OpenSimMirror/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs

536 lines
17 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using Axiom.Math;
using libsecondlife;
using Nini.Config;
using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
//using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL;
namespace OpenSim.Region.ScriptEngine.Common
{
public class OSSL_BuilIn_Commands : LSL_BuiltIn_Commands, OSSL_BuilIn_Commands_Interface
{
public OSSL_BuilIn_Commands(ScriptEngineBase.ScriptEngine scriptEngine, SceneObjectPart host, uint localID,
LLUUID itemID)
: base(scriptEngine, host, localID, itemID)
{
Prim = new OSSLPrim(this);
}
public OSSLPrim Prim;
[Serializable]
public class OSSLPrim
{
internal OSSL_BuilIn_Commands OSSL;
public OSSLPrim(OSSL_BuilIn_Commands bc)
{
OSSL = bc;
Position = new OSSLPrim_Position(this);
Rotation = new OSSLPrim_Rotation(this);
}
public OSSLPrim_Position Position;
public OSSLPrim_Rotation Rotation;
//public LSL_Types.Vector3 Position
//{
// get { return OSSL.llGetPos(); }
// set { OSSL.llSetPos(value); }
//}
//public LSL_Types.Quaternion Rotation
//{
// get { return OSSL.llGetRot(); }
// set { OSSL.llSetRot(value); }
//}
private TextStruct _text;
public TextStruct Text
{
get { return _text; }
set
{
_text = value;
OSSL.llSetText(_text.Text, _text.color, _text.alpha);
}
}
[Serializable]
public struct TextStruct
{
public string Text;
public LSL_Types.Vector3 color;
public double alpha;
}
}
[Serializable]
public class OSSLPrim_Position
{
private OSSLPrim prim;
private LSL_Types.Vector3 Position;
public OSSLPrim_Position(OSSLPrim _prim)
{
prim = _prim;
}
private void Load()
{
Position = prim.OSSL.llGetPos();
}
private void Save()
{
if (Position.x > 255)
Position.x = 255;
if (Position.x < 0)
Position.x = 0;
if (Position.y > 255)
Position.y = 255;
if (Position.y < 0)
Position.y = 0;
if (Position.z > 768)
Position.z = 768;
if (Position.z < 0)
Position.z = 0;
prim.OSSL.llSetPos(Position);
}
public double x
{
get
{
Load();
return Position.x;
}
set
{
Load();
Position.x = value;
Save();
}
}
public double y
{
get
{
Load();
return Position.y;
}
set
{
Load();
Position.y = value;
Save();
}
}
public double z
{
get
{
Load();
return Position.z;
}
set
{
Load();
Position.z = value;
Save();
}
}
}
[Serializable]
public class OSSLPrim_Rotation
{
private OSSLPrim prim;
private LSL_Types.Quaternion Rotation;
public OSSLPrim_Rotation(OSSLPrim _prim)
{
prim = _prim;
}
private void Load()
{
Rotation = prim.OSSL.llGetRot();
}
private void Save()
{
prim.OSSL.llSetRot(Rotation);
}
public double x
{
get
{
Load();
return Rotation.x;
}
set
{
Load();
Rotation.x = value;
Save();
}
}
public double y
{
get
{
Load();
return Rotation.y;
}
set
{
Load();
Rotation.y = value;
Save();
}
}
public double z
{
get
{
Load();
return Rotation.z;
}
set
{
Load();
Rotation.z = value;
Save();
}
}
public double s
{
get
{
Load();
return Rotation.s;
}
set
{
Load();
Rotation.s = value;
Save();
}
}
}
//public struct OSSLPrim_Rotation
//{
// public double X;
// public double Y;
// public double Z;
// public double R;
//}
//
// OpenSim functions
//
public int osTerrainSetHeight(int x, int y, double val)
{
m_host.AddScriptLPS(1);
if (x > 255 || x < 0 || y > 255 || y < 0)
LSLError("osTerrainSetHeight: Coordinate out of bounds");
if (World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new LLVector3(x, y, 0)))
{
World.Heightmap[x, y] = val;
return 1;
}
else
{
return 0;
}
}
public double osTerrainGetHeight(int x, int y)
{
m_host.AddScriptLPS(1);
if (x > 255 || x < 0 || y > 255 || y < 0)
LSLError("osTerrainGetHeight: Coordinate out of bounds");
return World.Heightmap[x, y];
}
public int osRegionRestart(double seconds)
{
m_host.AddScriptLPS(1);
if (World.ExternalChecks.ExternalChecksCanIssueEstateCommand(m_host.OwnerID))
{
World.Restart((float)seconds);
return 1;
}
else
{
return 0;
}
}
public void osRegionNotice(string msg)
{
m_host.AddScriptLPS(1);
World.SendGeneralAlert(msg);
}
public void osSetRot(LLUUID target, Quaternion rotation)
{
m_host.AddScriptLPS(1);
if (World.Entities.ContainsKey(target))
{
World.Entities[target].Rotation = rotation;
}
else
{
LSLError("osSetRot: Invalid target");
}
}
public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
int timer)
{
m_host.AddScriptLPS(1);
if (dynamicID == String.Empty)
{
IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
LLUUID createdTexture =
textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url,
extraParams, timer);
return createdTexture.ToString();
}
else
{
//TODO update existing dynamic textures
}
return LLUUID.Zero.ToString();
}
public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
int timer, int alpha)
{
m_host.AddScriptLPS(1);
if (dynamicID == String.Empty)
{
IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
LLUUID createdTexture =
textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url,
extraParams, timer, true, (byte) alpha );
return createdTexture.ToString();
}
else
{
//TODO update existing dynamic textures
}
return LLUUID.Zero.ToString();
}
public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams,
int timer)
{
m_host.AddScriptLPS(1);
if (dynamicID == String.Empty)
{
IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
if (textureManager != null)
{
LLUUID createdTexture =
textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data,
extraParams, timer);
return createdTexture.ToString();
}
}
else
{
//TODO update existing dynamic textures
}
return LLUUID.Zero.ToString();
}
public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
int timer, int alpha)
{
m_host.AddScriptLPS(1);
if (dynamicID == String.Empty)
{
IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
if (textureManager != null)
{
LLUUID createdTexture =
textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data,
extraParams, timer, true, (byte) alpha);
return createdTexture.ToString();
}
}
else
{
//TODO update existing dynamic textures
}
return LLUUID.Zero.ToString();
}
public bool osConsoleCommand(string command)
{
m_host.AddScriptLPS(1);
IConfigSource config = new IniConfigSource(Application.iniFilePath);
if (config.Configs["LL-Functions"] == null)
config.AddConfig("LL-Functions");
if (config.Configs["LL-Functions"].GetBoolean("AllowosConsoleCommand", false))
{
if (World.ExternalChecks.ExternalChecksCanRunConsoleCommand(m_host.OwnerID))
{
MainConsole.Instance.RunCommand(command);
return true;
}
return false;
}
return false;
}
public void osSetPrimFloatOnWater(int floatYN)
{
m_host.AddScriptLPS(1);
if (m_host.ParentGroup != null)
{
if (m_host.ParentGroup.RootPart != null)
{
m_host.ParentGroup.RootPart.SetFloatOnWater(floatYN);
}
}
}
// Adam's super super custom animation functions
public void osAvatarPlayAnimation(string avatar, string animation)
{
m_host.AddScriptLPS(1);
if (World.Entities.ContainsKey(avatar) && World.Entities[avatar] is ScenePresence)
{
ScenePresence target = (ScenePresence)World.Entities[avatar];
target.AddAnimation(avatar);
}
}
public void osAvatarStopAnimation(string avatar, string animation)
{
m_host.AddScriptLPS(1);
if (World.Entities.ContainsKey(avatar) && World.Entities[avatar] is ScenePresence)
{
ScenePresence target = (ScenePresence)World.Entities[avatar];
target.RemoveAnimation(animation);
}
}
//Texture draw functions
public string osMovePen(string drawList, int x, int y)
{
m_host.AddScriptLPS(1);
drawList += "MoveTo " + x + "," + y + ";";
return drawList;
}
public string osDrawLine(string drawList, int startX, int startY, int endX, int endY)
{
m_host.AddScriptLPS(1);
drawList += "MoveTo "+ startX+","+ startY +"; LineTo "+endX +","+endY +"; ";
return drawList;
}
public string osDrawLine(string drawList, int endX, int endY)
{
m_host.AddScriptLPS(1);
drawList += "LineTo " + endX + "," + endY + "; ";
return drawList;
}
public string osDrawText(string drawList, string text)
{
m_host.AddScriptLPS(1);
drawList += "Text " + text + "; ";
return drawList;
}
public string osDrawEllipse(string drawList, int width, int height)
{
m_host.AddScriptLPS(1);
drawList += "Ellipse " + width + "," + height + "; ";
return drawList;
}
public string osDrawRectangle(string drawList, int width, int height)
{
m_host.AddScriptLPS(1);
drawList += "Rectangle " + width + "," + height + "; ";
return drawList;
}
public string osDrawFilledRectangle(string drawList, int width, int height)
{
m_host.AddScriptLPS(1);
drawList += "FillRectangle " + width + "," + height + "; ";
return drawList;
}
public string osSetFontSize(string drawList, int fontSize)
{
m_host.AddScriptLPS(1);
drawList += "FontSize "+ fontSize +"; ";
return drawList;
}
public string osSetPenSize(string drawList, int penSize)
{
m_host.AddScriptLPS(1);
drawList += "PenSize " + penSize + "; ";
return drawList;
}
public string osSetPenColour(string drawList, string colour)
{
m_host.AddScriptLPS(1);
drawList += "PenColour " + colour + "; ";
return drawList;
}
public string osDrawImage(string drawList, int width, int height, string imageUrl)
{
m_host.AddScriptLPS(1);
drawList +="Image " +width + "," + height+ ","+ imageUrl +"; " ;
return drawList;
}
public void osSetStateEvents(int events)
{
m_host.SetScriptEvents(m_itemID, events);
}
}
}