OpenSimMirror/bin/lib64
Robert Adams 19417fca41 BulletSim: Added avatar capsule scaling for size of avatar.
This also fixes computation of avatar mass.
Added parameter MaxPersistantManifoldPoolSize.
Fixed a parameter setting bug which caused crashes of there were
  more than 400 or so physical objects. I tested up to 5000.
Updated BulletSim DLLs and SOs.
2012-08-07 17:15:06 -07:00
..
BulletSim.dll BulletSim: Added avatar capsule scaling for size of avatar. 2012-08-07 17:15:06 -07:00
libBulletSim.so BulletSim: Added avatar capsule scaling for size of avatar. 2012-08-07 17:15:06 -07:00
libode-x86_64.so Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
libode.dylib Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
libopenjpeg-dotnet-2.1.3.0-dotnet-1-x86_64.so Move libopenjpeg native libraries into lib32 and lib64 as appropriate. 2012-02-25 04:26:32 +00:00
libopenjpeg-dotnet-2.1.3.0-dotnet-1.dylib Move libopenjpeg native libraries into lib32 and lib64 as appropriate. 2012-02-25 04:26:32 +00:00
libsqlite3.dylib Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
libsqlite3_64.so Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
ode.dll Actually add the Windows 64-bit ode.dll file. 2012-02-18 02:46:07 +00:00
sqlite3.dll Replace previous windows 64-bit sqlite3.dll with one from http://system.data.sqlite.org/downloads/1.0.79.0/sqlite-netFx35-binary-bundle-x64-2008-1.0.79.0.zip 2012-02-21 04:01:27 +00:00