269 lines
10 KiB
C#
Executable File
269 lines
10 KiB
C#
Executable File
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Reflection;
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using System.Collections.Generic;
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.PhysicsModules.SharedBase;
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namespace OpenSim.Region.OptionalModules.PhysicsParameters
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{
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/// <summary>
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/// </summary>
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/// <remarks>
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/// </remarks>
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "PhysicsParameters")]
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public class PhysicsParameters : ISharedRegionModule
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static string LogHeader = "[PHYSICS PARAMETERS]";
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private List<Scene> m_scenes = new List<Scene>();
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private static bool m_commandsLoaded = false;
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#region ISharedRegionModule
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public string Name { get { return "Runtime Physics Parameter Module"; } }
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public Type ReplaceableInterface { get { return null; } }
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public void Initialise(IConfigSource source)
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{
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// m_log.DebugFormat("{0}: INITIALIZED MODULE", LogHeader);
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}
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public void PostInitialise()
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{
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// m_log.DebugFormat("[{0}: POST INITIALIZED MODULE", LogHeader);
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InstallInterfaces();
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}
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public void Close()
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{
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// m_log.DebugFormat("{0}: CLOSED MODULE", LogHeader);
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}
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public void AddRegion(Scene scene)
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{
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// m_log.DebugFormat("{0}: REGION {1} ADDED", LogHeader, scene.RegionInfo.RegionName);
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m_scenes.Add(scene);
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}
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public void RemoveRegion(Scene scene)
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{
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// m_log.DebugFormat("{0}: REGION {1} REMOVED", LogHeader, scene.RegionInfo.RegionName);
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if (m_scenes.Contains(scene))
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m_scenes.Remove(scene);
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}
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public void RegionLoaded(Scene scene)
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{
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// m_log.DebugFormat("{0}: REGION {1} LOADED", LogHeader, scene.RegionInfo.RegionName);
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}
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#endregion INonSharedRegionModule
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private const string getInvocation = "physics get [<param>|ALL]";
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private const string setInvocation = "physics set <param> [<value>|TRUE|FALSE] [localID|ALL]";
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private const string listInvocation = "physics list";
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private void InstallInterfaces()
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{
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if (!m_commandsLoaded)
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{
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MainConsole.Instance.Commands.AddCommand(
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"Regions", false, "physics set",
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setInvocation,
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"Set physics parameter from currently selected region",
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ProcessPhysicsSet);
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MainConsole.Instance.Commands.AddCommand(
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"Regions", false, "physics get",
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getInvocation,
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"Get physics parameter from currently selected region",
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ProcessPhysicsGet);
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MainConsole.Instance.Commands.AddCommand(
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"Regions", false, "physics list",
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listInvocation,
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"List settable physics parameters",
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ProcessPhysicsList);
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m_commandsLoaded = true;
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}
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}
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// TODO: extend get so you can get a value from an individual localID
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private void ProcessPhysicsGet(string module, string[] cmdparms)
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{
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if (cmdparms.Length != 3)
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{
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WriteError("Parameter count error. Invocation: " + getInvocation);
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return;
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}
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string parm = cmdparms[2];
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if (SceneManager.Instance == null || SceneManager.Instance.CurrentScene == null)
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{
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WriteError("Error: no region selected. Use 'change region' to select a region.");
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return;
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}
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Scene scene = SceneManager.Instance.CurrentScene;
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IPhysicsParameters physScene = scene.PhysicsScene as IPhysicsParameters;
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if (physScene != null)
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{
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if (parm.ToLower() == "all")
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{
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foreach (PhysParameterEntry ppe in physScene.GetParameterList())
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{
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string val = string.Empty;
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if (physScene.GetPhysicsParameter(ppe.name, out val))
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{
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WriteOut(" {0}/{1} = {2}", scene.RegionInfo.RegionName, ppe.name, val);
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}
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else
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{
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WriteOut(" {0}/{1} = {2}", scene.RegionInfo.RegionName, ppe.name, "unknown");
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}
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}
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}
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else
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{
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string val = string.Empty;
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if (physScene.GetPhysicsParameter(parm, out val))
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{
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WriteOut(" {0}/{1} = {2}", scene.RegionInfo.RegionName, parm, val);
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}
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else
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{
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WriteError("Failed fetch of parameter '{0}' from region '{1}'", parm, scene.RegionInfo.RegionName);
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}
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}
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}
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else
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{
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WriteError("Region '{0}' physics engine has no gettable physics parameters", scene.RegionInfo.RegionName);
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}
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return;
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}
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private void ProcessPhysicsSet(string module, string[] cmdparms)
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{
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if (cmdparms.Length < 4 || cmdparms.Length > 5)
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{
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WriteError("Parameter count error. Invocation: " + getInvocation);
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return;
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}
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string parm = "xxx";
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string valparm = String.Empty;
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uint localID = (uint)PhysParameterEntry.APPLY_TO_NONE; // set default value
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try
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{
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parm = cmdparms[2];
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valparm = cmdparms[3].ToLower();
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if (cmdparms.Length > 4)
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{
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if (cmdparms[4].ToLower() == "all")
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localID = (uint)PhysParameterEntry.APPLY_TO_ALL;
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else
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localID = uint.Parse(cmdparms[2], Culture.NumberFormatInfo);
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}
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}
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catch
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{
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WriteError(" Error parsing parameters. Invocation: " + setInvocation);
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return;
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}
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if (SceneManager.Instance == null || SceneManager.Instance.CurrentScene == null)
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{
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WriteError("Error: no region selected. Use 'change region' to select a region.");
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return;
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}
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Scene scene = SceneManager.Instance.CurrentScene;
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IPhysicsParameters physScene = scene.PhysicsScene as IPhysicsParameters;
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if (physScene != null)
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{
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if (!physScene.SetPhysicsParameter(parm, valparm, localID))
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{
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WriteError("Failed set of parameter '{0}' for region '{1}'", parm, scene.RegionInfo.RegionName);
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}
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}
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else
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{
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WriteOut("Region '{0}'s physics engine has no settable physics parameters", scene.RegionInfo.RegionName);
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}
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return;
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}
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private void ProcessPhysicsList(string module, string[] cmdparms)
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{
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if (SceneManager.Instance == null || SceneManager.Instance.CurrentScene == null)
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{
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WriteError("Error: no region selected. Use 'change region' to select a region.");
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return;
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}
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Scene scene = SceneManager.Instance.CurrentScene;
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IPhysicsParameters physScene = scene.PhysicsScene as IPhysicsParameters;
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if (physScene != null)
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{
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WriteOut("Available physics parameters:");
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PhysParameterEntry[] parms = physScene.GetParameterList();
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foreach (PhysParameterEntry ent in parms)
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{
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WriteOut(" {0}: {1}", ent.name, ent.desc);
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}
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}
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else
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{
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WriteError("Current regions's physics engine has no settable physics parameters");
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}
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return;
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}
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private void WriteOut(string msg, params object[] args)
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{
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// m_log.InfoFormat(msg, args);
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MainConsole.Instance.Output(msg, args);
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}
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private void WriteError(string msg, params object[] args)
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{
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// m_log.ErrorFormat(msg, args);
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MainConsole.Instance.Output(msg, args);
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}
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}
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}
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