OpenSimMirror/OpenSim/Region
Robert Adams 3ba1d5259a BulletSim: zero velocity when avatar not moving.
This fixes a movement jitter that happens when an avatar is standing on a
tilted surface.
2013-09-26 20:09:12 +01:00
..
Application minor: Consistently log IOCP for IO completion thread startup log information instead of mixing this with "IO Completion Threads" 2013-08-09 18:27:26 +01:00
ClientStack Double the time spent waiting for a UseCircuitCode packet in LLUDPServer.HandleCompleteMovementIntoRegion() 2013-09-26 20:06:28 +01:00
CoreModules For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 teleport protocol even if SIMULATION/0.2 is available. 2013-09-26 20:08:49 +01:00
DataSnapshot DataSnapshot: changed those annoying messages to Debug instead of Info. 2013-06-12 17:48:20 -07:00
Framework UUID Gatherer: find assets used in Light Projection, Particle Systems, and Collision Sounds. 2013-09-26 20:09:03 +01:00
OptionalModules minor: Stop debug logging whenever an npc is moved, other npc log related formatting cleanups 2013-09-26 20:07:07 +01:00
Physics BulletSim: zero velocity when avatar not moving. 2013-09-26 20:09:12 +01:00
RegionCombinerModule Attachments module only registers when enabled. This enables alternative attachments module implementations. All calls to Scene.AttachmentsModule are checking for null. Ideally, if we support disabling attachments then we need a null attachments module to register with the scene. 2013-07-16 17:43:36 -07:00
ReplaceableModules
ScriptEngine Fix bug where using PRIM_LINK_TARGET with only two remaining list items (e.g. link number then PRIM_ROTATION) would not return the parameter 2013-09-20 21:39:10 +01:00
UserStatistics Deleted all AssemblyFileVersion directives 2013-02-19 17:14:55 -08:00