208 lines
9.6 KiB
INI
208 lines
9.6 KiB
INI
;;
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;; Please don't change this file.
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;; All optional settings are in StandaloneCommon.ini.example,
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;; which you can copy and change.
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;;
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[Startup]
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WorldMapModule = "HGWorldMap"
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[Modules]
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AssetServices = "HGAssetBroker"
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InventoryServices = "HGInventoryBroker"
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NeighbourServices = "LocalNeighbourServicesConnector"
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AuthenticationServices = "LocalAuthenticationServicesConnector"
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AuthorizationServices = "LocalAuthorizationServicesConnector"
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GridServices = "LocalGridServicesConnector"
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PresenceServices = "LocalPresenceServicesConnector"
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UserAccountServices = "LocalUserAccountServicesConnector"
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GridUserServices = "LocalGridUserServicesConnector"
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SimulationServices = "RemoteSimulationConnectorModule"
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AvatarServices = "LocalAvatarServicesConnector"
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UserProfilesServices = "LocalUserProfilesServicesConnector"
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MapImageService = "MapImageServiceModule"
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EntityTransferModule = "HGEntityTransferModule"
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InventoryAccessModule = "HGInventoryAccessModule"
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FriendsModule = "HGFriendsModule"
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UserManagementModule = "HGUserManagementModule"
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SearchModule = "BasicSearchModule"
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InventoryServiceInConnector = true
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AssetServiceInConnector = true
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HypergridServiceInConnector = true
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NeighbourServiceInConnector = true
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LibraryModule = true
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LLLoginServiceInConnector = true
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GridInfoServiceInConnector = true
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AuthenticationServiceInConnector = true
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SimulationServiceInConnector = true
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MapImageServiceInConnector = true
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[SimulationService]
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; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
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; It is used to control the teleport handoff process.
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; Valid values are
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; "SIMULATION/0.3"
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; - This is the default, and it supports teleports to variable-sized regions
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; - Older versions can teleport to this one, but only if the destination region
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; is 256x256
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; "SIMULATION/0.2"
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; - A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
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; - this protocol is more efficient than "SIMULATION/0.1"
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; "SIMULATION/0.1"
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; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
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ConnectorProtocolVersion = "SIMULATION/0.3"
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[Messaging]
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MessageTransferModule = HGMessageTransferModule
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LureModule = HGLureModule
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[SimulationDataStore]
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LocalServiceModule = "OpenSim.Services.SimulationService.dll:SimulationDataService"
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[EstateDataStore]
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LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService"
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[AssetService]
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LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
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; For HGAssetBroker
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LocalGridAssetService = "OpenSim.Services.AssetService.dll:AssetService"
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HypergridAssetService = "OpenSim.Services.Connectors.dll:HGAssetServiceConnector"
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[InventoryService]
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; For HGInventoryBroker
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LocalGridInventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
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[AvatarService]
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LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
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[LibraryService]
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LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
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LibraryName = "OpenSim Library"
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DefaultLibrary = "./inventory/Libraries.xml"
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[AuthenticationService]
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LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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[GridService]
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; LocalGridServicesConnector needs this
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LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
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Realm = "regions"
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StorageProvider = "OpenSim.Data.Null.dll"
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; Needed to display non-default map tile images for remote regions
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AssetService = "OpenSim.Services.AssetService.dll:AssetService"
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HypergridLinker = true
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AllowHypergridMapSearch = true
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[PresenceService]
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LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
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StorageProvider = "OpenSim.Data.Null.dll"
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[UserAccountService]
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LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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;; These are for creating new accounts by the service
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AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
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AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
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;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
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CreateDefaultAvatarEntries = true
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[GridUserService]
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LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
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[FriendsService]
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LocalServiceModule = "OpenSim.Services.FriendsService.dll"
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[Friends]
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Connector = "OpenSim.Services.FriendsService.dll"
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[LoginService]
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LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
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UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
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UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
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AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
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InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
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FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
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; This inventory service will be used to initialize the user's inventory
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HGInventoryServicePlugin = "OpenSim.Services.HypergridService.dll:HGSuitcaseInventoryService"
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HGInventoryServiceConstructorArg = "HGInventoryService"
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[MapImageService]
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LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
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[GatekeeperService]
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:GatekeeperService"
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;; for the service
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UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
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UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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AuthenticationService = "OpenSim.Services.Connectors.dll:AuthenticationServicesConnector"
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SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
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[UserAgentService]
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:UserAgentService"
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;; for the service
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GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
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UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
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CreateDefaultAvatarEntries = true
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;; The interface that local users get when they are in other grids
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;; This greatly restricts the inventory operations while in other grids
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[HGInventoryService]
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; For the InventoryServiceInConnector
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGSuitcaseInventoryService"
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;; alternatives:
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;; HG1.5, more permissive, not recommended, but still supported
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;LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInventoryService"
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;; HG1.0, totally permissive, not recommended, but OK for grids with 100% trust
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;LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
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UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
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;; The interface that local users get when they are in other grids
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;; This restricts/filters the asset operations from the outside
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[HGAssetService]
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGAssetService"
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UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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[HGFriendsService]
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGFriendsService"
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UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
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FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
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UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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[HGInstantMessageService]
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LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
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GridService = "OpenSim.Services.GridService.dll:GridService"
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PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
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UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
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InGatekeeper = True
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;; This should always be the very last thing on this file
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[Includes]
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Include-Common = "config-include/StandaloneCommon.ini"
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