71 lines
2.6 KiB
INI
71 lines
2.6 KiB
INI
[Modules]
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GridServices = "OpenSim.Services.Connectors.dll:SimianGridServiceConnector"
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PresenceServices = "OpenSim.Services.Connectors.dll:SimianPresenceServiceConnector"
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UserAccountServices = "OpenSim.Services.Connectors.dll:SimianGridUserAccountServiceConnector"
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AuthenticationServices = "OpenSim.Services.Connectors.dll:SimianAuthenticationServiceConnector"
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AssetServices = "OpenSim.Services.Connectors.dll:SimianAssetServiceConnector"
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InventoryServices = "OpenSim.Services.Connectors.dll:SimianInventoryServiceConnector"
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AvatarServices = "OpenSim.Services.Connectors.dll:SimianAvatarServiceConnector"
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NeighbourServices = "RemoteNeighbourServicesConnector"
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SimulationServices = "RemoteSimulationConnectorModule"
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EntityTransferModule = "BasicEntityTransferModule"
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InventoryAccessModule = "BasicInventoryAccessModule"
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LandServiceInConnector = true
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NeighbourServiceInConnector = true
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SimulationServiceInConnector = true
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LibraryModule = false
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AssetCaching = "FlotsamAssetCache"
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[Friends]
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Connector = "OpenSim.Services.Connectors.dll:SimianFriendsServiceConnector"
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[GridService]
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LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
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StorageProvider = "OpenSim.Data.Null.dll:NullRegionData"
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GridServerURI = "http://localhost/Grid/"
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[LibraryService]
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LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
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LibraryName = "OpenSim Library"
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DefaultLibrary = "./inventory/Libraries.xml"
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[AssetService]
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DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
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AssetLoaderArgs = "assets/AssetSets.xml"
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AssetServerURI = "http://localhost/Grid/?id="
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[InventoryService]
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InventoryServerURI = "http://localhost/Grid/"
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[AvatarService]
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AvatarServerURI = "http://localhost/Grid/"
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[PresenceService]
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PresenceServerURI = "http://localhost/Grid/"
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[UserAccountService]
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UserAccountServerURI = "http://localhost/Grid/"
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[AuthenticationService]
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AuthenticationServerURI = "http://localhost/Grid/"
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[FriendsService]
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FriendsServerURI = "http://localhost/Grid/"
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[AssetCache]
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CacheDirectory = ./assetcache
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LogLevel = 0
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HitRateDisplay = 100
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MemoryCacheEnabled = false
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; How long {in hours} to keep assets cached in memory, .5 == 30 minutes
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MemoryCacheTimeout = 2
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; How long {in hours} to keep assets cached on disk, .5 == 30 minutes
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; Specify 0 if you do not want your disk cache to expire
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FileCacheTimeout = 0
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; How often {in hours} should the disk be checked for expired filed
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; Specify 0 to disable expiration checking
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FileCleanupTimer = 0 ;roughly every 10 minutes
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