to the entity update queue. The number of property packets can become significant when selecting/deselecting large numbers of objects. This is experimental code. |
||
|---|---|---|
| .. | ||
| Clients | ||
| Common | ||
| ConfigurationLoaderTest.cs | ||
to the entity update queue. The number of property packets can become significant when selecting/deselecting large numbers of objects. This is experimental code. |
||
|---|---|---|
| .. | ||
| Clients | ||
| Common | ||
| ConfigurationLoaderTest.cs | ||