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MMRDelegateCommon.cs
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rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
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2018-02-23 14:52:34 +00:00 |
MMRIEventHandlers.cs
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rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
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2018-02-23 14:52:34 +00:00 |
MMRInternalFuncDict.cs
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Y(xmr)engine cosmetics...
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2018-02-25 00:18:41 +00:00 |
MMRScriptBinOpStr.cs
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mantis 8416: test
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2018-12-08 02:26:36 +00:00 |
MMRScriptCodeGen.cs
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mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles
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2019-04-15 23:32:22 +01:00 |
MMRScriptCollector.cs
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mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles
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2019-04-15 23:32:22 +01:00 |
MMRScriptCompValu.cs
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mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles
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2019-04-15 23:32:22 +01:00 |
MMRScriptCompile.cs
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mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles
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2019-04-15 23:32:22 +01:00 |
MMRScriptConsts.cs
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Y(xmr)engine cosmetics...
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2018-02-25 00:18:41 +00:00 |
MMRScriptEventCode.cs
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Yengine: let llminEventDelay do something: it just ignores a more limited set of events than Xengine (neither do as SL)
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2019-02-20 20:12:13 +00:00 |
MMRScriptInlines.cs
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rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
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2018-02-23 14:52:34 +00:00 |
MMRScriptMyILGen.cs
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rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
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2018-02-23 14:52:34 +00:00 |
MMRScriptObjCode.cs
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Yengine: only retry compile if there was a object file in cache with wrong version or signature
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2018-03-09 22:44:58 +00:00 |
MMRScriptObjWriter.cs
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Y(xmr)engine cosmetics...
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2018-02-25 00:18:41 +00:00 |
MMRScriptReduce.cs
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Y(xmr)engine cosmetics...
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2018-02-25 00:18:41 +00:00 |
MMRScriptTokenize.cs
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Added support for f suffix on YEngine floats
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2018-12-18 21:36:20 +00:00 |
MMRScriptTypeCast.cs
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Y(xmr)engine cosmetics...
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2018-02-25 00:18:41 +00:00 |
MMRScriptVarDict.cs
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Y(xmr)engine cosmetics...
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2018-02-25 00:18:41 +00:00 |
XMRArray.cs
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mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles
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2019-04-15 23:32:22 +01:00 |
XMREngXmrTestLs.cs
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Y(xmr)engine cosmetics...
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2018-02-25 00:18:41 +00:00 |
XMREngine.cs
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Yengine: try fix changing scripts running state if the have long events
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2019-04-01 13:58:41 +01:00 |
XMREvents.cs
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let Xengine also have that detectedkey
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2019-02-21 23:17:53 +00:00 |
XMRHeapTracker.cs
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mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles
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2019-04-15 23:32:22 +01:00 |
XMRInstAbstract.cs
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Ynegine: add some missing memory usage on script reset
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2019-04-16 00:07:13 +01:00 |
XMRInstBackend.cs
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Yengine: clear events queue on reset. Also keep clearing all on state change. (Linked message events are deleted at sl)
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2019-04-01 01:48:23 +01:00 |
XMRInstCapture.cs
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Yengine:save minEventDelay in script state
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2019-02-20 20:36:43 +00:00 |
XMRInstCtor.cs
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Yengine:save minEventDelay in script state
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2019-02-20 20:36:43 +00:00 |
XMRInstMain.cs
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Yengine: let llminEventDelay do something: it just ignores a more limited set of events than Xengine (neither do as SL)
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2019-02-20 20:12:13 +00:00 |
XMRInstMisc.cs
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mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles
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2019-04-15 23:32:22 +01:00 |
XMRInstQueue.cs
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rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
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2018-02-23 14:52:34 +00:00 |
XMRInstRun.cs
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mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles
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2019-04-15 23:32:22 +01:00 |
XMRObjectTokens.cs
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Yengine: change filename extentions on scripts state (better delete contents of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore )
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2018-02-25 00:49:44 +00:00 |
XMRSDTypeClObj.cs
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rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
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2018-02-23 14:52:34 +00:00 |
XMRScriptThread.cs
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Yengine: try fix changing scripts running state if the have long events
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2019-04-01 13:58:41 +01:00 |
XMRScriptUThread.cs
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rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit
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2018-02-23 14:52:34 +00:00 |