OpenSimMirror/OpenSim/OpenSim.RegionServer
MW 2f2ec10172 A few small changes and hopefully fixed the nant build problem (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console). 2007-06-11 16:13:52 +00:00
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Assets Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 2007-05-27 18:52:42 +00:00
CAPS Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 2007-05-27 18:52:42 +00:00
AgentAssetUpload.cs Start of rewrite 5279! 2007-05-26 13:40:19 +00:00
ClientView.API.cs A few small changes and hopefully fixed the nant build problem (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console). 2007-06-11 16:13:52 +00:00
ClientView.Grid.cs Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 2007-05-27 18:52:42 +00:00
ClientView.PacketHandlers.cs Prim creation working. 2007-06-10 15:43:04 +00:00
ClientView.ProcessPackets.cs Prim creation working. 2007-06-10 15:43:04 +00:00
ClientView.cs Added AttachObject method to IClientAPI. 2007-06-11 10:24:24 +00:00
ClientViewBase.cs Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 2007-05-27 18:52:42 +00:00
NetworkServersInfo.cs Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 2007-05-27 18:52:42 +00:00
OpenSim.RegionServer.csproj Renamed sandBoxManager to LocalBackEndServices 2007-06-11 09:53:34 +00:00
OpenSim.RegionServer.dll.build Renamed sandBoxManager to LocalBackEndServices 2007-06-11 09:53:34 +00:00
OpenSimNetworkHandler.cs Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 2007-05-27 18:52:42 +00:00
PacketServer.cs * LogFile now defaults to "{apptype}.log" 2007-06-09 21:45:58 +00:00
RegionServerBase.cs 2007-05-31 12:05:32 +00:00
UDPServer.cs 2007-05-31 13:45:18 +00:00
UserConfigUtility.cs Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 2007-05-27 18:52:42 +00:00
VersionInfo.cs number of changes 2007-05-29 09:16:18 +00:00