OpenSimMirror/OpenSim/Region/Physics/BulletSPlugin
Robert Adams 210f227fe6 BulletSim: Make parameter value defaults match what should be the default and what is in OpenSimDefaults.ini. Comment and debug printout changes. 2012-10-02 11:14:15 -07:00
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BS6DofConstraint.cs BulletSim: rename some constraint variables to be consistant with other name use. 2012-09-27 22:02:08 -07:00
BSCharacter.cs BulletSim: Add ForcePosition and ForceOrientation to BSPhysObject and to its children of BSPrim and BSCharacter. 2012-10-02 11:14:09 -07:00
BSConstraint.cs BulletSim: rename some constraint variables to be consistant with other name use. 2012-09-27 22:02:08 -07:00
BSConstraintCollection.cs BulletSim: add locking to constraintCollection and rename some of the public method variables to reduce confusion between a physics scene and the real scene. 2012-08-15 12:08:17 -07:00
BSDynamics.cs BulletSim: call ForcePosition and ForceOrientation in BSDynamics so there is no lag between what the vehicle code sees and what the physics engine is using. 2012-10-02 11:13:51 -07:00
BSHingeConstraint.cs BulletSim: rename some constraint variables to be consistant with other name use. 2012-09-27 22:02:08 -07:00
BSLinkset.cs BulletSim: Fix linkset problem where delayed manipulations of child objects was using the child shape address at call time rather than the one created at taint time. 2012-10-02 11:13:57 -07:00
BSPhysObject.cs BulletSim: Add ForcePosition and ForceOrientation to BSPhysObject and to its children of BSPrim and BSCharacter. 2012-10-02 11:14:09 -07:00
BSPlugin.cs BulletSim: remove the trailing spaces from lines to make git happier 2012-09-27 22:02:03 -07:00
BSPrim.cs BulletSim: Add ForcePosition and ForceOrientation to BSPhysObject and to its children of BSPrim and BSCharacter. 2012-10-02 11:14:09 -07:00
BSScene.cs BulletSim: Make parameter value defaults match what should be the default and what is in OpenSimDefaults.ini. Comment and debug printout changes. 2012-10-02 11:14:15 -07:00
BSShapeCollection.cs BulletSim: Fix problem where box shapes were not being rebuilt if the shape type changed. 2012-10-02 11:14:03 -07:00
BSTerrainManager.cs BulletSim: remove the trailing spaces from lines to make git happier 2012-09-27 22:02:03 -07:00
BulletSimAPI.cs BulletSim: Make parameter value defaults match what should be the default and what is in OpenSimDefaults.ini. Comment and debug printout changes. 2012-10-02 11:14:15 -07:00