479 lines
21 KiB
Plaintext
479 lines
21 KiB
Plaintext
; * Run
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; * $ Robust.exe -inifile Robust.HG.ini
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; *
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; * Configurations for enabling HG1.5
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; *
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; * HG1.5 handlers are: OpenSim.Server.Handlers.dll:GatekeeperService
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; * OpenSim.Server.Handlers.dll:UserAgentService
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; * Additional OpenSim.Server.Handlers.dll:AssetServiceConnector and
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; * OpenSim.Server.Handlers.dll:XInventoryInConnector
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; * are started in port 8002, outside the firewall
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; *
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; * The startup section lists all the connectors to start up in this server
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; * instance. This may be only one, or it may be the entire server suite.
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; * Multiple connectors should be separated by commas.
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; *
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; * These are the IN connectors the server uses, the in connectors
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; * read this config file and load the needed service and database connectors
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; *
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; * The full syntax of a connector string is:
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; * [[<ConfigName>@]<port>/]<dll name>[:<class name>]
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; *
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[Startup]
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ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8004/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector,8002/OpenSim.Server.Handlers.dll:GatekeeperServiceInConnector,8002/OpenSim.Server.Handlers.dll:UserAgentServerConnector,HGInventoryService@8002/OpenSim.Server.Handlers.dll:XInventoryInConnector,HGAssetService@8002/OpenSim.Server.Handlers.dll:AssetServiceConnector,8002/OpenSim.Server.Handlers.dll:HeloServiceInConnector,8002/OpenSim.Server.Handlers.dll:HGFriendsServerConnector,8002/OpenSim.Server.Handlers.dll:InstantMessageServerConnector,8003/OpenSim.Server.Handlers.dll:MapAddServiceConnector,8002/OpenSim.Server.Handlers.dll:MapGetServiceConnector"
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; * This is common for all services, it's the network setup for the entire
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; * server instance, if none is specified above
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; *
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[Network]
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port = 8003
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; HTTPS for "Out of band" management applications such as the remote admin
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; module. May specify https_main = True to make the main http server
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; use https or "False" to make the main server HTTP
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; https_main = False
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;
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; Create https_listener = "True" will create a listener on the port
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; specified. Provide the path to your server certificate along with it's
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; password
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; https_listener = False
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;
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; Set our listener to this port
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; https_port = 0
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;
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; Path to X509 certificate
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; cert_path = "path/to/cert.p12"
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;
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; Password for cert
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; cert_pass = "password"
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; * The following are for the remote console
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; * They have no effect for the local or basic console types
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; * Leave commented to diable logins to the console
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;ConsoleUser = Test
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;ConsolePass = secret
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;ConsolePort = 0
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[DatabaseService]
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StorageProvider = "OpenSim.Data.MySQL.dll"
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ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
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; * As an example, the below configuration precisely mimicks the legacy
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; * asset server. It is read by the asset IN connector (defined above)
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; * and it then loads the OUT connector (a local database module). That,
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; * in turn, reads the asset loader and database connection information
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; *
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[AssetService]
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LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
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DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
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AssetLoaderArgs = "./assets/AssetSets.xml"
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; * This configuration loads the inventory server modules. It duplicates
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; * the function of the legacy inventory server
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; *
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[InventoryService]
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LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
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; * This is the new style grid service.
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; * "Realm" is the table that is used for user lookup.
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; * It defaults to "regions", which uses the legacy tables
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; *
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[GridService]
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LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
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HypergridLinker = true
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; Realm = "regions"
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; AllowDuplicateNames = "True"
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;; Perform distance check for the creation of a linked region
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; Check4096 = "True"
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;; Needed to display non-default map tile images for linked regions
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AssetService = "OpenSim.Services.AssetService.dll:AssetService"
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;; Directory for map tile images of linked regions
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; MapTileDirectory = "./maptiles"
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;; Next, we can specify properties of regions, including default and fallback regions
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;; The syntax is: Region_<RegionName> = "<flags>"
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;; or: Region_<RegionID> = "<flags>"
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;; where <flags> can be DefaultRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut,Reservation,NoMove,Authenticate
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;; For example:
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; Region_Welcome_Area = "DefaultRegion, FallbackRegion"
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; (replace spaces with underscore)
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;; Allow Hyperlinks to be created at the console
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HypergridLinker = true
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Gatekeeper = "http://127.0.0.1:8002"
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; * This is the configuration for the freeswitch server in grid mode
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[FreeswitchService]
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LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
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;; The IP address of your FreeSWITCH server.
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;; This address must be reachable by viewers.
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; ServerAddress = 127.0.0.1
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;; The following configuration parameters are optional
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;; By default, this is the same as the ServerAddress
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; Realm = 127.0.0.1
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;; By default, this is the same as the ServerAddress on port 5060
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; SIPProxy = 127.0.0.1:5060
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;; Default is 5000ms
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; DefaultTimeout = 5000
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;; The dial plan context. Default is "default"
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; Context = default
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;; Currently unused
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; UserName = freeswitch
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;; Currently unused
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; Password = password
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;; The following parameters are for STUN = Simple Traversal of UDP through NATs
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;; See http://wiki.freeswitch.org/wiki/NAT_Traversal
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;; stun.freeswitch.org is not guaranteed to be running so use it in
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;; production at your own risk
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; EchoServer = 127.0.0.1
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; EchoPort = 50505
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; AttemptSTUN = false
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; * This is the new style authentication service. Currently, only MySQL
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; * is implemented.
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; *
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[AuthenticationService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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; Realm = "useraccounts"
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;; Allow the service to process HTTP getauthinfo calls.
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;; Default is false.
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; AllowGetAuthInfo = false
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;; Allow the service to process HTTP setauthinfo calls.
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;; Default is false.
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; AllowSetAuthInfo = false
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;; Allow the service to process HTTP setpassword calls.
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;; Default is false.
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; AllowSetPassword = false
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[OpenIdService]
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; for the server connector
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AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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; * This is the new style user service.
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; * "Realm" is the table that is used for user lookup.
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; * It defaults to "useraccounts", which uses the new style.
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; * Realm = "users" will use the legacy tables as an authentication source
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; *
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[UserAccountService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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; Realm = "useraccounts"
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; These are for creating new accounts by the service
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AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
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AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
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;; This switch creates the minimum set of body parts and avatar entries for a viewer 2
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;; to show a default "Ruth" avatar rather than a cloud for a newly created user.
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;; Default is false
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CreateDefaultAvatarEntries = true
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;; Allow the service to process HTTP createuser calls.
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;; Default is false.
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; AllowCreateUser = false
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;; Allow the service to process HTTP setaccount calls.
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;; Default is false.
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; AllowSetAccount = false
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[GridUserService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
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[PresenceService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
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[AvatarService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
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[FriendsService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"
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[LibraryService]
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LibraryName = "OpenSim Library"
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DefaultLibrary = "./inventory/Libraries.xml"
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[LoginService]
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; for the server connector
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LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
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; for the service
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UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
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AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
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AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
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LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService"
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UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
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FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
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;; Ask co-operative viewers to use a different currency name
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;Currency = ""
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WelcomeMessage = "Welcome, Avatar!"
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AllowRemoteSetLoginLevel = "false"
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; For V2 map
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MapTileURL = "http://127.0.0.1:8002";
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; For V2/3 Web Profiles
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; Work in progress: The ProfileServerURL/OpenIDServerURL are
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; being used in a development viewer as support for webprofiles
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; is being developed across the componets
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;
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; ProfileServerURL = "http://127.0.0.1/profiles/[AGENT_NAME]"
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;
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; For V2/V3 webapp authentication SSO
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; OpenIDServerURL = "http://127.0.0.1/openid/openidserver/"
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; If you run this login server behind a proxy, set this to true
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; HasProxy = false
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; Defaults for the users, if none is specified in the useraccounts table entry (ServiceURLs)
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; CHANGE THIS
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GatekeeperURI = "http://127.0.0.1:8002"
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SRV_HomeURI = "http://127.0.0.1:8002"
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SRV_InventoryServerURI = "http://127.0.0.1:8002"
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SRV_AssetServerURI = "http://127.0.0.1:8002"
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SRV_ProfileServerURI = "http://127.0.0.1:8002"
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SRV_FriendsServerURI = "http://127.0.0.1:8002"
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SRV_IMServerURI = "http://127.0.0.1:8002"
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;; Regular expressions for controlling which client versions are accepted/denied.
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;; An empty string means nothing is checked.
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;;
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;; Example 1: allow only these 3 types of clients (any version of them)
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;; AllowedClients = "Imprudence|Hippo|Second Life"
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;;
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;; Example 2: allow all clients except these
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;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
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;;
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;; Note that these are regular expressions, so every character counts.
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;; Also note that this is very weak security and should not be trusted as a reliable means
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;; for keeping bad clients out; modified clients can fake their identifiers.
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;;
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;;
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;AllowedClients = ""
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;DeniedClients = ""
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;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
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;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
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;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
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;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
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;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
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;; Options are
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;; "none" no DST
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;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
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;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
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;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
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DSTZone = "America/Los_Angeles;Pacific Standard Time"
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[MapImageService]
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LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
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; Set this if you want to change the default
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; TilesStoragePath = "maptiles"
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;
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; If for some reason you have the AddMapTile service outside the firewall (e.g. 8002),
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; you may want to set this. Otherwise, don't set it, because it's already protected.
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; GridService = "OpenSim.Services.GridService.dll:GridService"
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;
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; Additionally, if you run this server behind a proxy, set this to true
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; HasProxy = false
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[GridInfoService]
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; These settings are used to return information on a get_grid_info call.
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; Client launcher scripts and third-party clients make use of this to
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; autoconfigure the client and to provide a nice user experience. If you
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; want to facilitate that, you should configure the settings here according
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; to your grid or standalone setup.
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;
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; See http://opensimulator.org/wiki/GridInfo
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; login uri: for grid this is the login server URI
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login = http://127.0.0.1:8002/
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; long grid name: the long name of your grid
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gridname = "the lost continent of hippo"
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; short grid name: the short name of your grid
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gridnick = "hippogrid"
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; login page: optional: if it exists it will be used to tell the client to use
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; this as splash page
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;welcome = http://127.0.0.1/welcome
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; helper uri: optional: if it exists if will be used to tell the client to use
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; this for all economy related things
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;economy = http://127.0.0.1:8002/
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; web page of grid: optional: page providing further information about your grid
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;about = http://127.0.0.1/about/
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; account creation: optional: page providing further information about obtaining
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; a user account on your grid
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;register = http://127.0.0.1/register
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; help: optional: page providing further assistance for users of your grid
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;help = http://127.0.0.1/help
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; password help: optional: page providing password assistance for users of your grid
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;password = http://127.0.0.1/password
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; HG address of the gatekeeper, if you have one
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; this is the entry point for all the regions of the world
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; gatekeeper = http://127.0.0.1:8002/
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; HG user domain, if you have one
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; this is the entry point for all user-related HG services
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; uas = http://127.0.0.1:8002/
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[GatekeeperService]
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:GatekeeperService"
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;; for the service
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UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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AuthenticationService = "OpenSim.Services.Connectors.dll:AuthenticationServicesConnector"
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SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
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; how does the outside world reach me? This acts as public key too.
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; CHANGE THIS
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ExternalName = "http://127.0.0.1:8002"
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; Does this grid allow incoming links to any region in it?
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; If false, HG TPs happen only to the Default regions specified in [GridService] section
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AllowTeleportsToAnyRegion = true
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; If you run this gatekeeper server behind a proxy, set this to true
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; HasProxy = false
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;; Regular expressions for controlling which client versions are accepted/denied.
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;; An empty string means nothing is checked.
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;;
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;; Example 1: allow only these 3 types of clients (any version of them)
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;; AllowedClients = "Imprudence|Hippo|Second Life"
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;;
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;; Example 2: allow all clients except these
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;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald"
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;;
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;; Note that these are regular expressions, so every character counts.
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;; Also note that this is very weak security and should not be trusted as a reliable means
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;; for keeping bad clients out; modified clients can fake their identifiers.
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;;
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;;
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;AllowedClients = ""
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;DeniedClients = ""
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[UserAgentService]
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:UserAgentService"
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;; for the service
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GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
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UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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; If you run this user agent server behind a proxy, set this to true
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; HasProxy = false
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;; If you separate the UserAgentService from the LoginService, set this to
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;; the IP address of the machine where your LoginService is
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;LoginServerIP = "127.0.0.1"
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; User level required to be contacted from other grids
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;LevelOutsideContacts = 0
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; * The interface that local users get when they are in other grids.
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; * This restricts the inventory operations while in other grids.
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; * Still not completely safe, especially if users perform inventory operations
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; * while in those grids. The more the user accesses his/her inventory, the more
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; * those simulators will know about the user's inventory.
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; *
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[HGInventoryService]
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; For the InventoryServiceInConnector
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInventoryService"
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UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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HomeURI = "http://127.0.0.1:8002"
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; * The interface that local users get when they are in other grids.
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; * This restricts the access that the rest of the world has to
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; * the assets of this world.
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; *
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[HGAssetService]
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGAssetService"
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UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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HomeURI = "http://127.0.0.1:8002"
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;; The asset types that other grids can get from / post to this service.
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;; Valid values are all the asset types in OpenMetaverse.AssetType, namely:
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;; Unknown, Texture, Sound, CallingCard, Landmark, Clothing, Object, Notecard, LSLText, LSLBytecode, TextureTGA, Bodypart, SoundWAV, ImageTGA, ImageJPEG, Animation, Gesture, Mesh
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;;
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;; Leave blank or commented if you don't want to apply any restrictions.
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;; A more strict, but still reasonable, policy may be to disallow the exchange
|
|
;; of scripts, like so:
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; DisallowGET ="LSLText"
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; DisallowPOST ="LSLBytecode"
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|
|
|
[HGFriendsService]
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGFriendsService"
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UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
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|
FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
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|
UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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|
GridService = "OpenSim.Services.GridService.dll:GridService"
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|
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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|
|
|
[HGInstantMessageService]
|
|
LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
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|
GridService = "OpenSim.Services.GridService.dll:GridService"
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|
PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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|
UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
|
|
; This should always be true in the Robust config
|
|
InGatekeeper = True
|
|
|
|
[Messaging]
|
|
; If you have an Offline IM server, set the vars in this section, so that
|
|
; incomming IMs to local users from foreign grids can be saved
|
|
;
|
|
;# {OfflineMessageURL} {OfflineMessageModule:OfflineMessageModule} {URL of offline messaging service} {}
|
|
;; URL of web service for offline message storage
|
|
; OfflineMessageURL = http://yourserver/Offline.php
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|
|
|
;; Control whether group messages are forwarded to offline users.
|
|
;; Default is true.
|
|
;; This applies to the core groups module (Flotsam) only.
|
|
; ForwardOfflineGroupMessages = true
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|
|