1041 lines
33 KiB
C#
1041 lines
33 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.Xml;
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using System.Xml.Serialization;
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using Axiom.Math;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes.Scripting;
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using OpenSim.Region.Physics.Manager;
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namespace OpenSim.Region.Environment.Scenes
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{
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public class SceneObjectPart : IScriptHost
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{
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private const uint FULL_MASK_PERMISSIONS = 2147483647;
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private string m_inventoryFileName = "";
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private LLUUID m_folderID = LLUUID.Zero;
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[XmlIgnore] public PhysicsActor PhysActor = null;
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protected Dictionary<LLUUID, TaskInventoryItem> TaskInventory = new Dictionary<LLUUID, TaskInventoryItem>();
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public LLUUID OwnerID;
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public LLUUID GroupID;
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public LLUUID LastOwnerID;
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public Int32 CreationDate;
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public uint ParentID = 0;
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public uint OwnerMask = FULL_MASK_PERMISSIONS;
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public uint NextOwnerMask = FULL_MASK_PERMISSIONS;
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public uint GroupMask = FULL_MASK_PERMISSIONS;
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public uint EveryoneMask = FULL_MASK_PERMISSIONS;
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public uint BaseMask = FULL_MASK_PERMISSIONS;
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protected byte[] m_particleSystem = new byte[0];
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[XmlIgnore] public uint TimeStampFull = 0;
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[XmlIgnore] public uint TimeStampTerse = 0;
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protected SceneObjectGroup m_parentGroup;
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/// <summary>
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/// Only used internally to schedule client updates
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/// </summary>
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private byte m_updateFlag;
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#region Properties
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public LLUUID CreatorID;
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public LLUUID ObjectCreator
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{
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get { return CreatorID; }
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}
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/// <summary>
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/// Serial count for inventory file , used to tell if inventory has changed
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/// no need for this to be part of Database backup
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/// </summary>
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protected uint m_inventorySerial = 0;
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public uint InventorySerial
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{
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get { return m_inventorySerial; }
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}
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protected LLUUID m_uuid;
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public LLUUID UUID
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{
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get { return m_uuid; }
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set { m_uuid = value; }
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}
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protected uint m_localID;
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public uint LocalID
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{
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get { return m_localID; }
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set { m_localID = value; }
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}
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protected string m_name;
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public virtual string Name
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{
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get { return m_name; }
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set { m_name = value; }
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}
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protected LLObject.ObjectFlags m_flags = 0;
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public uint ObjectFlags
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{
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get { return (uint) m_flags; }
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set { m_flags = (LLObject.ObjectFlags) value; }
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}
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protected LLObject.MaterialType m_material = 0;
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public byte Material
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{
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get { return (byte) m_material; }
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set { m_material = (LLObject.MaterialType) value; }
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}
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protected ulong m_regionHandle;
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public ulong RegionHandle
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{
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get { return m_regionHandle; }
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set { m_regionHandle = value; }
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}
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//unkown if this will be kept, added as a way of removing the group position from the group class
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protected LLVector3 m_groupPosition;
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public LLVector3 GroupPosition
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{
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get { return m_groupPosition; }
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set { m_groupPosition = value; }
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}
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protected LLVector3 m_offsetPosition;
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public LLVector3 OffsetPosition
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{
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get { return m_offsetPosition; }
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set { m_offsetPosition = value; }
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}
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public LLVector3 AbsolutePosition
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{
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get { return m_offsetPosition + m_groupPosition; }
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}
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protected LLQuaternion m_rotationOffset;
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public LLQuaternion RotationOffset
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{
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get { return m_rotationOffset; }
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set { m_rotationOffset = value; }
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}
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protected LLVector3 m_velocity;
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/// <summary></summary>
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public LLVector3 Velocity
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{
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get { return m_velocity; }
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set { m_velocity = value; }
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}
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protected LLVector3 m_angularVelocity;
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/// <summary></summary>
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public LLVector3 AngularVelocity
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{
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get { return m_angularVelocity; }
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set { m_angularVelocity = value; }
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}
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protected LLVector3 m_acceleration;
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/// <summary></summary>
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public LLVector3 Acceleration
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{
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get { return m_acceleration; }
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set { m_acceleration = value; }
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}
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private string m_description = "";
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public string Description
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{
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get { return m_description; }
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set { m_description = value; }
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}
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private string m_text = "";
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public string Text
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{
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get { return m_text; }
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set
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{
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m_text = value;
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ScheduleFullUpdate();
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}
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}
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private string m_sitName = "";
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public string SitName
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{
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get { return m_sitName; }
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set { m_sitName = value; }
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}
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private string m_touchName = "";
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public string TouchName
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{
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get { return m_touchName; }
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set { m_touchName = value; }
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}
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protected PrimitiveBaseShape m_shape;
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public PrimitiveBaseShape Shape
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{
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get { return m_shape; }
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set { m_shape = value; }
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}
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public LLVector3 Scale
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{
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set { m_shape.Scale = value; }
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get { return m_shape.Scale; }
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}
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#endregion
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public LLUUID ObjectOwner
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{
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get { return OwnerID; }
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}
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public SceneObjectGroup ParentGroup
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{
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get { return m_parentGroup; }
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}
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#region Constructors
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/// <summary>
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///
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/// </summary>
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public SceneObjectPart()
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{
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}
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/// <summary>
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/// Create a completely new SceneObjectPart (prim)
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="parent"></param>
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/// <param name="ownerID"></param>
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/// <param name="localID"></param>
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/// <param name="shape"></param>
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/// <param name="position"></param>
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public SceneObjectPart(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID,
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PrimitiveBaseShape shape, LLVector3 groupPosition, LLVector3 offsetPosition)
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{
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m_name = "Primitive";
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m_regionHandle = regionHandle;
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m_parentGroup = parent;
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CreationDate = (Int32) (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
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OwnerID = ownerID;
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CreatorID = OwnerID;
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LastOwnerID = LLUUID.Zero;
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UUID = LLUUID.Random();
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LocalID = (uint) (localID);
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Shape = shape;
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GroupPosition = groupPosition;
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OffsetPosition = offsetPosition;
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RotationOffset = LLQuaternion.Identity;
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Velocity = new LLVector3(0, 0, 0);
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AngularVelocity = new LLVector3(0, 0, 0);
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Acceleration = new LLVector3(0, 0, 0);
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m_inventoryFileName = "taskinventory" + LLUUID.Random().ToString();
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m_folderID = LLUUID.Random();
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m_flags = 0;
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m_flags |= LLObject.ObjectFlags.ObjectModify |
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LLObject.ObjectFlags.ObjectCopy |
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LLObject.ObjectFlags.ObjectYouOwner |
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LLObject.ObjectFlags.Touch |
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LLObject.ObjectFlags.ObjectMove |
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LLObject.ObjectFlags.AllowInventoryDrop |
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LLObject.ObjectFlags.ObjectTransfer |
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LLObject.ObjectFlags.CreateSelected |
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LLObject.ObjectFlags.ObjectOwnerModify;
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ScheduleFullUpdate();
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}
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/// <summary>
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/// Re/create a SceneObjectPart (prim)
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/// currently not used, and maybe won't be
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/// </summary>
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/// <param name="regionHandle"></param>
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/// <param name="parent"></param>
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/// <param name="ownerID"></param>
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/// <param name="localID"></param>
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/// <param name="shape"></param>
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/// <param name="position"></param>
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public SceneObjectPart(ulong regionHandle, SceneObjectGroup parent, int creationDate, LLUUID ownerID,
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LLUUID creatorID, LLUUID lastOwnerID, uint localID, PrimitiveBaseShape shape,
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LLVector3 position, LLQuaternion rotation, uint flags)
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{
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m_regionHandle = regionHandle;
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m_parentGroup = parent;
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CreationDate = creationDate;
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OwnerID = ownerID;
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CreatorID = creatorID;
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LastOwnerID = lastOwnerID;
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UUID = LLUUID.Random();
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LocalID = (uint) (localID);
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Shape = shape;
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OffsetPosition = position;
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RotationOffset = rotation;
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ObjectFlags = flags;
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}
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#endregion
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/// <summary>
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///
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/// </summary>
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/// <param name="xmlreader"></param>
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/// <returns></returns>
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public static SceneObjectPart FromXml(XmlReader xmlReader)
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{
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XmlSerializer serializer = new XmlSerializer(typeof (SceneObjectPart));
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return (SceneObjectPart) serializer.Deserialize(xmlReader);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="xmlWriter"></param>
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public void ToXml(XmlWriter xmlWriter)
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{
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XmlSerializer serializer = new XmlSerializer(typeof (SceneObjectPart));
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serializer.Serialize(xmlWriter, this);
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}
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/// <summary>
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///
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/// </summary>
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public void SetParent(SceneObjectGroup parent)
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{
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m_parentGroup = parent;
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}
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public LLUUID GetRootPartUUID()
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{
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if (m_parentGroup != null)
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{
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return m_parentGroup.UUID;
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}
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return LLUUID.Zero;
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}
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#region Copying
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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public SceneObjectPart Copy(uint localID)
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{
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SceneObjectPart dupe = (SceneObjectPart) MemberwiseClone();
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dupe.m_shape = m_shape.Copy();
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dupe.m_regionHandle = m_regionHandle;
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dupe.UUID = LLUUID.Random();
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dupe.LocalID = localID;
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dupe.GroupPosition = new LLVector3(GroupPosition.X, GroupPosition.Y, GroupPosition.Z);
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dupe.OffsetPosition = new LLVector3(OffsetPosition.X, OffsetPosition.Y, OffsetPosition.Z);
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dupe.RotationOffset =
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new LLQuaternion(RotationOffset.X, RotationOffset.Y, RotationOffset.Z, RotationOffset.W);
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dupe.Velocity = new LLVector3(0, 0, 0);
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dupe.Acceleration = new LLVector3(0, 0, 0);
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dupe.AngularVelocity = new LLVector3(0, 0, 0);
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dupe.ObjectFlags = ObjectFlags;
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byte[] extraP = new byte[Shape.ExtraParams.Length];
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Array.Copy(Shape.ExtraParams, extraP, extraP.Length);
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dupe.Shape.ExtraParams = extraP;
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return dupe;
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}
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#endregion
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#region Update Scheduling
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/// <summary>
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///
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/// </summary>
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private void ClearUpdateSchedule()
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{
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m_updateFlag = 0;
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}
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/// <summary>
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///
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/// </summary>
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public void ScheduleFullUpdate()
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{
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if (m_parentGroup != null)
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{
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m_parentGroup.HasChanged = true;
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}
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TimeStampFull = (uint) Util.UnixTimeSinceEpoch();
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m_updateFlag = 2;
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}
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public void AddFlag(LLObject.ObjectFlags flag)
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{
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LLObject.ObjectFlags prevflag = m_flags;
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//uint objflags = m_flags;
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if ((this.ObjectFlags & (uint)flag) == 0)
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{
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//Console.WriteLine("Adding flag: " + ((LLObject.ObjectFlags) flag).ToString());
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m_flags |= flag;
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}
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uint currflag = (uint)m_flags;
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//System.Console.WriteLine("Aprev: " + prevflag.ToString() + " curr: " + m_flags.ToString());
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//ScheduleFullUpdate();
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}
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public void RemFlag(LLObject.ObjectFlags flag)
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{
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LLObject.ObjectFlags prevflag = m_flags;
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if ((this.ObjectFlags & (uint) flag) != 0)
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{
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//Console.WriteLine("Removing flag: " + ((LLObject.ObjectFlags)flag).ToString());
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m_flags &= ~flag;
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}
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//System.Console.WriteLine("prev: " + prevflag.ToString() + " curr: " + m_flags.ToString());
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//ScheduleFullUpdate();
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}
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/// <summary>
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///
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/// </summary>
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public void ScheduleTerseUpdate()
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{
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if (m_updateFlag < 1)
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{
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if (m_parentGroup != null)
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{
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m_parentGroup.HasChanged = true;
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}
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TimeStampTerse = (uint) Util.UnixTimeSinceEpoch();
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m_updateFlag = 1;
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}
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}
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/// <summary>
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///
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/// </summary>
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public void SendScheduledUpdates()
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{
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if (m_updateFlag == 1) //some change has been made so update the clients
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{
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AddTerseUpdateToAllAvatars();
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ClearUpdateSchedule();
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}
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else
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{
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if (m_updateFlag == 2) // is a new prim, just created/reloaded or has major changes
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{
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AddFullUpdateToAllAvatars();
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ClearUpdateSchedule();
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}
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}
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}
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#endregion
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#region Shape
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/// <summary>
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///
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/// </summary>
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/// <param name="shapeBlock"></param>
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public void UpdateShape(ObjectShapePacket.ObjectDataBlock shapeBlock)
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{
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m_shape.PathBegin = shapeBlock.PathBegin;
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m_shape.PathEnd = shapeBlock.PathEnd;
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m_shape.PathScaleX = shapeBlock.PathScaleX;
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m_shape.PathScaleY = shapeBlock.PathScaleY;
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m_shape.PathShearX = shapeBlock.PathShearX;
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m_shape.PathShearY = shapeBlock.PathShearY;
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m_shape.PathSkew = shapeBlock.PathSkew;
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m_shape.ProfileBegin = shapeBlock.ProfileBegin;
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m_shape.ProfileEnd = shapeBlock.ProfileEnd;
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m_shape.PathCurve = shapeBlock.PathCurve;
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m_shape.ProfileCurve = shapeBlock.ProfileCurve;
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m_shape.ProfileHollow = shapeBlock.ProfileHollow;
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m_shape.PathRadiusOffset = shapeBlock.PathRadiusOffset;
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m_shape.PathRevolutions = shapeBlock.PathRevolutions;
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m_shape.PathTaperX = shapeBlock.PathTaperX;
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m_shape.PathTaperY = shapeBlock.PathTaperY;
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m_shape.PathTwist = shapeBlock.PathTwist;
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m_shape.PathTwistBegin = shapeBlock.PathTwistBegin;
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ScheduleFullUpdate();
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}
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#endregion
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#region Inventory
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public void AddInventoryItem(TaskInventoryItem item)
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{
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item.parent_id = m_folderID;
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item.creation_date = 1000;
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item.ParentPartID = UUID;
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TaskInventory.Add(item.item_id, item);
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m_inventorySerial++;
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}
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public int RemoveInventoryItem(IClientAPI remoteClient, uint localID, LLUUID itemID)
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{
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if (localID == LocalID)
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{
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if (TaskInventory.ContainsKey(itemID))
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{
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string type = TaskInventory[itemID].inv_type;
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TaskInventory.Remove(itemID);
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m_inventorySerial++;
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if (type == "lsltext")
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{
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return 10;
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}
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else
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{
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return 0;
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}
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}
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}
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return -1;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="client"></param>
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/// <param name="localID"></param>
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public bool GetInventoryFileName(IClientAPI client, uint localID)
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{
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if (localID == m_localID)
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{
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|
if (m_inventorySerial > 0)
|
|
{
|
|
client.SendTaskInventory(m_uuid, (short) m_inventorySerial,
|
|
Helpers.StringToField(m_inventoryFileName));
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
client.SendTaskInventory(m_uuid, 0, new byte[0]);
|
|
return false;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public string RequestInventoryFile(IXfer xferManager)
|
|
{
|
|
byte[] fileData = new byte[0];
|
|
InventoryStringBuilder invString = new InventoryStringBuilder(m_folderID, UUID);
|
|
foreach (TaskInventoryItem item in TaskInventory.Values)
|
|
{
|
|
invString.AddItemStart();
|
|
invString.AddNameValueLine("item_id", item.item_id.ToStringHyphenated());
|
|
invString.AddNameValueLine("parent_id", item.parent_id.ToStringHyphenated());
|
|
|
|
invString.AddPermissionsStart();
|
|
invString.AddNameValueLine("base_mask", "0x7FFFFFFF");
|
|
invString.AddNameValueLine("owner_mask", "0x7FFFFFFF");
|
|
invString.AddNameValueLine("group_mask", "0x7FFFFFFF");
|
|
invString.AddNameValueLine("everyone_mask", "0x7FFFFFFF");
|
|
invString.AddNameValueLine("next_owner_mask", "0x7FFFFFFF");
|
|
invString.AddNameValueLine("creator_id", item.creator_id.ToStringHyphenated());
|
|
invString.AddNameValueLine("owner_id", item.owner_id.ToStringHyphenated());
|
|
invString.AddNameValueLine("last_owner_id", item.last_owner_id.ToStringHyphenated());
|
|
invString.AddNameValueLine("group_id", item.group_id.ToStringHyphenated());
|
|
invString.AddSectionEnd();
|
|
|
|
invString.AddNameValueLine("asset_id", item.asset_id.ToStringHyphenated());
|
|
invString.AddNameValueLine("type", item.type);
|
|
invString.AddNameValueLine("inv_type", item.inv_type);
|
|
invString.AddNameValueLine("flags", "0x00");
|
|
invString.AddNameValueLine("name", item.name + "|");
|
|
invString.AddNameValueLine("desc", item.desc + "|");
|
|
invString.AddNameValueLine("creation_date", item.creation_date.ToString());
|
|
invString.AddSectionEnd();
|
|
}
|
|
fileData = Helpers.StringToField(invString.BuildString);
|
|
if (fileData.Length > 2)
|
|
{
|
|
xferManager.AddNewFile(m_inventoryFileName, fileData);
|
|
}
|
|
return "";
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ExtraParams
|
|
public void UpdatePrimFlags(ushort type, bool inUse, byte[] data)
|
|
{
|
|
bool hasPrim = false;
|
|
bool UsePhysics = false;
|
|
bool IsTemporary = false;
|
|
bool IsPhantom = false;
|
|
bool CastsShadows = false;
|
|
//bool IsLocked = false;
|
|
int i = 0;
|
|
|
|
|
|
try
|
|
{
|
|
i += 46;
|
|
//IsLocked = (data[i++] != 0) ? true : false;
|
|
UsePhysics = (data[i++] != 0) ? true : false;
|
|
//System.Console.WriteLine("U" + packet.ToBytes().Length.ToString());
|
|
IsTemporary = (data[i++] != 0) ? true : false;
|
|
IsPhantom = (data[i++] != 0) ? true : false;
|
|
CastsShadows = (data[i++] != 0) ? true : false;
|
|
}
|
|
catch (System.Exception e)
|
|
{
|
|
System.Console.WriteLine("Ignoring invalid Packet:");
|
|
//Silently ignore it - TODO: FIXME Quick
|
|
}
|
|
|
|
if (IsPhantom)
|
|
{
|
|
AddFlag(LLObject.ObjectFlags.Phantom);
|
|
if(this.PhysActor != null) {
|
|
this.m_parentGroup.m_scene.PhysScene.RemovePrim(this.PhysActor); /// that's not wholesome. Had to make m_scene public
|
|
this.PhysActor = null;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
RemFlag(LLObject.ObjectFlags.Phantom);
|
|
if (this.PhysActor == null)
|
|
{
|
|
this.PhysActor = this.m_parentGroup.m_scene.PhysScene.AddPrimShape(
|
|
this.Name,
|
|
this.Shape,
|
|
new PhysicsVector(this.AbsolutePosition.X, this.AbsolutePosition.Y,
|
|
this.AbsolutePosition.Z),
|
|
new PhysicsVector(this.Scale.X, this.Scale.Y, this.Scale.Z),
|
|
new Quaternion(this.RotationOffset.W, this.RotationOffset.X,
|
|
this.RotationOffset.Y, this.RotationOffset.Z));
|
|
}
|
|
}
|
|
|
|
if (UsePhysics)
|
|
{
|
|
AddFlag(LLObject.ObjectFlags.Physics);
|
|
|
|
}
|
|
else
|
|
{
|
|
RemFlag(LLObject.ObjectFlags.Physics);
|
|
}
|
|
if (IsTemporary)
|
|
{
|
|
AddFlag(LLObject.ObjectFlags.TemporaryOnRez);
|
|
}
|
|
else
|
|
{
|
|
RemFlag(LLObject.ObjectFlags.TemporaryOnRez);
|
|
}
|
|
// System.Console.WriteLine("Update: PHY:" + UsePhysics.ToString() + ", T:" + IsTemporary.ToString() + ", PHA:" + IsPhantom.ToString() + " S:" + CastsShadows.ToString());
|
|
ScheduleFullUpdate();
|
|
|
|
|
|
|
|
}
|
|
|
|
public void UpdateExtraParam(ushort type, bool inUse, byte[] data)
|
|
{
|
|
m_shape.ExtraParams = new byte[data.Length + 7];
|
|
int i = 0;
|
|
uint length = (uint) data.Length;
|
|
m_shape.ExtraParams[i++] = 1;
|
|
m_shape.ExtraParams[i++] = (byte) (type%256);
|
|
m_shape.ExtraParams[i++] = (byte) ((type >> 8)%256);
|
|
|
|
m_shape.ExtraParams[i++] = (byte) (length%256);
|
|
m_shape.ExtraParams[i++] = (byte) ((length >> 8)%256);
|
|
m_shape.ExtraParams[i++] = (byte) ((length >> 16)%256);
|
|
m_shape.ExtraParams[i++] = (byte) ((length >> 24)%256);
|
|
Array.Copy(data, 0, m_shape.ExtraParams, i, data.Length);
|
|
|
|
ScheduleFullUpdate();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Texture
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="textureEntry"></param>
|
|
public void UpdateTextureEntry(byte[] textureEntry)
|
|
{
|
|
m_shape.TextureEntry = textureEntry;
|
|
ScheduleFullUpdate();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ParticleSystem
|
|
|
|
public void AddNewParticleSystem(Primitive.ParticleSystem pSystem)
|
|
{
|
|
m_particleSystem = pSystem.GetBytes();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Position
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="pos"></param>
|
|
public void UpdateOffSet(LLVector3 pos)
|
|
{
|
|
LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z);
|
|
OffsetPosition = newPos;
|
|
ScheduleTerseUpdate();
|
|
}
|
|
|
|
public void UpdateGroupPosition(LLVector3 pos)
|
|
{
|
|
LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z);
|
|
GroupPosition = newPos;
|
|
ScheduleTerseUpdate();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region rotation
|
|
|
|
public void UpdateRotation(LLQuaternion rot)
|
|
{
|
|
RotationOffset = new LLQuaternion(rot.X, rot.Y, rot.Z, rot.W);
|
|
ScheduleTerseUpdate();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Resizing/Scale
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="scale"></param>
|
|
public void Resize(LLVector3 scale)
|
|
{
|
|
m_shape.Scale = scale;
|
|
ScheduleFullUpdate();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Client Update Methods
|
|
|
|
public void AddFullUpdateToAllAvatars()
|
|
{
|
|
List<ScenePresence> avatars = m_parentGroup.GetScenePresences();
|
|
for (int i = 0; i < avatars.Count; i++)
|
|
{
|
|
avatars[i].QueuePartForUpdate(this);
|
|
}
|
|
}
|
|
|
|
public void AddFullUpdateToAvatar(ScenePresence presence)
|
|
{
|
|
presence.QueuePartForUpdate(this);
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
public void SendFullUpdateToAllClients()
|
|
{
|
|
List<ScenePresence> avatars = m_parentGroup.GetScenePresences();
|
|
for (int i = 0; i < avatars.Count; i++)
|
|
{
|
|
m_parentGroup.SendPartFullUpdate(avatars[i].ControllingClient, this);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="remoteClient"></param>
|
|
public void SendFullUpdate(IClientAPI remoteClient)
|
|
{
|
|
m_parentGroup.SendPartFullUpdate(remoteClient, this);
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="remoteClient"></param>
|
|
public void SendFullUpdateToClient(IClientAPI remoteClient)
|
|
{
|
|
LLVector3 lPos;
|
|
lPos = OffsetPosition;
|
|
SendFullUpdateToClient(remoteClient, lPos);
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="remoteClient"></param>
|
|
/// <param name="lPos"></param>
|
|
public void SendFullUpdateToClient(IClientAPI remoteClient, LLVector3 lPos)
|
|
{
|
|
LLQuaternion lRot;
|
|
lRot = RotationOffset;
|
|
uint clientFlags = ObjectFlags & ~(uint)LLObject.ObjectFlags.CreateSelected;
|
|
|
|
List<ScenePresence> avatars=m_parentGroup.GetScenePresences();
|
|
foreach(ScenePresence s in avatars)
|
|
{
|
|
if(s.m_uuid == OwnerID)
|
|
{
|
|
if(s.ControllingClient == remoteClient)
|
|
{
|
|
clientFlags = ObjectFlags;
|
|
m_flags &= ~LLObject.ObjectFlags.CreateSelected;
|
|
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
remoteClient.SendPrimitiveToClient(m_regionHandle, 64096, LocalID, m_shape, lPos, clientFlags, m_uuid,
|
|
OwnerID,
|
|
m_text, ParentID, m_particleSystem, lRot);
|
|
}
|
|
|
|
/// Terse updates
|
|
public void AddTerseUpdateToAllAvatars()
|
|
{
|
|
List<ScenePresence> avatars = m_parentGroup.GetScenePresences();
|
|
for (int i = 0; i < avatars.Count; i++)
|
|
{
|
|
avatars[i].QueuePartForUpdate(this);
|
|
}
|
|
}
|
|
|
|
public void AddTerseUpdateToAvatar(ScenePresence presence)
|
|
{
|
|
presence.QueuePartForUpdate(this);
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
public void SendTerseUpdateToAllClients()
|
|
{
|
|
List<ScenePresence> avatars = m_parentGroup.GetScenePresences();
|
|
for (int i = 0; i < avatars.Count; i++)
|
|
{
|
|
m_parentGroup.SendPartTerseUpdate(avatars[i].ControllingClient, this);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="remoteClient"></param>
|
|
public void SendTerseUpdate(IClientAPI remoteClient)
|
|
{
|
|
m_parentGroup.SendPartTerseUpdate(remoteClient, this);
|
|
}
|
|
|
|
public void SendTerseUpdateToClient(IClientAPI remoteClient)
|
|
{
|
|
LLVector3 lPos;
|
|
lPos = OffsetPosition;
|
|
LLQuaternion mRot = RotationOffset;
|
|
remoteClient.SendPrimTerseUpdate(m_regionHandle, 64096, LocalID, lPos, mRot);
|
|
}
|
|
|
|
public void SendTerseUpdateToClient(IClientAPI remoteClient, LLVector3 lPos)
|
|
{
|
|
LLQuaternion mRot = RotationOffset;
|
|
remoteClient.SendPrimTerseUpdate(m_regionHandle, 64096, LocalID, lPos, mRot);
|
|
}
|
|
|
|
#endregion
|
|
|
|
public virtual void UpdateMovement()
|
|
{
|
|
}
|
|
|
|
public virtual void OnGrab(LLVector3 offsetPos, IClientAPI remoteClient)
|
|
{
|
|
}
|
|
|
|
public void SetText(string text, Vector3 color, double alpha)
|
|
{
|
|
Text = text;
|
|
}
|
|
|
|
public class InventoryStringBuilder
|
|
{
|
|
public string BuildString = "";
|
|
|
|
public InventoryStringBuilder(LLUUID folderID, LLUUID parentID)
|
|
{
|
|
BuildString += "\tinv_object\t0\n\t{\n";
|
|
AddNameValueLine("obj_id", folderID.ToStringHyphenated());
|
|
AddNameValueLine("parent_id", parentID.ToStringHyphenated());
|
|
AddNameValueLine("type", "category");
|
|
AddNameValueLine("name", "Contents");
|
|
AddSectionEnd();
|
|
}
|
|
|
|
public void AddItemStart()
|
|
{
|
|
BuildString += "\tinv_item\t0\n";
|
|
BuildString += "\t{\n";
|
|
}
|
|
|
|
public void AddPermissionsStart()
|
|
{
|
|
BuildString += "\tpermissions 0\n";
|
|
BuildString += "\t{\n";
|
|
}
|
|
|
|
public void AddSectionEnd()
|
|
{
|
|
BuildString += "\t}\n";
|
|
}
|
|
|
|
public void AddLine(string addLine)
|
|
{
|
|
BuildString += addLine;
|
|
}
|
|
|
|
public void AddNameValueLine(string name, string value)
|
|
{
|
|
BuildString += "\t\t";
|
|
BuildString += name + "\t";
|
|
BuildString += value + "\n";
|
|
}
|
|
|
|
public void Close()
|
|
{
|
|
}
|
|
}
|
|
|
|
public class TaskInventoryItem
|
|
{
|
|
public static string[] Types = new string[]
|
|
{
|
|
"texture",
|
|
"sound",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"",
|
|
"lsltext",
|
|
""
|
|
};
|
|
|
|
public LLUUID item_id = LLUUID.Zero;
|
|
public LLUUID parent_id = LLUUID.Zero; //parent folder id
|
|
|
|
public uint base_mask = FULL_MASK_PERMISSIONS;
|
|
public uint owner_mask = FULL_MASK_PERMISSIONS;
|
|
public uint group_mask = FULL_MASK_PERMISSIONS;
|
|
public uint everyone_mask = FULL_MASK_PERMISSIONS;
|
|
public uint next_owner_mask = FULL_MASK_PERMISSIONS;
|
|
public LLUUID creator_id = LLUUID.Zero;
|
|
public LLUUID owner_id = LLUUID.Zero;
|
|
public LLUUID last_owner_id = LLUUID.Zero;
|
|
public LLUUID group_id = LLUUID.Zero;
|
|
|
|
public LLUUID asset_id = LLUUID.Zero;
|
|
public string type = "";
|
|
public string inv_type = "";
|
|
public uint flags = 0;
|
|
public string name = "";
|
|
public string desc = "";
|
|
public uint creation_date = 0;
|
|
|
|
public LLUUID ParentPartID = LLUUID.Zero;
|
|
|
|
public TaskInventoryItem()
|
|
{
|
|
}
|
|
}
|
|
}
|
|
}
|