OpenSimMirror/OpenSim/Region/Framework/Scenes
UbitUmarov 3a8dd24fd1 move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards 2017-05-04 11:37:13 +01:00
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Animation Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Scripting
Serialization move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards 2017-05-04 11:37:13 +01:00
Tests fix the meaning of objectDuplicate[OnRay]() flags parameter but still not using it 2017-01-19 18:25:25 +00:00
Types
AsyncInventorySender.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
AsyncSceneObjectGroupDeleter.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Cardinals.cs
CoalescedSceneObjects.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
CollisionSounds.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
EntityBase.cs
EntityManager.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
EventManager.cs Correct whimsical spelling on a log message 2017-02-01 18:10:27 +00:00
GodController.cs try to improve option automatic_gods processing 2017-01-08 12:30:50 +00:00
KeyframeMotion.cs mantis 8130: improve keyframes motion 2017-04-04 12:38:23 +01:00
Prioritizer.cs increase the updates priority of linkset where avatar is sitting 2017-04-14 22:02:40 +01:00
RegionStatsHandler.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ReturnInfo.cs
SOPMaterial.cs some fixes on the materials paramenters of llGetPrimitiveParams() 2017-04-24 11:46:13 +01:00
SOPVehicle.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Scene.Inventory.cs fix right to change permissions of group owned taskitems 2017-05-03 19:39:42 +01:00
Scene.PacketHandlers.cs several changes relative to objects return and parcel prim counts: avoid null refs, report correct count of returned objects, make obkects counts by ownership coerent with return rules, etc 2017-01-27 20:21:24 +00:00
Scene.Permissions.cs fix right to change permissions of group owned objects 2017-05-03 21:12:16 +01:00
Scene.cs move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards 2017-05-04 11:37:13 +01:00
SceneBase.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
SceneCommunicationService.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
SceneGraph.cs move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards 2017-05-04 11:37:13 +01:00
SceneManager.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
SceneObjectGroup.Inventory.cs move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards 2017-05-04 11:37:13 +01:00
SceneObjectGroup.cs move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards 2017-05-04 11:37:13 +01:00
SceneObjectPart.cs fix right to change permissions of group owned objects 2017-05-03 21:12:16 +01:00
SceneObjectPartInventory.cs move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards 2017-05-04 11:37:13 +01:00
ScenePresence.cs missing file and remove warnings 2017-04-15 10:56:46 +01:00
ScenePresenceStateMachine.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
SimStatsReporter.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
TerrainChannel.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
TerrainCompressor.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
TerrainUtil.cs
UndoState.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
UuidGatherer.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00