application/vnd.ll.gesture";
|
|
case AssetType.Simstate:
|
|
return "application/x-metaverse-simstate";
|
|
case AssetType.FavoriteFolder:
|
|
return "application/vnd.ll.favoritefolder";
|
|
case AssetType.Link:
|
|
return "application/vnd.ll.link";
|
|
case AssetType.LinkFolder:
|
|
return "application/vnd.ll.linkfolder";
|
|
case AssetType.CurrentOutfitFolder:
|
|
return "application/vnd.ll.currentoutfitfolder";
|
|
case AssetType.OutfitFolder:
|
|
return "application/vnd.ll.outfitfolder";
|
|
case AssetType.MyOutfitsFolder:
|
|
return "application/vnd.ll.myoutfitsfolder";
|
|
case AssetType.Unknown:
|
|
default:
|
|
return "application/octet-stream";
|
|
}
|
|
}
|
|
|
|
public static string SLInvTypeToContentType(int invType)
|
|
{
|
|
switch ((InventoryType)invType)
|
|
{
|
|
case InventoryType.Animation:
|
|
return "application/vnd.ll.animation";
|
|
case InventoryType.CallingCard:
|
|
return "application/vnd.ll.callingcard";
|
|
case InventoryType.Folder:
|
|
return "application/vnd.ll.folder";
|
|
case InventoryType.Gesture:
|
|
return "application/vnd.ll.gesture";
|
|
case InventoryType.Landmark:
|
|
return "application/vnd.ll.landmark";
|
|
case InventoryType.LSL:
|
|
return "application/vnd.ll.lsltext";
|
|
case InventoryType.Notecard:
|
|
return "application/vnd.ll.notecard";
|
|
case InventoryType.Attachment:
|
|
case InventoryType.Object:
|
|
return "application/vnd.ll.primitive";
|
|
case InventoryType.Sound:
|
|
return "audio/ogg";
|
|
case InventoryType.Snapshot:
|
|
case InventoryType.Texture:
|
|
return "image/x-j2c";
|
|
case InventoryType.Wearable:
|
|
return "application/vnd.ll.clothing";
|
|
default:
|
|
return "application/octet-stream";
|
|
}
|
|
}
|
|
|
|
public static sbyte ContentTypeToSLAssetType(string contentType)
|
|
{
|
|
switch (contentType)
|
|
{
|
|
case "image/x-j2c":
|
|
case "image/jp2":
|
|
return (sbyte)AssetType.Texture;
|
|
case "application/ogg":
|
|
case "audio/ogg":
|
|
return (sbyte)AssetType.Sound;
|
|
case "application/vnd.ll.callingcard":
|
|
case "application/x-metaverse-callingcard":
|
|
return (sbyte)AssetType.CallingCard;
|
|
case "application/vnd.ll.landmark":
|
|
case "application/x-metaverse-landmark":
|
|
return (sbyte)AssetType.Landmark;
|
|
case "application/vnd.ll.clothing":
|
|
case "application/x-metaverse-clothing":
|
|
return (sbyte)AssetType.Clothing;
|
|
case "application/vnd.ll.primitive":
|
|
case "application/x-metaverse-primitive":
|
|
return (sbyte)AssetType.Object;
|
|
case "application/vnd.ll.notecard":
|
|
case "application/x-metaverse-notecard":
|
|
return (sbyte)AssetType.Notecard;
|
|
case "application/vnd.ll.folder":
|
|
return (sbyte)AssetType.Folder;
|
|
case "application/vnd.ll.rootfolder":
|
|
return (sbyte)AssetType.RootFolder;
|
|
case "application/vnd.ll.lsltext":
|
|
case "application/x-metaverse-lsl":
|
|
return (sbyte)AssetType.LSLText;
|
|
case "application/vnd.ll.lslbyte":
|
|
case "application/x-metaverse-lso":
|
|
return (sbyte)AssetType.LSLBytecode;
|
|
case "image/tga":
|
|
// Note that AssetType.TextureTGA will be converted to AssetType.ImageTGA
|
|
return (sbyte)AssetType.ImageTGA;
|
|
case "application/vnd.ll.bodypart":
|
|
case "application/x-metaverse-bodypart":
|
|
return (sbyte)AssetType.Bodypart;
|
|
case "application/vnd.ll.trashfolder":
|
|
return (sbyte)AssetType.TrashFolder;
|
|
case "application/vnd.ll.snapshotfolder":
|
|
return (sbyte)AssetType.SnapshotFolder;
|
|
case "application/vnd.ll.lostandfoundfolder":
|
|
return (sbyte)AssetType.LostAndFoundFolder;
|
|
case "audio/x-wav":
|
|
return (sbyte)AssetType.SoundWAV;
|
|
case "image/jpeg":
|
|
return (sbyte)AssetType.ImageJPEG;
|
|
case "application/vnd.ll.animation":
|
|
case "application/x-metaverse-animation":
|
|
return (sbyte)AssetType.Animation;
|
|
case "application/vnd.ll.gesture":
|
|
case "application/x-metaverse-gesture":
|
|
return (sbyte)AssetType.Gesture;
|
|
case "application/x-metaverse-simstate":
|
|
return (sbyte)AssetType.Simstate;
|
|
case "application/vnd.ll.favoritefolder":
|
|
return (sbyte)AssetType.FavoriteFolder;
|
|
case "application/vnd.ll.link":
|
|
return (sbyte)AssetType.Link;
|
|
case "application/vnd.ll.linkfolder":
|
|
return (sbyte)AssetType.LinkFolder;
|
|
case "application/vnd.ll.currentoutfitfolder":
|
|
return (sbyte)AssetType.CurrentOutfitFolder;
|
|
case "application/vnd.ll.outfitfolder":
|
|
return (sbyte)AssetType.OutfitFolder;
|
|
case "application/vnd.ll.myoutfitsfolder":
|
|
return (sbyte)AssetType.MyOutfitsFolder;
|
|
case "application/octet-stream":
|
|
default:
|
|
return (sbyte)AssetType.Unknown;
|
|
}
|
|
}
|
|
|
|
public static sbyte ContentTypeToSLInvType(string contentType)
|
|
{
|
|
switch (contentType)
|
|
{
|
|
case "image/x-j2c":
|
|
case "image/jp2":
|
|
case "image/tga":
|
|
case "image/jpeg":
|
|
return (sbyte)InventoryType.Texture;
|
|
case "application/ogg":
|
|
case "audio/ogg":
|
|
case "audio/x-wav":
|
|
return (sbyte)InventoryType.Sound;
|
|
case "application/vnd.ll.callingcard":
|
|
case "application/x-metaverse-callingcard":
|
|
return (sbyte)InventoryType.CallingCard;
|
|
case "application/vnd.ll.landmark":
|
|
case "application/x-metaverse-landmark":
|
|
return (sbyte)InventoryType.Landmark;
|
|
case "application/vnd.ll.clothing":
|
|
case "application/x-metaverse-clothing":
|
|
case "application/vnd.ll.bodypart":
|
|
case "application/x-metaverse-bodypart":
|
|
return (sbyte)InventoryType.Wearable;
|
|
case "application/vnd.ll.primitive":
|
|
case "application/x-metaverse-primitive":
|
|
return (sbyte)InventoryType.Object;
|
|
case "application/vnd.ll.notecard":
|
|
case "application/x-metaverse-notecard":
|
|
return (sbyte)InventoryType.Notecard;
|
|
case "application/vnd.ll.folder":
|
|
return (sbyte)InventoryType.Folder;
|
|
case "application/vnd.ll.rootfolder":
|
|
return (sbyte)InventoryType.RootCategory;
|
|
case "application/vnd.ll.lsltext":
|
|
case "application/x-metaverse-lsl":
|
|
case "application/vnd.ll.lslbyte":
|
|
case "application/x-metaverse-lso":
|
|
return (sbyte)InventoryType.LSL;
|
|
case "application/vnd.ll.trashfolder":
|
|
case "application/vnd.ll.snapshotfolder":
|
|
case "application/vnd.ll.lostandfoundfolder":
|
|
return (sbyte)InventoryType.Folder;
|
|
case "application/vnd.ll.animation":
|
|
case "application/x-metaverse-animation":
|
|
return (sbyte)InventoryType.Animation;
|
|
case "application/vnd.ll.gesture":
|
|
case "application/x-metaverse-gesture":
|
|
return (sbyte)InventoryType.Gesture;
|
|
case "application/x-metaverse-simstate":
|
|
return (sbyte)InventoryType.Snapshot;
|
|
case "application/octet-stream":
|
|
default:
|
|
return (sbyte)InventoryType.Unknown;
|
|
}
|
|
}
|
|
|
|
#endregion SL / file extension / content-type conversions
|
|
|
|
/// <summary>
|
|
/// Parse a notecard in Linden format to a string of ordinary text.
|
|
/// </summary>
|
|
/// <param name="rawInput"></param>
|
|
/// <returns></returns>
|
|
public static string ParseNotecardToString(string rawInput)
|
|
{
|
|
string[] output = ParseNotecardToList(rawInput).ToArray();
|
|
|
|
// foreach (string line in output)
|
|
// m_log.DebugFormat("[PARSE NOTECARD]: ParseNotecardToString got line {0}", line);
|
|
|
|
return string.Join("\n", output);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Parse a notecard in Linden format to a list of ordinary lines.
|
|
/// </summary>
|
|
/// <param name="rawInput"></param>
|
|
/// <returns></returns>
|
|
public static List<string> ParseNotecardToList(string rawInput)
|
|
{
|
|
string[] input = rawInput.Replace("\r", "").Split('\n');
|
|
int idx = 0;
|
|
int level = 0;
|
|
List<string> output = new List<string>();
|
|
string[] words;
|
|
|
|
while (idx < input.Length)
|
|
{
|
|
if (input[idx] == "{")
|
|
{
|
|
level++;
|
|
idx++;
|
|
continue;
|
|
}
|
|
|
|
if (input[idx]== "}")
|
|
{
|
|
level--;
|
|
idx++;
|
|
continue;
|
|
}
|
|
|
|
switch (level)
|
|
{
|
|
case 0:
|
|
words = input[idx].Split(' '); // Linden text ver
|
|
// Notecards are created *really* empty. Treat that as "no text" (just like after saving an empty notecard)
|
|
if (words.Length < 3)
|
|
return output;
|
|
|
|
int version = int.Parse(words[3]);
|
|
if (version != 2)
|
|
return output;
|
|
break;
|
|
case 1:
|
|
words = input[idx].Split(' ');
|
|
if (words[0] == "LLEmbeddedItems")
|
|
break;
|
|
if (words[0] == "Text")
|
|
{
|
|
int len = int.Parse(words[2]);
|
|
idx++;
|
|
|
|
int count = -1;
|
|
|
|
while (count < len)
|
|
{
|
|
// int l = input[idx].Length;
|
|
string ln = input[idx];
|
|
|
|
int need = len-count-1;
|
|
if (ln.Length > need)
|
|
ln = ln.Substring(0, need);
|
|
|
|
// m_log.DebugFormat("[PARSE NOTECARD]: Adding line {0}", ln);
|
|
output.Add(ln);
|
|
count += ln.Length + 1;
|
|
idx++;
|
|
}
|
|
|
|
return output;
|
|
}
|
|
break;
|
|
case 2:
|
|
words = input[idx].Split(' '); // count
|
|
if (words[0] == "count")
|
|
{
|
|
int c = int.Parse(words[1]);
|
|
if (c > 0)
|
|
return output;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
idx++;
|
|
}
|
|
|
|
return output;
|
|
}
|
|
}
|
|
} |