78 lines
3.5 KiB
C#
78 lines
3.5 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using TPFlags = OpenSim.Framework.Constants.TeleportFlags;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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namespace OpenSim.Region.Framework.Scenes.Hypergrid
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{
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public partial class HGScene : Scene
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{
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/// <summary>
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/// Teleport an avatar to their home region
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/// </summary>
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/// <param name="agentId"></param>
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/// <param name="client"></param>
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public override void TeleportClientHome(UUID agentId, IClientAPI client)
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{
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m_log.Debug("[HGScene]: TeleportClientHome " + client.FirstName + " " + client.LastName);
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CachedUserInfo uinfo = CommsManager.UserProfileCacheService.GetUserDetails(agentId);
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if (uinfo != null)
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{
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UserProfileData UserProfile = uinfo.UserProfile;
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if (UserProfile != null)
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{
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GridRegion regionInfo = GridService.GetRegionByUUID(UUID.Zero, UserProfile.HomeRegionID);
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//if (regionInfo != null)
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//{
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// UserProfile.HomeRegionID = regionInfo.RegionID;
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// //CommsManager.UserService.UpdateUserProfile(UserProfile);
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//}
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if (regionInfo == null)
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{
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// can't find the Home region: Tell viewer and abort
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client.SendTeleportFailed("Your home-region could not be found.");
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return;
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}
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RequestTeleportLocation(
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client, regionInfo.RegionHandle, UserProfile.HomeLocation, UserProfile.HomeLookAt,
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(uint)(TPFlags.SetLastToTarget | TPFlags.ViaHome));
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}
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}
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else
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client.SendTeleportFailed("Sorry! I lost your home-region information.");
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}
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}
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}
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