OpenSimMirror/OpenSim
Justin Clark-Casey (justincc) 3648164219 Prevent multiple instances of the same item ID being appended to an AvatarAppearance
It looks like this was happening when AttachmentsModule.RezAttachments was doing a secondary set of each attachment to update with the asset ID (initially they only have the inventory ID).
However, with multi-attach this was appending a second copy of the same attachment rather than updating the data that was already there.
This commit requires both simulator and service to be updated.
2013-03-19 21:49:29 +00:00
..
Addons Switched to using the other Util function with a default value. 2013-02-27 20:59:16 -08:00
ApplicationPlugins Finally remove the 'REST' ApplicationPlugins code which has been non-functional and largely commented out for many years. 2013-03-15 23:48:40 +00:00
Capabilities Deleted all AssemblyFileVersion directives 2013-02-19 17:14:55 -08:00
ConsoleClient Make sure we dispose of WebResponse, StreamReader and Stream in various places where we were not already. 2013-02-27 00:21:02 +00:00
Data Change the table and field names of XAssetService mysql db tables to be capitalized like Avatars, Friends, etc. 2013-03-15 23:42:16 +00:00
Framework Prevent multiple instances of the same item ID being appended to an AvatarAppearance 2013-03-19 21:49:29 +00:00
Region Prevent multiple instances of the same item ID being appended to an AvatarAppearance 2013-03-19 21:49:29 +00:00
Server minor: log an error rather than info if a connector fails to load. 2013-03-15 22:08:11 +00:00
Services Merge branch 'master' into newmultiattach 2013-03-18 23:31:27 +00:00
Tests Add ILandChannel.GetLandObject(Vector3 position) as this is a very common input to GetLandObject() 2013-03-14 22:56:26 +00:00
Tools Deleted all AssemblyFileVersion directives 2013-02-19 17:14:55 -08:00