114 lines
4.8 KiB
C#
114 lines
4.8 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using log4net;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using Nini.Config;
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namespace OpenSim.Framework.RegionLoader.Filesystem
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{
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public class RegionLoaderFileSystem : IRegionLoader
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private IConfigSource m_configSource;
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public void SetIniConfigSource(IConfigSource configSource)
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{
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m_configSource = configSource;
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}
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public RegionInfo[] LoadRegions()
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{
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string regionConfigPath = Path.Combine(Util.configDir(), "Regions");
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try
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{
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IConfig startupConfig = (IConfig)m_configSource.Configs["Startup"];
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regionConfigPath = startupConfig.GetString("regionload_regionsdir", regionConfigPath).Trim();
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}
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catch (Exception)
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{
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// No INI setting recorded.
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}
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if (!Directory.Exists(regionConfigPath))
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{
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Directory.CreateDirectory(regionConfigPath);
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}
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string[] configFiles = Directory.GetFiles(regionConfigPath, "*.xml");
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string[] iniFiles = Directory.GetFiles(regionConfigPath, "*.ini");
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// Create an empty Regions.ini if there are no existing config files.
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if (configFiles.Length == 0 && iniFiles.Length == 0)
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{
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new RegionInfo("DEFAULT REGION CONFIG", Path.Combine(regionConfigPath, "Regions.ini"), false, m_configSource);
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iniFiles = Directory.GetFiles(regionConfigPath, "*.ini");
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}
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m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config files from {0}", regionConfigPath);
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List<RegionInfo> regionInfos = new List<RegionInfo>();
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int i = 0;
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foreach (string file in iniFiles)
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{
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m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config file {0}", file);
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IConfigSource source = new IniConfigSource(file);
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foreach (IConfig config in source.Configs)
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{
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RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource, config.Name);
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regionInfos.Add(regionInfo);
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m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loaded config for region {0}", regionInfo.RegionName);
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i++;
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}
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}
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foreach (string file in configFiles)
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{
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m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config file {0}", file);
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RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource);
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regionInfos.Add(regionInfo);
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m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loaded config for region {0}", regionInfo.RegionName);
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i++;
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}
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return regionInfos.ToArray();
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}
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}
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} |