273 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			C#
		
	
	
			
		
		
	
	
			273 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			C#
		
	
	
| /*
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|  * Copyright (c) Contributors, http://opensimulator.org/
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|  * See CONTRIBUTORS.TXT for a full list of copyright holders.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *     * Redistributions of source code must retain the above copyright
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|  *       notice, this list of conditions and the following disclaimer.
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|  *     * Redistributions in binary form must reproduce the above copyright
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|  *       notice, this list of conditions and the following disclaimer in the
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|  *       documentation and/or other materials provided with the distribution.
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|  *     * Neither the name of the OpenSimulator Project nor the
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|  *       names of its contributors may be used to endorse or promote products
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|  *       derived from this software without specific prior written permission.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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|  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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|  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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|  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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|  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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|  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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|  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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|  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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|  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| using System;
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| using System.Collections.Generic;
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| using System.Reflection;
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| using log4net;
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| using Mono.Addins;
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| using Nini.Config;
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| using OpenMetaverse;
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| using OpenSim.Framework;
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| using OpenSim.Framework.Servers;
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| using OpenSim.Framework.Client;
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| using OpenSim.Region.Framework.Interfaces;
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| using OpenSim.Region.Framework.Scenes;
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| using OpenSim.Services.Interfaces;
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| 
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| namespace OpenSim.OfflineIM
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| {
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|     [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "OfflineIMConnectorModule")]
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|     public class OfflineIMRegionModule : ISharedRegionModule, IOfflineIMService
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|     {
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|         private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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| 
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|         private bool m_Enabled = false;
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|         private List<Scene> m_SceneList = new List<Scene>();
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|         IMessageTransferModule m_TransferModule = null;
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|         private bool m_ForwardOfflineGroupMessages = true;
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| 
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|         private IOfflineIMService m_OfflineIMService;
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| 
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|         public void Initialise(IConfigSource config)
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|         {
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|             IConfig cnf = config.Configs["Messaging"];
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|             if (cnf == null)
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|                 return;
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|             if (cnf != null && cnf.GetString("OfflineMessageModule", string.Empty) != Name)
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|                 return;
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| 
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|             m_Enabled = true;
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| 
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|             string serviceLocation = cnf.GetString("OfflineMessageURL", string.Empty);
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|             if (serviceLocation == string.Empty)
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|                 m_OfflineIMService = new OfflineIMService(config);
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|             else
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|                 m_OfflineIMService = new OfflineIMServiceRemoteConnector(serviceLocation);
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| 
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|             m_ForwardOfflineGroupMessages = cnf.GetBoolean("ForwardOfflineGroupMessages", m_ForwardOfflineGroupMessages);
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|             m_log.DebugFormat("[OfflineIM.V2]: Offline messages enabled by {0}", Name);
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|         }
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| 
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|         public void AddRegion(Scene scene)
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|         {
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|             if (!m_Enabled)
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|                 return;
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| 
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|             scene.RegisterModuleInterface<IOfflineIMService>(this);
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|             m_SceneList.Add(scene);
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|             scene.EventManager.OnNewClient += OnNewClient;
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|         }
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| 
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|         public void RegionLoaded(Scene scene)
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|         {
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|             if (!m_Enabled)
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|                 return;
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| 
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|             if (m_TransferModule == null)
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|             {
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|                 m_TransferModule = scene.RequestModuleInterface<IMessageTransferModule>();
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|                 if (m_TransferModule == null)
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|                 {
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|                     scene.EventManager.OnNewClient -= OnNewClient;
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| 
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|                     m_SceneList.Clear();
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| 
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|                     m_log.Error("[OfflineIM.V2]: No message transfer module is enabled. Disabling offline messages");
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|                 }
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|                 m_TransferModule.OnUndeliveredMessage += UndeliveredMessage;
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|             }
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|         }
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| 
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|         public void RemoveRegion(Scene scene)
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|         {
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|             if (!m_Enabled)
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|                 return;
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| 
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|             m_SceneList.Remove(scene);
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|             scene.EventManager.OnNewClient -= OnNewClient;
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|             m_TransferModule.OnUndeliveredMessage -= UndeliveredMessage;
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| 
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|             scene.ForEachClient(delegate(IClientAPI client)
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|             {
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|                 client.OnRetrieveInstantMessages -= RetrieveInstantMessages;
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|                 client.OnMuteListRequest -= OnMuteListRequest;
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|             });
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|         }
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| 
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|         public void PostInitialise()
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|         {
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|         }
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| 
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|         public string Name
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|         {
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|             get { return "Offline Message Module V2"; }
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|         }
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| 
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|         public Type ReplaceableInterface
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|         {
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|             get { return null; }
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|         }
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| 
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|         public void Close()
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|         {
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|             m_SceneList.Clear();
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|         }
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| 
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|         private Scene FindScene(UUID agentID)
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|         {
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|             foreach (Scene s in m_SceneList)
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|             {
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|                 ScenePresence presence = s.GetScenePresence(agentID);
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|                 if (presence != null && !presence.IsChildAgent)
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|                     return s;
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|             }
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|             return null;
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|         }
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| 
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|         private IClientAPI FindClient(UUID agentID)
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|         {
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|             foreach (Scene s in m_SceneList)
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|             {
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|                 ScenePresence presence = s.GetScenePresence(agentID);
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|                 if (presence != null && !presence.IsChildAgent)
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|                     return presence.ControllingClient;
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|             }
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|             return null;
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|         }
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| 
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|         private void OnNewClient(IClientAPI client)
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|         {
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|             client.OnRetrieveInstantMessages += RetrieveInstantMessages;
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|             client.OnMuteListRequest += OnMuteListRequest;
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|         }
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| 
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|         private void RetrieveInstantMessages(IClientAPI client)
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|         {
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|             m_log.DebugFormat("[OfflineIM.V2]: Retrieving stored messages for {0}", client.AgentId);
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| 
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|             List<GridInstantMessage> msglist = m_OfflineIMService.GetMessages(client.AgentId);
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| 
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|             if (msglist == null)
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|                 m_log.DebugFormat("[OfflineIM.V2]: WARNING null message list.");
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| 
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|             foreach (GridInstantMessage im in msglist)
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|             {
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|                 if (im.dialog == (byte)InstantMessageDialog.InventoryOffered)
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|                     // send it directly or else the item will be given twice
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|                     client.SendInstantMessage(im);
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|                 else
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|                 {
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|                     // Send through scene event manager so all modules get a chance
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|                     // to look at this message before it gets delivered.
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|                     //
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|                     // Needed for proper state management for stored group
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|                     // invitations
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|                     //
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|                     Scene s = FindScene(client.AgentId);
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|                     if (s != null)
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|                         s.EventManager.TriggerIncomingInstantMessage(im);
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|                 }
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|             }
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|         }
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| 
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|         // Apparently this is needed in order for the viewer to request the IMs.
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|         private void OnMuteListRequest(IClientAPI client, uint crc)
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|         {
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|             m_log.DebugFormat("[OfflineIM.V2] Got mute list request for crc {0}", crc);
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|             string filename = "mutes" + client.AgentId.ToString();
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| 
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|             IXfer xfer = client.Scene.RequestModuleInterface<IXfer>();
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|             if (xfer != null)
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|             {
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|                 xfer.AddNewFile(filename, new Byte[0]);
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|                 client.SendMuteListUpdate(filename);
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|             }
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|         }
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| 
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|         private void UndeliveredMessage(GridInstantMessage im)
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|         {
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|             if (im.dialog != (byte)InstantMessageDialog.MessageFromObject &&
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|                 im.dialog != (byte)InstantMessageDialog.MessageFromAgent &&
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|                 im.dialog != (byte)InstantMessageDialog.GroupNotice &&
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|                 im.dialog != (byte)InstantMessageDialog.GroupInvitation &&
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|                 im.dialog != (byte)InstantMessageDialog.InventoryOffered)
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|             {
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|                 return;
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|             }
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| 
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|             if (!m_ForwardOfflineGroupMessages)
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|             {
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|                 if (im.dialog == (byte)InstantMessageDialog.GroupNotice ||
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|                     im.dialog == (byte)InstantMessageDialog.GroupInvitation)
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|                     return;
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|             }
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| 
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|             Scene scene = FindScene(new UUID(im.fromAgentID));
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|             if (scene == null)
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|                 scene = m_SceneList[0];
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| 
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|             string reason = string.Empty;
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|             bool success = m_OfflineIMService.StoreMessage(im, out reason);
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| 
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|             if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent)
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|             {
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|                 IClientAPI client = FindClient(new UUID(im.fromAgentID));
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|                 if (client == null)
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|                     return;
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| 
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|                 client.SendInstantMessage(new GridInstantMessage(
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|                         null, new UUID(im.toAgentID),
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|                         "System", new UUID(im.fromAgentID),
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|                         (byte)InstantMessageDialog.MessageFromAgent,
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|                         "User is not logged in. " +
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|                         (success ? "Message saved." : "Message not saved: " + reason),
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|                         false, new Vector3()));
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|             }
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|         }
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| 
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|         #region IOfflineIM
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| 
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|         public List<GridInstantMessage> GetMessages(UUID principalID)
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|         {
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|             return m_OfflineIMService.GetMessages(principalID);
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|         }
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| 
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|         public bool StoreMessage(GridInstantMessage im, out string reason)
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|         {
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|             return m_OfflineIMService.StoreMessage(im, out reason);
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|         }
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| 
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|         public void DeleteMessages(UUID userID)
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|         {
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|             m_OfflineIMService.DeleteMessages(userID);
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|         }
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| 
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|         #endregion
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|     }
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| }
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| 
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