260 lines
10 KiB
C#
260 lines
10 KiB
C#
/**
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* Copyright (c) 2008, Contributors. All rights reserved.
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* * Neither the name of the Organizations nor the names of Individual
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* Contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
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* THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
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* GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Net;
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using System.Net.Sockets;
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using System.Reflection;
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using System.Runtime.Remoting;
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using System.Runtime.Remoting.Channels;
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using System.Runtime.Remoting.Channels.Tcp;
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using System.Security.Authentication;
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using log4net;
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using Nwc.XmlRpc;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Region.Communications.OGS1;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Communications.Hypergrid
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{
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public class HGGridServicesStandalone : HGGridServices
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// Encapsulate local backend services for manipulation of local regions
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/// </summary>
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protected LocalBackEndServices m_localBackend = new LocalBackEndServices();
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//private Dictionary<ulong, int> m_deadRegionCache = new Dictionary<ulong, int>();
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public LocalBackEndServices LocalBackend
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{
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get { return m_localBackend; }
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}
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public override string gdebugRegionName
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{
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get { return m_localBackend.gdebugRegionName; }
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set { m_localBackend.gdebugRegionName = value; }
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}
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public override bool RegionLoginsEnabled
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{
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get { return m_localBackend.RegionLoginsEnabled; }
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set { m_localBackend.RegionLoginsEnabled = value; }
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}
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public HGGridServicesStandalone(NetworkServersInfo servers_info, BaseHttpServer httpServe, IAssetCache asscache, SceneManager sman)
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: base(servers_info, httpServe, asscache, sman)
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{
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//Respond to Grid Services requests
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httpServer.AddXmlRPCHandler("logoff_user", LogOffUser);
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httpServer.AddXmlRPCHandler("check", PingCheckReply);
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httpServer.AddXmlRPCHandler("land_data", LandData);
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}
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#region IGridServices interface
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public override RegionCommsListener RegisterRegion(RegionInfo regionInfo)
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{
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if (!regionInfo.RegionID.Equals(UUID.Zero))
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{
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m_regionsOnInstance.Add(regionInfo);
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return m_localBackend.RegisterRegion(regionInfo);
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}
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else
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return base.RegisterRegion(regionInfo);
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}
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public override bool DeregisterRegion(RegionInfo regionInfo)
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{
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bool success = m_localBackend.DeregisterRegion(regionInfo);
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if (!success)
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success = base.DeregisterRegion(regionInfo);
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return success;
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}
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public override List<SimpleRegionInfo> RequestNeighbours(uint x, uint y)
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{
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List<SimpleRegionInfo> neighbours = m_localBackend.RequestNeighbours(x, y);
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//List<SimpleRegionInfo> remotes = base.RequestNeighbours(x, y);
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//neighbours.AddRange(remotes);
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return neighbours;
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}
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public override RegionInfo RequestNeighbourInfo(UUID Region_UUID)
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{
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RegionInfo info = m_localBackend.RequestNeighbourInfo(Region_UUID);
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if (info == null)
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info = base.RequestNeighbourInfo(Region_UUID);
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return info;
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}
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public override RegionInfo RequestNeighbourInfo(ulong regionHandle)
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{
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RegionInfo info = m_localBackend.RequestNeighbourInfo(regionHandle);
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//m_log.Info("[HGrid] Request neighbor info, local backend returned " + info);
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if (info == null)
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info = base.RequestNeighbourInfo(regionHandle);
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return info;
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}
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public override RegionInfo RequestClosestRegion(string regionName)
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{
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RegionInfo info = m_localBackend.RequestClosestRegion(regionName);
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if (info == null)
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info = base.RequestClosestRegion(regionName);
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return info;
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}
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public override List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY)
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{
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//m_log.Info("[HGrid] Request map blocks " + minX + "-" + minY + "-" + maxX + "-" + maxY);
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List<MapBlockData> neighbours = m_localBackend.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
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List<MapBlockData> remotes = base.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
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neighbours.AddRange(remotes);
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return neighbours;
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}
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public override LandData RequestLandData(ulong regionHandle, uint x, uint y)
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{
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LandData land = m_localBackend.RequestLandData(regionHandle, x, y);
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if (land == null)
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land = base.RequestLandData(regionHandle, x, y);
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return land;
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}
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public override List<RegionInfo> RequestNamedRegions(string name, int maxNumber)
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{
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List<RegionInfo> infos = m_localBackend.RequestNamedRegions(name, maxNumber);
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List<RegionInfo> remotes = base.RequestNamedRegions(name, maxNumber);
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infos.AddRange(remotes);
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return infos;
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}
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#endregion
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#region XML Request Handlers
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/// <summary>
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/// A ping / version check
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/// </summary>
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/// <param name="request"></param>
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/// <returns></returns>
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public virtual XmlRpcResponse PingCheckReply(XmlRpcRequest request)
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable respData = new Hashtable();
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respData["online"] = "true";
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m_localBackend.PingCheckReply(respData);
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response.Value = respData;
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return response;
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}
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// Grid Request Processing
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/// <summary>
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/// Ooops, our Agent must be dead if we're getting this request!
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/// </summary>
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/// <param name="request"></param>
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/// <returns></returns>
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public XmlRpcResponse LogOffUser(XmlRpcRequest request)
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{
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m_log.Debug("[HGrid]: LogOff User Called");
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Hashtable requestData = (Hashtable)request.Params[0];
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string message = (string)requestData["message"];
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UUID agentID = UUID.Zero;
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UUID RegionSecret = UUID.Zero;
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UUID.TryParse((string)requestData["agent_id"], out agentID);
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UUID.TryParse((string)requestData["region_secret"], out RegionSecret);
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ulong regionHandle = Convert.ToUInt64((string)requestData["regionhandle"]);
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m_localBackend.TriggerLogOffUser(regionHandle, agentID, RegionSecret, message);
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return new XmlRpcResponse();
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}
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/// <summary>
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/// Someone asked us about parcel-information
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/// </summary>
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/// <param name="request"></param>
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/// <returns></returns>
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public XmlRpcResponse LandData(XmlRpcRequest request)
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{
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Hashtable requestData = (Hashtable)request.Params[0];
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ulong regionHandle = Convert.ToUInt64(requestData["region_handle"]);
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uint x = Convert.ToUInt32(requestData["x"]);
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uint y = Convert.ToUInt32(requestData["y"]);
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m_log.DebugFormat("[HGrid]: Got XML reqeuest for land data at {0}, {1} in region {2}", x, y, regionHandle);
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LandData landData = m_localBackend.RequestLandData(regionHandle, x, y);
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Hashtable hash = new Hashtable();
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if (landData != null)
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{
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// for now, only push out the data we need for answering a ParcelInfoReqeust
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hash["AABBMax"] = landData.AABBMax.ToString();
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hash["AABBMin"] = landData.AABBMin.ToString();
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hash["Area"] = landData.Area.ToString();
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hash["AuctionID"] = landData.AuctionID.ToString();
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hash["Description"] = landData.Description;
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hash["Flags"] = landData.Flags.ToString();
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hash["GlobalID"] = landData.GlobalID.ToString();
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hash["Name"] = landData.Name;
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hash["OwnerID"] = landData.OwnerID.ToString();
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hash["SalePrice"] = landData.SalePrice.ToString();
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hash["SnapshotID"] = landData.SnapshotID.ToString();
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hash["UserLocation"] = landData.UserLocation.ToString();
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}
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XmlRpcResponse response = new XmlRpcResponse();
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response.Value = hash;
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return response;
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}
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#endregion
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}
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}
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