OpenSimMirror/OpenSim/Region/ScriptEngine/YEngine
UbitUmarov 2fa5d10c00 Ynegine: add some missing memory usage on script reset 2019-04-16 00:07:13 +01:00
..
MMRDelegateCommon.cs rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 2018-02-23 14:52:34 +00:00
MMRIEventHandlers.cs rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 2018-02-23 14:52:34 +00:00
MMRInternalFuncDict.cs Y(xmr)engine cosmetics... 2018-02-25 00:18:41 +00:00
MMRScriptBinOpStr.cs mantis 8416: test 2018-12-08 02:26:36 +00:00
MMRScriptCodeGen.cs mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles 2019-04-15 23:32:22 +01:00
MMRScriptCollector.cs mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles 2019-04-15 23:32:22 +01:00
MMRScriptCompValu.cs mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles 2019-04-15 23:32:22 +01:00
MMRScriptCompile.cs mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles 2019-04-15 23:32:22 +01:00
MMRScriptConsts.cs Y(xmr)engine cosmetics... 2018-02-25 00:18:41 +00:00
MMRScriptEventCode.cs Yengine: let llminEventDelay do something: it just ignores a more limited set of events than Xengine (neither do as SL) 2019-02-20 20:12:13 +00:00
MMRScriptInlines.cs rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 2018-02-23 14:52:34 +00:00
MMRScriptMyILGen.cs rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 2018-02-23 14:52:34 +00:00
MMRScriptObjCode.cs Yengine: only retry compile if there was a object file in cache with wrong version or signature 2018-03-09 22:44:58 +00:00
MMRScriptObjWriter.cs Y(xmr)engine cosmetics... 2018-02-25 00:18:41 +00:00
MMRScriptReduce.cs Y(xmr)engine cosmetics... 2018-02-25 00:18:41 +00:00
MMRScriptTokenize.cs Added support for f suffix on YEngine floats 2018-12-18 21:36:20 +00:00
MMRScriptTypeCast.cs Y(xmr)engine cosmetics... 2018-02-25 00:18:41 +00:00
MMRScriptVarDict.cs Y(xmr)engine cosmetics... 2018-02-25 00:18:41 +00:00
XMRArray.cs mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles 2019-04-15 23:32:22 +01:00
XMREngXmrTestLs.cs Y(xmr)engine cosmetics... 2018-02-25 00:18:41 +00:00
XMREngine.cs Yengine: try fix changing scripts running state if the have long events 2019-04-01 13:58:41 +01:00
XMREvents.cs let Xengine also have that detectedkey 2019-02-21 23:17:53 +00:00
XMRHeapTracker.cs mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles 2019-04-15 23:32:22 +01:00
XMRInstAbstract.cs Ynegine: add some missing memory usage on script reset 2019-04-16 00:07:13 +01:00
XMRInstBackend.cs Yengine: clear events queue on reset. Also keep clearing all on state change. (Linked message events are deleted at sl) 2019-04-01 01:48:23 +01:00
XMRInstCapture.cs Yengine:save minEventDelay in script state 2019-02-20 20:36:43 +00:00
XMRInstCtor.cs Yengine:save minEventDelay in script state 2019-02-20 20:36:43 +00:00
XMRInstMain.cs Yengine: let llminEventDelay do something: it just ignores a more limited set of events than Xengine (neither do as SL) 2019-02-20 20:12:13 +00:00
XMRInstMisc.cs mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles 2019-04-15 23:32:22 +01:00
XMRInstQueue.cs rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 2018-02-23 14:52:34 +00:00
XMRInstRun.cs mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles 2019-04-15 23:32:22 +01:00
XMRObjectTokens.cs Yengine: change filename extentions on scripts state (better delete contents of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore ) 2018-02-25 00:49:44 +00:00
XMRSDTypeClObj.cs rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 2018-02-23 14:52:34 +00:00
XMRScriptThread.cs Yengine: try fix changing scripts running state if the have long events 2019-04-01 13:58:41 +01:00
XMRScriptUThread.cs rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 2018-02-23 14:52:34 +00:00