![]() * Entities should now in theory be lock-free externally. * Other properties may cause blocking however[?]. * ScenePresence maintains separate locks so isn't fixed by this commit. |
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.. | ||
DotNetEngine | ||
Interfaces | ||
Shared | ||
XEngine |
![]() * Entities should now in theory be lock-free externally. * Other properties may cause blocking however[?]. * ScenePresence maintains separate locks so isn't fixed by this commit. |
||
---|---|---|
.. | ||
DotNetEngine | ||
Interfaces | ||
Shared | ||
XEngine |