181 lines
8.2 KiB
C#
181 lines
8.2 KiB
C#
/*
|
|
* Copyright (c) Contributors, http://opensimulator.org/
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
* * Neither the name of the OpenSimulator Project nor the
|
|
* names of its contributors may be used to endorse or promote products
|
|
* derived from this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Reflection;
|
|
using System.Text;
|
|
using System.Threading;
|
|
using System.Timers;
|
|
using Timer=System.Timers.Timer;
|
|
using Nini.Config;
|
|
using NUnit.Framework;
|
|
using OpenMetaverse;
|
|
using OpenMetaverse.Assets;
|
|
using OpenSim.Framework;
|
|
using OpenSim.Framework.Communications;
|
|
using OpenSim.Region.Framework.Scenes;
|
|
using OpenSim.Region.Framework.Interfaces;
|
|
using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver;
|
|
using OpenSim.Region.CoreModules.World.Serialiser;
|
|
using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
|
|
using OpenSim.Services.Interfaces;
|
|
using OpenSim.Tests.Common;
|
|
using OpenSim.Tests.Common.Mock;
|
|
using OpenSim.Tests.Common.Setup;
|
|
|
|
namespace OpenSim.Region.Framework.Tests
|
|
{
|
|
[TestFixture]
|
|
public class TaskInventoryTests
|
|
{
|
|
protected SceneObjectGroup CreateSO1(Scene scene, UUID ownerId)
|
|
{
|
|
string part1Name = "part1";
|
|
UUID part1Id = UUID.Parse("10000000-0000-0000-0000-000000000000");
|
|
SceneObjectPart part1
|
|
= new SceneObjectPart(ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
|
|
{ Name = part1Name, UUID = part1Id };
|
|
return new SceneObjectGroup(part1);
|
|
}
|
|
|
|
protected TaskInventoryItem CreateSOItem1(Scene scene, SceneObjectPart part)
|
|
{
|
|
AssetNotecard nc = new AssetNotecard();
|
|
nc.BodyText = "Hello World!";
|
|
nc.Encode();
|
|
UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000");
|
|
UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000");
|
|
AssetBase ncAsset
|
|
= AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero);
|
|
scene.AssetService.Store(ncAsset);
|
|
TaskInventoryItem ncItem
|
|
= new TaskInventoryItem
|
|
{ Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid,
|
|
Type = (int)AssetType.Notecard, InvType = (int)InventoryType.Notecard };
|
|
part.Inventory.AddInventoryItem(ncItem, true);
|
|
|
|
return ncItem;
|
|
}
|
|
|
|
[Test]
|
|
public void TestRezObjectFromInventoryItem()
|
|
{
|
|
TestHelper.InMethod();
|
|
// log4net.Config.XmlConfigurator.Configure();
|
|
|
|
Scene scene = SceneSetupHelpers.SetupScene();
|
|
UserAccount user1 = UserProfileTestUtils.CreateUserWithInventory(scene);
|
|
SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID);
|
|
SceneObjectPart sop1 = sog1.RootPart;
|
|
|
|
// Create an object embedded inside the first
|
|
UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000");
|
|
|
|
SceneObjectGroup taskSceneObject = SceneSetupHelpers.CreateSceneObject(1, UUID.Zero);
|
|
AssetBase taskSceneObjectAsset = AssetHelpers.CreateAsset(0x10, taskSceneObject);
|
|
scene.AssetService.Store(taskSceneObjectAsset);
|
|
TaskInventoryItem taskSceneObjectItem
|
|
= new TaskInventoryItem
|
|
{ Name = "tso", AssetID = taskSceneObjectAsset.FullID, ItemID = taskSceneObjectItemId,
|
|
Type = (int)AssetType.Object, InvType = (int)InventoryType.Object };
|
|
sop1.Inventory.AddInventoryItem(taskSceneObjectItem, true);
|
|
|
|
scene.AddSceneObject(sog1);
|
|
|
|
Vector3 rezPos = new Vector3(10, 10, 10);
|
|
Quaternion rezRot = new Quaternion(0.5f, 0.5f, 0.5f, 0.5f);
|
|
Vector3 rezVel = new Vector3(2, 2, 2);
|
|
|
|
scene.RezObject(sop1, taskSceneObjectItem, rezPos, rezRot, rezVel, 0);
|
|
|
|
SceneObjectGroup rezzedObject = scene.GetSceneObjectGroup("tso");
|
|
|
|
Assert.That(rezzedObject, Is.Not.Null);
|
|
Assert.That(rezzedObject.AbsolutePosition, Is.EqualTo(rezPos));
|
|
|
|
// Velocity doesn't get applied, probably because there is no physics in tests (yet)
|
|
// Assert.That(rezzedObject.Velocity, Is.EqualTo(rezVel));
|
|
Assert.That(rezzedObject.Velocity, Is.EqualTo(Vector3.Zero));
|
|
|
|
// Confusingly, this isn't the rezzedObject.Rotation
|
|
Assert.That(rezzedObject.RootPart.RotationOffset, Is.EqualTo(rezRot));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Test MoveTaskInventoryItem where the item has no parent folder assigned.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// This should place it in the most suitable user folder.
|
|
/// </remarks>
|
|
[Test]
|
|
public void TestMoveTaskInventoryItem()
|
|
{
|
|
TestHelper.InMethod();
|
|
// log4net.Config.XmlConfigurator.Configure();
|
|
|
|
Scene scene = SceneSetupHelpers.SetupScene();
|
|
UserAccount user1 = UserProfileTestUtils.CreateUserWithInventory(scene);
|
|
SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID);
|
|
SceneObjectPart sop1 = sog1.RootPart;
|
|
TaskInventoryItem sopItem1 = CreateSOItem1(scene, sop1);
|
|
InventoryFolderBase folder
|
|
= InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, user1.PrincipalID, "Objects")[0];
|
|
|
|
// Perform test
|
|
scene.MoveTaskInventoryItem(user1.PrincipalID, folder.ID, sop1, sopItem1.ItemID);
|
|
|
|
InventoryItemBase ncUserItem
|
|
= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Objects/ncItem");
|
|
Assert.That(ncUserItem, Is.Not.Null, "Objects/ncItem was not found");
|
|
}
|
|
|
|
/// <summary>
|
|
/// Test MoveTaskInventoryItem where the item has no parent folder assigned.
|
|
/// </summary>
|
|
/// This should place it in the most suitable user folder.
|
|
[Test]
|
|
public void TestMoveTaskInventoryItemNoParent()
|
|
{
|
|
TestHelper.InMethod();
|
|
// log4net.Config.XmlConfigurator.Configure();
|
|
|
|
Scene scene = SceneSetupHelpers.SetupScene();
|
|
UserAccount user1 = UserProfileTestUtils.CreateUserWithInventory(scene);
|
|
SceneObjectGroup sog1 = CreateSO1(scene, user1.PrincipalID);
|
|
SceneObjectPart sop1 = sog1.RootPart;
|
|
TaskInventoryItem sopItem1 = CreateSOItem1(scene, sop1);
|
|
|
|
// Perform test
|
|
scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID);
|
|
|
|
InventoryItemBase ncUserItem
|
|
= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, user1.PrincipalID, "Notecards/ncItem");
|
|
Assert.That(ncUserItem, Is.Not.Null, "Notecards/ncItem was not found");
|
|
}
|
|
}
|
|
} |