OpenSimMirror/OpenSim/Region/Environment/Scenes
Adam Frisby 31649aa1d5 * Fixed scripting engine with a few minor updated namespace issues. 2007-07-01 11:24:50 +00:00
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scripting * Fixed scripting engine with a few minor updated namespace issues. 2007-07-01 11:24:50 +00:00
Entity.cs Imported the scripting changes, so now should be up to date with sugilite. 2007-06-28 13:13:17 +00:00
IScenePresenceBody.cs *Moved all the classes into their own file from LLSDHelpers.cs 2007-06-27 19:43:46 +00:00
Primitive.cs *Moved all the classes into their own file from LLSDHelpers.cs 2007-06-27 19:43:46 +00:00
Scene.PacketHandlers.cs *Moved all the classes into their own file from LLSDHelpers.cs 2007-06-27 19:43:46 +00:00
Scene.cs *Added UUIDNameRequest packet support (untested, but should work -- at least in sandbox mode) 2007-06-28 19:09:50 +00:00
SceneBase.cs Imported the scripting changes, so now should be up to date with sugilite. 2007-06-28 13:13:17 +00:00
SceneEvents.cs *Moved all the classes into their own file from LLSDHelpers.cs 2007-06-27 19:43:46 +00:00
SceneObject.cs *Moved all the classes into their own file from LLSDHelpers.cs 2007-06-27 19:43:46 +00:00
ScenePresence.Animations.cs *Moved all the classes into their own file from LLSDHelpers.cs 2007-06-27 19:43:46 +00:00
ScenePresence.Body.cs *Moved all the classes into their own file from LLSDHelpers.cs 2007-06-27 19:43:46 +00:00
ScenePresence.cs enabled physics plugin flying flags. 2007-06-28 17:48:45 +00:00