721 lines
26 KiB
C#
721 lines
26 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using System.Threading;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Monitoring;
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using OpenSim.Region.ClientStack.LindenUDP;
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using OpenSim.Region.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Connectors.Hypergrid;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using log4net;
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using Nini.Config;
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using Mono.Addins;
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using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags;
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namespace OpenSim.Region.CoreModules.Framework.UserManagement
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UserManagementModule")]
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public class UserManagementModule : ISharedRegionModule, IUserManagement, IPeople
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected bool m_Enabled;
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protected List<Scene> m_Scenes = new List<Scene>();
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protected IServiceThrottleModule m_ServiceThrottle;
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// The cache
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protected Dictionary<UUID, UserData> m_UserCache = new Dictionary<UUID, UserData>();
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#region ISharedRegionModule
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public void Initialise(IConfigSource config)
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{
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string umanmod = config.Configs["Modules"].GetString("UserManagementModule", Name);
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if (umanmod == Name)
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{
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m_Enabled = true;
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Init();
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m_log.DebugFormat("[USER MANAGEMENT MODULE]: {0} is enabled", Name);
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}
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}
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public bool IsSharedModule
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{
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get { return true; }
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}
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public virtual string Name
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{
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get { return "BasicUserManagementModule"; }
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}
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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public void AddRegion(Scene scene)
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{
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if (m_Enabled)
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{
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m_Scenes.Add(scene);
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scene.RegisterModuleInterface<IUserManagement>(this);
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scene.RegisterModuleInterface<IPeople>(this);
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scene.EventManager.OnNewClient += new EventManager.OnNewClientDelegate(EventManager_OnNewClient);
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scene.EventManager.OnPrimsLoaded += new EventManager.PrimsLoaded(EventManager_OnPrimsLoaded);
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}
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}
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public void RemoveRegion(Scene scene)
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{
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if (m_Enabled)
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{
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scene.UnregisterModuleInterface<IUserManagement>(this);
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m_Scenes.Remove(scene);
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}
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}
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public void RegionLoaded(Scene s)
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{
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if (m_Enabled && m_ServiceThrottle == null)
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m_ServiceThrottle = s.RequestModuleInterface<IServiceThrottleModule>();
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}
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public void PostInitialise()
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{
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}
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public void Close()
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{
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m_Scenes.Clear();
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lock (m_UserCache)
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m_UserCache.Clear();
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}
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#endregion ISharedRegionModule
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#region Event Handlers
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void EventManager_OnPrimsLoaded(Scene s)
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{
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// let's sniff all the user names referenced by objects in the scene
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m_log.DebugFormat("[USER MANAGEMENT MODULE]: Caching creators' data from {0} ({1} objects)...", s.RegionInfo.RegionName, s.GetEntities().Length);
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s.ForEachSOG(delegate(SceneObjectGroup sog) { CacheCreators(sog); });
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}
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void EventManager_OnNewClient(IClientAPI client)
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{
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client.OnConnectionClosed += new Action<IClientAPI>(HandleConnectionClosed);
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client.OnNameFromUUIDRequest += new UUIDNameRequest(HandleUUIDNameRequest);
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client.OnAvatarPickerRequest += new AvatarPickerRequest(HandleAvatarPickerRequest);
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}
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void HandleConnectionClosed(IClientAPI client)
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{
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client.OnNameFromUUIDRequest -= new UUIDNameRequest(HandleUUIDNameRequest);
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client.OnAvatarPickerRequest -= new AvatarPickerRequest(HandleAvatarPickerRequest);
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}
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void HandleUUIDNameRequest(UUID uuid, IClientAPI client)
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{
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// m_log.DebugFormat(
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// "[USER MANAGEMENT MODULE]: Handling request for name binding of UUID {0} from {1}",
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// uuid, remote_client.Name);
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if (m_Scenes[0].LibraryService != null && (m_Scenes[0].LibraryService.LibraryRootFolder.Owner == uuid))
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{
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client.SendNameReply(uuid, "Mr", "OpenSim");
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}
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else
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{
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string[] names = new string[2];
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if (TryGetUserNamesFromCache(uuid, names))
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{
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client.SendNameReply(uuid, names[0], names[1]);
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return;
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}
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// Not found in cache, queue continuation
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m_ServiceThrottle.Enqueue("name", uuid.ToString(), delegate
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{
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//m_log.DebugFormat("[YYY]: Name request {0}", uuid);
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// As least upto September 2013, clients permanently cache UUID -> Name bindings. Some clients
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// appear to clear this when the user asks it to clear the cache, but others may not.
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//
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// So to avoid clients
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// (particularly Hypergrid clients) permanently binding "Unknown User" to a given UUID, we will
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// instead drop the request entirely.
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if (TryGetUserNames(uuid, names))
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client.SendNameReply(uuid, names[0], names[1]);
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// else
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// m_log.DebugFormat(
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// "[USER MANAGEMENT MODULE]: No bound name for {0} found, ignoring request from {1}",
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// uuid, client.Name);
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});
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}
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}
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public void HandleAvatarPickerRequest(IClientAPI client, UUID avatarID, UUID RequestID, string query)
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{
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//EventManager.TriggerAvatarPickerRequest();
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m_log.DebugFormat("[USER MANAGEMENT MODULE]: HandleAvatarPickerRequest for {0}", query);
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List<UserData> users = GetUserData(query, 500, 1);
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AvatarPickerReplyPacket replyPacket = (AvatarPickerReplyPacket)PacketPool.Instance.GetPacket(PacketType.AvatarPickerReply);
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// TODO: don't create new blocks if recycling an old packet
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AvatarPickerReplyPacket.DataBlock[] searchData =
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new AvatarPickerReplyPacket.DataBlock[users.Count];
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AvatarPickerReplyPacket.AgentDataBlock agentData = new AvatarPickerReplyPacket.AgentDataBlock();
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agentData.AgentID = avatarID;
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agentData.QueryID = RequestID;
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replyPacket.AgentData = agentData;
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//byte[] bytes = new byte[AvatarResponses.Count*32];
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int i = 0;
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foreach (UserData item in users)
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{
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UUID translatedIDtem = item.Id;
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searchData[i] = new AvatarPickerReplyPacket.DataBlock();
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searchData[i].AvatarID = translatedIDtem;
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searchData[i].FirstName = Utils.StringToBytes((string)item.FirstName);
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searchData[i].LastName = Utils.StringToBytes((string)item.LastName);
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i++;
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}
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if (users.Count == 0)
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{
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searchData = new AvatarPickerReplyPacket.DataBlock[0];
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}
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replyPacket.Data = searchData;
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AvatarPickerReplyAgentDataArgs agent_data = new AvatarPickerReplyAgentDataArgs();
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agent_data.AgentID = replyPacket.AgentData.AgentID;
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agent_data.QueryID = replyPacket.AgentData.QueryID;
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List<AvatarPickerReplyDataArgs> data_args = new List<AvatarPickerReplyDataArgs>();
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for (i = 0; i < replyPacket.Data.Length; i++)
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{
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AvatarPickerReplyDataArgs data_arg = new AvatarPickerReplyDataArgs();
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data_arg.AvatarID = replyPacket.Data[i].AvatarID;
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data_arg.FirstName = replyPacket.Data[i].FirstName;
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data_arg.LastName = replyPacket.Data[i].LastName;
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data_args.Add(data_arg);
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}
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client.SendAvatarPickerReply(agent_data, data_args);
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}
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protected virtual void AddAdditionalUsers(string query, List<UserData> users)
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{
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}
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#endregion Event Handlers
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#region IPeople
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public List<UserData> GetUserData(string query, int page_size, int page_number)
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{
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// search the user accounts service
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List<UserAccount> accs = m_Scenes[0].UserAccountService.GetUserAccounts(m_Scenes[0].RegionInfo.ScopeID, query);
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List<UserData> users = new List<UserData>();
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if (accs != null)
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{
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foreach (UserAccount acc in accs)
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{
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UserData ud = new UserData();
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ud.FirstName = acc.FirstName;
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ud.LastName = acc.LastName;
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ud.Id = acc.PrincipalID;
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users.Add(ud);
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}
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}
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// search the local cache
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lock (m_UserCache)
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{
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foreach (UserData data in m_UserCache.Values)
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{
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if (users.Find(delegate(UserData d) { return d.Id == data.Id; }) == null &&
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(data.FirstName.ToLower().StartsWith(query.ToLower()) || data.LastName.ToLower().StartsWith(query.ToLower())))
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users.Add(data);
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}
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}
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AddAdditionalUsers(query, users);
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return users;
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}
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#endregion IPeople
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private void CacheCreators(SceneObjectGroup sog)
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{
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//m_log.DebugFormat("[USER MANAGEMENT MODULE]: processing {0} {1}; {2}", sog.RootPart.Name, sog.RootPart.CreatorData, sog.RootPart.CreatorIdentification);
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AddUser(sog.RootPart.CreatorID, sog.RootPart.CreatorData);
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foreach (SceneObjectPart sop in sog.Parts)
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{
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AddUser(sop.CreatorID, sop.CreatorData);
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foreach (TaskInventoryItem item in sop.TaskInventory.Values)
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AddUser(item.CreatorID, item.CreatorData);
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="uuid"></param>
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/// <param name="names">Caller please provide a properly instantiated array for names, string[2]</param>
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/// <returns></returns>
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private bool TryGetUserNames(UUID uuid, string[] names)
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{
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if (names == null)
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names = new string[2];
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if (TryGetUserNamesFromCache(uuid, names))
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return true;
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if (TryGetUserNamesFromServices(uuid, names))
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return true;
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return false;
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}
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private bool TryGetUserNamesFromCache(UUID uuid, string[] names)
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{
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lock (m_UserCache)
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{
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if (m_UserCache.ContainsKey(uuid))
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{
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names[0] = m_UserCache[uuid].FirstName;
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names[1] = m_UserCache[uuid].LastName;
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return true;
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}
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}
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return false;
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}
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/// <summary>
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/// Try to get the names bound to the given uuid, from the services.
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/// </summary>
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/// <returns>True if the name was found, false if not.</returns>
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/// <param name='uuid'></param>
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/// <param name='names'>The array of names if found. If not found, then names[0] = "Unknown" and names[1] = "User"</param>
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private bool TryGetUserNamesFromServices(UUID uuid, string[] names)
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{
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UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(UUID.Zero, uuid);
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if (account != null)
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{
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names[0] = account.FirstName;
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names[1] = account.LastName;
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UserData user = new UserData();
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user.FirstName = account.FirstName;
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user.LastName = account.LastName;
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lock (m_UserCache)
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m_UserCache[uuid] = user;
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return true;
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}
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else
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{
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// Let's try the GridUser service
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GridUserInfo uInfo = m_Scenes[0].GridUserService.GetGridUserInfo(uuid.ToString());
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if (uInfo != null)
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{
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string url, first, last, tmp;
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UUID u;
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if (Util.ParseUniversalUserIdentifier(uInfo.UserID, out u, out url, out first, out last, out tmp))
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{
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AddUser(uuid, first, last, url);
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if (m_UserCache.ContainsKey(uuid))
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{
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names[0] = m_UserCache[uuid].FirstName;
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names[1] = m_UserCache[uuid].LastName;
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return true;
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}
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}
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else
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m_log.DebugFormat("[USER MANAGEMENT MODULE]: Unable to parse UUI {0}", uInfo.UserID);
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}
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else
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{
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m_log.DebugFormat("[USER MANAGEMENT MODULE]: No grid user found for {0}", uuid);
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}
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names[0] = "Unknown";
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names[1] = "UserUMMTGUN9";
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return false;
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}
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}
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#region IUserManagement
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public UUID GetUserIdByName(string name)
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{
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string[] parts = name.Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries);
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if (parts.Length < 2)
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throw new Exception("Name must have 2 components");
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return GetUserIdByName(parts[0], parts[1]);
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}
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public UUID GetUserIdByName(string firstName, string lastName)
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{
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// TODO: Optimize for reverse lookup if this gets used by non-console commands.
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lock (m_UserCache)
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{
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foreach (UserData user in m_UserCache.Values)
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{
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if (user.FirstName == firstName && user.LastName == lastName)
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return user.Id;
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}
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}
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UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(UUID.Zero, firstName, lastName);
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if (account != null)
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return account.PrincipalID;
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return UUID.Zero;
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}
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public string GetUserName(UUID uuid)
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{
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string[] names = new string[2];
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TryGetUserNames(uuid, names);
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return names[0] + " " + names[1];
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}
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public string GetUserHomeURL(UUID userID)
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{
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lock (m_UserCache)
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{
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if (m_UserCache.ContainsKey(userID))
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return m_UserCache[userID].HomeURL;
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}
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return string.Empty;
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}
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public string GetUserServerURL(UUID userID, string serverType)
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{
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UserData userdata;
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lock (m_UserCache)
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m_UserCache.TryGetValue(userID, out userdata);
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if (userdata != null)
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{
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// m_log.DebugFormat("[USER MANAGEMENT MODULE]: Requested url type {0} for {1}", serverType, userID);
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if (userdata.ServerURLs != null && userdata.ServerURLs.ContainsKey(serverType) && userdata.ServerURLs[serverType] != null)
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{
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return userdata.ServerURLs[serverType].ToString();
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}
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if (userdata.HomeURL != null && userdata.HomeURL != string.Empty)
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{
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//m_log.DebugFormat(
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// "[USER MANAGEMENT MODULE]: Did not find url type {0} so requesting urls from '{1}' for {2}",
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// serverType, userdata.HomeURL, userID);
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UserAgentServiceConnector uConn = new UserAgentServiceConnector(userdata.HomeURL);
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userdata.ServerURLs = uConn.GetServerURLs(userID);
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if (userdata.ServerURLs != null && userdata.ServerURLs.ContainsKey(serverType) && userdata.ServerURLs[serverType] != null)
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return userdata.ServerURLs[serverType].ToString();
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}
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}
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return string.Empty;
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}
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public string GetUserUUI(UUID userID)
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{
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UserData ud;
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lock (m_UserCache)
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m_UserCache.TryGetValue(userID, out ud);
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if (ud == null) // It's not in the cache
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{
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string[] names = new string[2];
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// This will pull the data from either UserAccounts or GridUser
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// and stick it into the cache
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TryGetUserNamesFromServices(userID, names);
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lock (m_UserCache)
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m_UserCache.TryGetValue(userID, out ud);
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}
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if (ud != null)
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{
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string homeURL = ud.HomeURL;
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string first = ud.FirstName, last = ud.LastName;
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if (ud.LastName.StartsWith("@"))
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{
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string[] parts = ud.FirstName.Split('.');
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if (parts.Length >= 2)
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{
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first = parts[0];
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last = parts[1];
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}
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return userID + ";" + homeURL + ";" + first + " " + last;
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}
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}
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return userID.ToString();
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}
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public void AddUser(UUID uuid, string first, string last)
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{
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lock (m_UserCache)
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{
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if (m_UserCache.ContainsKey(uuid))
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return;
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}
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UserData user = new UserData();
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user.Id = uuid;
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user.FirstName = first;
|
|
user.LastName = last;
|
|
|
|
AddUserInternal(user);
|
|
}
|
|
|
|
public void AddUser(UUID uuid, string first, string last, string homeURL)
|
|
{
|
|
//m_log.DebugFormat("[USER MANAGEMENT MODULE]: Adding user with id {0}, first {1}, last {2}, url {3}", uuid, first, last, homeURL);
|
|
if (homeURL == string.Empty)
|
|
return;
|
|
|
|
AddUser(uuid, homeURL + ";" + first + " " + last);
|
|
}
|
|
|
|
public void AddUser(UUID id, string creatorData)
|
|
{
|
|
//m_log.DebugFormat("[USER MANAGEMENT MODULE]: Adding user with id {0}, creatorData {1}", id, creatorData);
|
|
|
|
UserData oldUser;
|
|
lock (m_UserCache)
|
|
m_UserCache.TryGetValue(id, out oldUser);
|
|
|
|
if (oldUser != null)
|
|
{
|
|
// if (creatorData == null || creatorData == String.Empty)
|
|
// {
|
|
// //ignore updates without creator data
|
|
// return;
|
|
// }
|
|
//
|
|
// //try update unknown users, but don't update anyone else
|
|
// if (oldUser.FirstName == "Unknown" && !creatorData.Contains("Unknown"))
|
|
// {
|
|
// lock (m_UserCache)
|
|
// m_UserCache.Remove(id);
|
|
// m_log.DebugFormat("[USER MANAGEMENT MODULE]: Re-adding user with id {0}, creatorData [{1}] and old HomeURL {2}", id, creatorData, oldUser.HomeURL);
|
|
// }
|
|
// else
|
|
// {
|
|
//we have already a valid user within the cache
|
|
return;
|
|
// }
|
|
}
|
|
|
|
UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, id);
|
|
|
|
if (account != null)
|
|
{
|
|
AddUser(id, account.FirstName, account.LastName);
|
|
}
|
|
else
|
|
{
|
|
UserData user = new UserData();
|
|
user.Id = id;
|
|
|
|
if (!string.IsNullOrEmpty(creatorData))
|
|
{
|
|
//creatorData = <endpoint>;<name>
|
|
|
|
string[] parts = creatorData.Split(';');
|
|
if (parts.Length >= 1)
|
|
{
|
|
user.HomeURL = parts[0];
|
|
try
|
|
{
|
|
Uri uri = new Uri(parts[0]);
|
|
user.LastName = "@" + uri.Authority;
|
|
}
|
|
catch (UriFormatException)
|
|
{
|
|
m_log.DebugFormat("[SCENE]: Unable to parse Uri {0}", parts[0]);
|
|
user.LastName = "@unknown";
|
|
}
|
|
}
|
|
if (parts.Length >= 2)
|
|
user.FirstName = parts[1].Replace(' ', '.');
|
|
}
|
|
|
|
// To avoid issues with clients, particularly Hypergrid ones, permanently caching
|
|
// UUID -> "Unknown User" name bindings, elsewhere we will drop such requests rather than replying.
|
|
// This also means that we cannot add an unknown user binding to the cache here.
|
|
// else
|
|
// {
|
|
// // Temporarily add unknown user entries of this type into the cache so that we can distinguish
|
|
// // this source from other recent (hopefully resolved) bugs that fail to retrieve a user name binding
|
|
// // TODO: Can be removed when GUN* unknown users have definitely dropped significantly or
|
|
// // disappeared.
|
|
// user.FirstName = "Unknown";
|
|
// user.LastName = "UserUMMAU4";
|
|
// }
|
|
|
|
AddUserInternal(user);
|
|
}
|
|
}
|
|
|
|
void AddUserInternal(UserData user)
|
|
{
|
|
lock (m_UserCache)
|
|
m_UserCache[user.Id] = user;
|
|
|
|
//m_log.DebugFormat(
|
|
// "[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}",
|
|
// user.Id, user.FirstName, user.LastName, user.HomeURL);
|
|
}
|
|
|
|
public bool IsLocalGridUser(UUID uuid)
|
|
{
|
|
UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, uuid);
|
|
if (account == null || (account != null && !account.LocalToGrid))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
#endregion IUserManagement
|
|
|
|
protected void Init()
|
|
{
|
|
RegisterConsoleCmds();
|
|
}
|
|
|
|
protected void RegisterConsoleCmds()
|
|
{
|
|
MainConsole.Instance.Commands.AddCommand("Users", true,
|
|
"show name",
|
|
"show name <uuid>",
|
|
"Show the bindings between a single user UUID and a user name",
|
|
String.Empty,
|
|
HandleShowUser);
|
|
|
|
MainConsole.Instance.Commands.AddCommand("Users", true,
|
|
"show names",
|
|
"show names",
|
|
"Show the bindings between user UUIDs and user names",
|
|
String.Empty,
|
|
HandleShowUsers);
|
|
}
|
|
|
|
private void HandleShowUser(string module, string[] cmd)
|
|
{
|
|
if (cmd.Length < 3)
|
|
{
|
|
MainConsole.Instance.OutputFormat("Usage: show name <uuid>");
|
|
return;
|
|
}
|
|
|
|
UUID userId;
|
|
if (!ConsoleUtil.TryParseConsoleUuid(MainConsole.Instance, cmd[2], out userId))
|
|
return;
|
|
|
|
string[] names;
|
|
|
|
UserData ud;
|
|
|
|
lock (m_UserCache)
|
|
{
|
|
if (!m_UserCache.TryGetValue(userId, out ud))
|
|
{
|
|
MainConsole.Instance.OutputFormat("No name known for user with id {0}", userId);
|
|
return;
|
|
}
|
|
}
|
|
|
|
ConsoleDisplayTable cdt = new ConsoleDisplayTable();
|
|
cdt.AddColumn("UUID", 36);
|
|
cdt.AddColumn("Name", 30);
|
|
cdt.AddColumn("HomeURL", 40);
|
|
cdt.AddRow(userId, string.Format("{0} {1}", ud.FirstName, ud.LastName), ud.HomeURL);
|
|
|
|
MainConsole.Instance.Output(cdt.ToString());
|
|
}
|
|
|
|
private void HandleShowUsers(string module, string[] cmd)
|
|
{
|
|
ConsoleDisplayTable cdt = new ConsoleDisplayTable();
|
|
cdt.AddColumn("UUID", 36);
|
|
cdt.AddColumn("Name", 30);
|
|
cdt.AddColumn("HomeURL", 40);
|
|
|
|
lock (m_UserCache)
|
|
{
|
|
foreach (KeyValuePair<UUID, UserData> kvp in m_UserCache)
|
|
cdt.AddRow(kvp.Key, string.Format("{0} {1}", kvp.Value.FirstName, kvp.Value.LastName), kvp.Value.HomeURL);
|
|
}
|
|
|
|
MainConsole.Instance.Output(cdt.ToString());
|
|
}
|
|
|
|
}
|
|
|
|
} |