96 lines
3.7 KiB
C#
96 lines
3.7 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using OpenMetaverse;
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namespace OpenSim.Framework
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{
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[Serializable]
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public class GridInstantMessage
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{
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public Guid fromAgentID;
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public string fromAgentName;
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public Guid toAgentID;
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public byte dialog;
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public bool fromGroup;
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public string message;
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public Guid imSessionID;
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public byte offline;
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public Vector3 Position;
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public byte[] binaryBucket;
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public uint ParentEstateID;
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public Guid RegionID;
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public uint timestamp;
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public GridInstantMessage()
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{
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binaryBucket = new byte[0];
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}
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public GridInstantMessage(IScene scene, UUID _fromAgentID,
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string _fromAgentName, UUID _toAgentID,
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byte _dialog, bool _fromGroup, string _message,
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UUID _imSessionID, bool _offline, Vector3 _position,
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byte[] _binaryBucket, bool addTimestamp)
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{
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fromAgentID = _fromAgentID.Guid;
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fromAgentName = _fromAgentName;
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toAgentID = _toAgentID.Guid;
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dialog = _dialog;
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fromGroup = _fromGroup;
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message = _message;
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imSessionID = _imSessionID.Guid;
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if (_offline)
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offline = 1;
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else
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offline = 0;
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Position = _position;
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binaryBucket = _binaryBucket;
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if (scene != null)
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{
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ParentEstateID = scene.RegionInfo.EstateSettings.ParentEstateID;
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RegionID = scene.RegionInfo.RegionSettings.RegionUUID.Guid;
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}
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if (addTimestamp)
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timestamp = (uint)Util.UnixTimeSinceEpoch();
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}
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public GridInstantMessage(IScene scene, UUID _fromAgentID,
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string _fromAgentName, UUID _toAgentID, byte _dialog,
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string _message, bool _offline,
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Vector3 _position) : this(scene, _fromAgentID, _fromAgentName,
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_toAgentID, _dialog, false, _message,
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_fromAgentID ^ _toAgentID, _offline, _position, new byte[0], true)
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{
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}
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}
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}
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