OpenSimMirror/OpenSim/Region
Huaiyu (Kitty) Liu 4076cb4a3c Fixed a bug in RegionSyncModule.SendSceneUpdates: if there are no SyncConnectors in connection,
clear the update list before return.
Also, if a SyncConnector receives a request GetObject, only sends back NewObject to that SyncConnector.
2011-03-17 17:18:16 -07:00
..
Application Merge branch 'master' into dev 2011-02-14 13:39:27 -08:00
ClientStack Merge branch 'dev' of ssh://sceneapi@island.sciencesim.com/home/sceneapi/sceneapi into dev 2011-03-15 11:26:46 -07:00
CoreModules Fixed a bug in RegionSyncModule.SendSceneUpdates: if there are no SyncConnectors in connection, 2011-03-17 17:18:16 -07:00
DataSnapshot First pass at cleaning up thread safety in EntityManager and SceneGraph 2010-09-10 12:04:12 -07:00
Examples/SimpleModule Updates for appearance and attachments 2011-01-06 09:20:59 -08:00
Framework Fixed a bug in RegionSyncModule.SendSceneUpdates: if there are no SyncConnectors in connection, 2011-03-17 17:18:16 -07:00
OptionalModules Merge branch 'master' of git://opensimulator.org/git/opensim into dev 2011-03-07 16:03:50 -08:00
Physics Make PECharacter sync PhysActor info back to physics actor. Remove some chatty debug messages. Add checks to warn if PhysicsActor synchronization is acting on a prim rather than a character. 2011-03-01 12:42:05 -08:00
RegionCombinerModule When an oar is loaded, do not create a default parcel before loading the parcels from the OAR. 2011-01-27 20:36:50 +00:00
ReplaceableModules
ScriptEngine Added SendNewObject to explicitly send out NewObject sync message when new objects are added. 2011-03-11 15:39:06 -08:00
UserStatistics Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). 2010-03-19 15:16:35 -07:00