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44989288d6
OpenSimMirror
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OpenSim.Terrain.BasicTerrain
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Adam Frisby
44989288d6
Well, it *appears* to compile. Initial SQLite Local Storage module (supports saving, deletion and update of prims, but does not yet load them.)
2007-04-11 06:42:07 +00:00
..
Properties
Shelling out a basic terrain manager using the BSD parts of libTerrain, with the intention to make a more complex version communicating with the main libterrain later via socket.
2007-04-06 18:07:46 +00:00
bin
/Debug
Well, it *appears* to compile. Initial SQLite Local Storage module (supports saving, deletion and update of prims, but does not yet load them.)
2007-04-11 06:42:07 +00:00
obj
Well, it *appears* to compile. Initial SQLite Local Storage module (supports saving, deletion and update of prims, but does not yet load them.)
2007-04-11 06:42:07 +00:00
OpenSim.Terrain.BasicTerrain.csproj
Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
2007-04-11 05:19:27 +00:00
TerrainEngine.cs
Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
2007-04-11 05:19:27 +00:00