OpenSimMirror/OpenSim/Region
Dan Lake 3e74a72d2e Merge branch 'master' into dev
Conflicts:
	OpenSim/Client/MXP/ClientStack/MXPClientView.cs
	OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs
	OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-04-28 16:31:40 -07:00
..
Application Merge branch 'master' into dev 2011-04-19 11:52:25 -07:00
ClientStack Merge branch 'master' into dev 2011-04-28 16:31:40 -07:00
CoreModules Merge branch 'master' into dev 2011-04-28 16:31:40 -07:00
DataSnapshot First pass at cleaning up thread safety in EntityManager and SceneGraph 2010-09-10 12:04:12 -07:00
Examples/SimpleModule Merge branch 'master' into dev 2011-04-19 11:52:25 -07:00
Framework Merge branch 'master' into dev 2011-04-28 16:31:40 -07:00
OptionalModules Merge branch 'master' into dev 2011-04-28 16:31:40 -07:00
Physics Merge branch 'master' into dev 2011-04-28 16:31:40 -07:00
RegionCombinerModule remove now unused individual LandData prim counts. 2011-04-05 21:25:54 +01:00
ReplaceableModules Some module reshuffling, no user functionality yet 2009-07-10 20:46:16 +00:00
ScriptEngine Merge branch 'master' into dev 2011-04-19 11:52:25 -07:00
UserStatistics Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). 2010-03-19 15:16:35 -07:00