OpenSimMirror/OpenSim/Region/Environment/Scenes
MW 3dffc3e3f6 small clean up. 2007-08-19 14:55:43 +00:00
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Scripting Pimped up Default.lsl. Now featuring a touch counter. 2007-08-17 21:24:38 +00:00
Entity.cs * Introduced IScriptHost as an interface to fetching object data from scripts. 2007-08-16 17:08:03 +00:00
EntityBase.cs * Now sending manager, host and root host to Script in constructor. 2007-08-16 18:40:44 +00:00
IScenePresenceBody.cs changed to native line ending encoding 2007-07-16 15:40:11 +00:00
Primitive(Old).cs * Now sending manager, host and root host to Script in constructor. 2007-08-16 18:40:44 +00:00
Scene.PacketHandlers.cs small clean up. 2007-08-19 14:55:43 +00:00
Scene.cs small clean up. 2007-08-19 14:55:43 +00:00
SceneBase.cs Added public RegionInfo RegionsInfo property to SceneBase (so scripts can access it). 2007-08-14 19:30:57 +00:00
SceneEvents.cs * Permissions! - You can now only perform certain functions (such as editing other peoples objects) if you have permission to do so. 2007-08-15 14:10:26 +00:00
SceneObject(Old).cs * Now sending manager, host and root host to Script in constructor. 2007-08-16 18:40:44 +00:00
SceneObjectGroup.cs Sqlite datastore should now save the textures and extraparams data (used by sculpties) correctly. [Really need to add a ExtraParams field to the sqlite database though, but for now I have combined their data so that we don't lose backward compatibility, know a couple of people have been using the datastore already]. 2007-08-19 13:35:20 +00:00
SceneObjectPart.cs Sqlite datastore should now save the textures and extraparams data (used by sculpties) correctly. [Really need to add a ExtraParams field to the sqlite database though, but for now I have combined their data so that we don't lose backward compatibility, know a couple of people have been using the datastore already]. 2007-08-19 13:35:20 +00:00
ScenePresence.Animations.cs changed to native line ending encoding 2007-07-16 15:40:11 +00:00
ScenePresence.Body.cs changed to native line ending encoding 2007-07-16 15:40:11 +00:00
ScenePresence.cs Sqlite datastore should now save the textures and extraparams data (used by sculpties) correctly. [Really need to add a ExtraParams field to the sqlite database though, but for now I have combined their data so that we don't lose backward compatibility, know a couple of people have been using the datastore already]. 2007-08-19 13:35:20 +00:00