OpenSimMirror/bin/assets
idb 757762a630 Implement missing LSL TEXTURE_xxx constants including two new textures.
Fixes Mantis #3030
2009-01-22 23:58:46 +00:00
..
AnimationsAssetSet From: Alan Webb (alan_webb@us.ibm.com) 2008-10-20 18:11:05 +00:00
Avatar/Newruth * Try new ruth avatar settings correction suggested by jenni in http://opensimulator.org/mantis/view.php?id=1769 2008-07-18 11:20:30 +00:00
BodyPartsAssetSet * elminate now pointless inv type fields from OpenSim library xml 2008-07-02 16:34:24 +00:00
ClothingAssetSet * elminate now pointless inv type fields from OpenSim library xml 2008-07-02 16:34:24 +00:00
GesturesAssetSet From: Alan Webb (alan_webb@us.ibm.com) 2008-10-20 18:23:53 +00:00
LandmarksAssetSet Set svn:eol-style. 2008-01-09 23:28:50 +00:00
MyAssetSet * minor: Stop startup complaining about a missing MyAssetSet.xml all the time by creating a blank file 2008-11-28 21:12:20 +00:00
NotecardsAssetSet * elminate now pointless inv type fields from OpenSim library xml 2008-07-02 16:34:24 +00:00
ObjectsAssetSet Set svn:eol-style. 2008-01-09 23:28:50 +00:00
OpenSimAssetSet * elminate now pointless inv type fields from OpenSim library xml 2008-07-02 16:34:24 +00:00
PhotosAssetSet Set svn:eol-style. 2008-01-09 23:28:50 +00:00
ScriptsAssetSet * Apply http://opensimulator.org/mantis/view.php?id=2913 2009-01-12 18:00:46 +00:00
SoundsAssetSet * elminate now pointless inv type fields from OpenSim library xml 2008-07-02 16:34:24 +00:00
TexturesAssetSet Implement missing LSL TEXTURE_xxx constants including two new textures. 2009-01-22 23:58:46 +00:00
AssetSets.xml Mantis#1971. Thank you kindly, ChrisDown for a patch that: 2008-08-17 19:40:30 +00:00
README.txt

README.txt

README

OpenSim comes with a default asset set contained in the OpenSimAssetSet
directory.  You can also load up your own asset set to OpenSim on startup by
making a file entry in AssetSets.xml.  This file should point towards an XML
file which details the assets in your asset set.  The 
OpenSimAssetSet/OpenSimAssetSet.xml is a good template for the information 
required.

If you want your assets to show up in the standard inventory library for an
avatar, you will also need to add separate entries to the xml files in the
bin/inventory configuration directory.