OpenSimMirror/OpenSim/Region/Examples/SimpleApp/CpuCounterObject.cs

36 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Region.Environment.Scenes;
using libsecondlife;
using OpenSim.Framework.Types;
using System.Timers;
using System.Diagnostics;
namespace SimpleApp
{
public class CpuCounterObject : SceneObject
{
private PerformanceCounter m_counter;
public CpuCounterObject(Scene world, EventManager eventManager, LLUUID ownerID, uint localID, LLVector3 pos, PrimitiveBaseShape shape)
: base(world, eventManager, ownerID, localID, pos, shape )
{
String objectName = "Processor";
String counterName = "% Processor Time";
String instanceName = "_Total";
m_counter = new PerformanceCounter(objectName, counterName, instanceName);
}
public override void UpdateMovement( )
{
float cpu = m_counter.NextValue() / 40f;
LLVector3 size = new LLVector3(cpu, cpu, cpu);
rootPrimitive.ResizeGoup( size );
base.UpdateMovement();
}
}
}