OpenSimMirror/OpenSim/Region/Physics/BulletSPlugin
Robert Adams 5b2cbc0ae6 BulletSim: remove all special vehicle code from BSScene. Replace per-frame updates for vehicles with per-frame action registration. One fewer special case. 2012-12-21 23:24:31 -08:00
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Properties Added AssemblyInfos to every dll in the OpenSim.Region namespace. 2012-11-14 11:09:43 -08:00
BSCharacter.cs BulletSim: remove the movement decay while flying. Made flying slow down over time. 2012-12-21 23:05:05 -08:00
BSConstraint.cs BulletSim: Move all the parameter variables, tables and get and fetch logic to a separate, static class for easier addition and to remove all that bulk from the BSScene class. 2012-12-21 13:35:44 -08:00
BSConstraint6Dof.cs BulletSim: Fix crash on the destruction of physical linksets. 2012-12-10 15:35:53 -08:00
BSConstraintCollection.cs BulletSim: code rearrangement 2012-11-03 21:14:08 -07:00
BSConstraintHinge.cs BulletSim: rename constraint classes so they show up together alphabetically. 2012-11-03 21:13:27 -07:00
BSDynamics.cs BulletSim: repair vehicle problems introduced in previous 'improvements'. Fix line endings in BSParams. 2012-12-21 15:21:32 -08:00
BSLinkset.cs BulletSim: Move all the parameter variables, tables and get and fetch logic to a separate, static class for easier addition and to remove all that bulk from the BSScene class. 2012-12-21 13:35:44 -08:00
BSLinksetCompound.cs BulletSim: fix vehicles going underground when unsat. Problem was that, when doing unsit, the order of operations on the prims and the vehicle is very chaotic and not in a good order so the root prim was being left physical and thus it fell for a bit. Also changed default of velocity scaling to be closer to the movement standard. 2012-12-17 13:22:04 -08:00
BSLinksetConstraints.cs BulletSim: Move all the parameter variables, tables and get and fetch logic to a separate, static class for easier addition and to remove all that bulk from the BSScene class. 2012-12-21 13:35:44 -08:00
BSMaterials.cs BulletSim: non-functional commenting and reorganization of material attribute specifications. 2012-12-12 16:51:36 -08:00
BSMotors.cs BulletSim: repair vehicle problems introduced in previous 'improvements'. Fix line endings in BSParams. 2012-12-21 15:21:32 -08:00
BSParam.cs BulletSim: repair vehicle problems introduced in previous 'improvements'. Fix line endings in BSParams. 2012-12-21 15:21:32 -08:00
BSPhysObject.cs BulletSim: Fix llApplyImpulse so it works after the first impulse. The problem was Bullet deactivating the object between the pushes (when, as far as the physics engine is concerned, it isn't moving). 2012-12-21 23:03:27 -08:00
BSPlugin.cs BulletSim: remove the trailing spaces from lines to make git happier 2012-09-27 22:02:03 -07:00
BSPrim.cs BulletSim: remove all special vehicle code from BSScene. Replace per-frame updates for vehicles with per-frame action registration. One fewer special case. 2012-12-21 23:24:31 -08:00
BSScene.cs BulletSim: remove all special vehicle code from BSScene. Replace per-frame updates for vehicles with per-frame action registration. One fewer special case. 2012-12-21 23:24:31 -08:00
BSShapeCollection.cs BulletSim: Move all the parameter variables, tables and get and fetch logic to a separate, static class for easier addition and to remove all that bulk from the BSScene class. 2012-12-21 13:35:44 -08:00
BSShapes.cs Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it 2012-11-22 14:45:41 +00:00
BSTerrainHeightmap.cs BulletSim: Move all the parameter variables, tables and get and fetch logic to a separate, static class for easier addition and to remove all that bulk from the BSScene class. 2012-12-21 13:35:44 -08:00
BSTerrainManager.cs BulletSim: Move all the parameter variables, tables and get and fetch logic to a separate, static class for easier addition and to remove all that bulk from the BSScene class. 2012-12-21 13:35:44 -08:00
BSTerrainMesh.cs BulletSim: Move all the parameter variables, tables and get and fetch logic to a separate, static class for easier addition and to remove all that bulk from the BSScene class. 2012-12-21 13:35:44 -08:00
BulletSimAPI.cs BulletSim: Move all the parameter variables, tables and get and fetch logic to a separate, static class for easier addition and to remove all that bulk from the BSScene class. 2012-12-21 13:35:44 -08:00
BulletSimData.cs BulletSim: Add more to the TODO list. Clean up and improve some comments. 2012-12-13 23:08:01 -08:00
BulletSimTODO.txt BulletSim: begin movement of parameters from pinned memory block to variables all in managed code. Add note to TODO list to remember to do the rest. Other updates to TODO list. 2012-12-21 09:55:20 -08:00