OpenSimMirror/OpenSim/Region/ScriptEngine/XEngine
Justin Clark-Casey (justincc) 0963ece25b Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.)
This makes use of EventWaitHandles since various web references indicate that Thread.Interrupt() can also cause runtime instability.
If co-op termination is enabled, then termination sets the wait handle instead of waiting for a timeout before possibly aborting the thread.
This allows the script to cleanly terminate if it's in a llSleep/LL function delay or the next time it enters such a wait without any timeout period.
Co-op termination is not yet testable since checking for termination request within loops that never trigger a wait is not yet implemented.
This commit, unlike 1b5c41c, passes the wait handle as an extra parameter through IScript.Initialize() instead of passing IScriptInstance itself.
2013-01-16 02:07:43 +00:00
..
Properties Added AssemblyInfos to every dll in the OpenSim.Region namespace. 2012-11-14 11:09:43 -08:00
Resources Add the XML manifests needed to get the new style modules to load. 2009-04-15 23:59:15 +00:00
Tests Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests 2012-11-24 03:15:24 +00:00
EventManager.cs Add money event routing to the script engine. 2012-10-02 01:25:55 +01:00
ScriptEngineConsoleCommands.cs Add "show script timers" command to show script timers. For debug purposes. 2013-01-10 00:57:49 +00:00
XEngine.cs Implement co-operative script termination if termination comes during a script wait event (llSleep(), etc.) 2013-01-16 02:07:43 +00:00
XWorkItem.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00