533 lines
17 KiB
C#
533 lines
17 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.IO;
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using System.Net;
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using System.Net.Sockets;
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using System.Security.Cryptography;
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using System.Text;
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using libsecondlife;
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using Nini.Config;
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namespace OpenSim.Framework
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{
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// rex, new class
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// Adds a way to get to the main ini file settings from anywhere
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public sealed class GlobalSettings
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{
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private static volatile GlobalSettings instance;
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private static object syncRoot = new Object();
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public IniConfigSource ConfigSource;
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public bool m_3d_collision_models = false;
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public static GlobalSettings Instance
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{
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get
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{
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if (instance == null)
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{
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lock (syncRoot)
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{
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if (instance == null)
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instance = new GlobalSettings();
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}
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}
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return instance;
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}
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}
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public GlobalSettings()
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{ }
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}
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// rex, end class
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public class Util
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{
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private static Random randomClass = new Random();
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private static uint nextXferID = 5000;
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private static object XferLock = new object();
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private static Dictionary<LLUUID, string> capsURLS = new Dictionary<LLUUID, string>();
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#region Vector Equasions
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/// <summary>
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/// Get the distance between two 3d vectors
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/// </summary>
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/// <param name="a">A 3d vector</param>
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/// <param name="b">A 3d vector</param>
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/// <returns>The distance between the two vectors</returns>
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public static double GetDistanceTo(LLVector3 a, LLVector3 b)
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{
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float dx = a.X - b.X;
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float dy = a.Y - b.Y;
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float dz = a.Z - b.Z;
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return Math.Sqrt(dx*dx + dy*dy + dz*dz);
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}
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/// <summary>
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/// Get the magnitude of a 3d vector
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/// </summary>
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/// <param name="a">A 3d vector</param>
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/// <returns>The magnitude of the vector</returns>
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public static double GetMagnitude(LLVector3 a) {
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return Math.Sqrt((a.X * a.X) + (a.Y * a.Y) + (a.Z * a.Z));
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}
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/// <summary>
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/// Get a normalized form of a 3d vector
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/// </summary>
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/// <param name="a">A 3d vector</param>
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/// <returns>A new vector which is normalized form of the vector</returns>
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/// <remarks>The vector paramater cannot be <0,0,0></remarks>
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public static LLVector3 GetNormalizedVector(LLVector3 a)
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{
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if (IsZeroVector(a))
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throw new ArgumentException("Vector paramater cannot be a zero vector.");
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float Mag = (float)GetMagnitude(a);
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return new LLVector3(a.X / Mag, a.Y / Mag, a.Z / Mag);
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}
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/// <summary>
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/// Returns if a vector is a zero vector (has all zero components)
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/// </summary>
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/// <returns></returns>
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public static bool IsZeroVector( LLVector3 v )
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{
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if( v.X == 0 && v.Y == 0 && v.Z == 0)
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{
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return true;
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}
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return false;
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}
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# endregion
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public static ulong UIntsToLong(uint X, uint Y)
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{
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return Helpers.UIntsToLong(X, Y);
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}
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public static Random RandomClass
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{
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get { return randomClass; }
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}
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public static uint GetNextXferID()
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{
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uint id = 0;
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lock (XferLock)
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{
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id = nextXferID;
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nextXferID++;
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}
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return id;
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}
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public Util()
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{
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}
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public static string GetFileName(string file)
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{
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// Return just the filename on UNIX platforms
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// TODO: this should be customisable with a prefix, but that's something to do later.
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if (Environment.OSVersion.Platform == PlatformID.Unix)
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{
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return file;
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}
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// Return %APPDATA%/OpenSim/file for 2K/XP/NT/2K3/VISTA
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// TODO: Switch this to System.Enviroment.SpecialFolders.ApplicationData
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if (Environment.OSVersion.Platform == PlatformID.Win32NT)
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{
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if (!Directory.Exists("%APPDATA%\\OpenSim\\"))
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{
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Directory.CreateDirectory("%APPDATA%\\OpenSim");
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}
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return "%APPDATA%\\OpenSim\\" + file;
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}
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// Catch all - covers older windows versions
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// (but those probably wont work anyway)
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return file;
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}
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public static bool IsEnvironmentSupported(ref string reason)
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{
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// Must have .NET 2.0 (Generics / libsl)
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if (Environment.Version.Major < 2)
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{
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reason = ".NET 1.0/1.1 lacks components that is used by OpenSim";
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return false;
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}
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// Windows 95/98/ME are unsupported
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if (Environment.OSVersion.Platform == PlatformID.Win32Windows &&
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Environment.OSVersion.Platform != PlatformID.Win32NT)
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{
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reason = "Windows 95/98/ME will not run OpenSim";
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return false;
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}
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// Windows 2000 / Pre-SP2 XP
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if (Environment.OSVersion.Version.Major == 5 && (
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Environment.OSVersion.Version.Minor == 0))
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{
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reason = "Please update to Windows XP Service Pack 2 or Server2003";
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return false;
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}
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return true;
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}
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public static int UnixTimeSinceEpoch()
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{
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TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1));
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int timestamp = (int) t.TotalSeconds;
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return timestamp;
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}
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public static string Md5Hash(string pass)
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{
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MD5 md5 = MD5CryptoServiceProvider.Create();
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byte[] dataMd5 = md5.ComputeHash(Encoding.Default.GetBytes(pass));
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StringBuilder sb = new StringBuilder();
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for (int i = 0; i < dataMd5.Length; i++)
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sb.AppendFormat("{0:x2}", dataMd5[i]);
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return sb.ToString();
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}
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public static string GetRandomCapsPath()
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{
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LLUUID caps = LLUUID.Random();
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string capsPath = caps.ToString();
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capsPath = capsPath.Remove(capsPath.Length - 4, 4);
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return capsPath;
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}
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public static int fast_distance2d(int x, int y)
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{
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x = Math.Abs(x);
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y = Math.Abs(y);
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int min = Math.Min(x, y);
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return (x + y - (min >> 1) - (min >> 2) + (min >> 4));
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}
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public static string FieldToString(byte[] bytes)
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{
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return FieldToString(bytes, String.Empty);
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}
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/// <summary>
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/// Convert a variable length field (byte array) to a string, with a
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/// field name prepended to each line of the output
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/// </summary>
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/// <remarks>If the byte array has unprintable characters in it, a
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/// hex dump will be put in the string instead</remarks>
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/// <param name="bytes">The byte array to convert to a string</param>
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/// <param name="fieldName">A field name to prepend to each line of output</param>
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/// <returns>An ASCII string or a string containing a hex dump, minus
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/// the null terminator</returns>
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public static string FieldToString(byte[] bytes, string fieldName)
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{
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// Check for a common case
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if (bytes.Length == 0) return String.Empty;
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StringBuilder output = new StringBuilder();
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bool printable = true;
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for (int i = 0; i < bytes.Length; ++i)
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{
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// Check if there are any unprintable characters in the array
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if ((bytes[i] < 0x20 || bytes[i] > 0x7E) && bytes[i] != 0x09
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&& bytes[i] != 0x0D && bytes[i] != 0x0A && bytes[i] != 0x00)
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{
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printable = false;
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break;
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}
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}
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if (printable)
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{
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if (fieldName.Length > 0)
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{
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output.Append(fieldName);
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output.Append(": ");
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}
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output.Append(CleanString(UTF8Encoding.UTF8.GetString(bytes, 0, bytes.Length - 1)));
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}
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else
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{
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for (int i = 0; i < bytes.Length; i += 16)
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{
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if (i != 0)
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output.Append(Environment.NewLine);
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if (fieldName.Length > 0)
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{
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output.Append(fieldName);
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output.Append(": ");
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}
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for (int j = 0; j < 16; j++)
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{
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if ((i + j) < bytes.Length)
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output.Append(String.Format("{0:X2} ", bytes[i + j]));
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else
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output.Append(" ");
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}
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for (int j = 0; j < 16 && (i + j) < bytes.Length; j++)
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{
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if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E)
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output.Append((char) bytes[i + j]);
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else
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output.Append(".");
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}
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}
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}
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return output.ToString();
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}
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/// <summary>
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/// Returns a IP address from a specified DNS, favouring IPv4 addresses.
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/// </summary>
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/// <param name="dnsAddress">DNS Hostname</param>
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/// <returns>An IP address, or null</returns>
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public static IPAddress GetHostFromDNS(string dnsAddress)
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{
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// Is it already a valid IP? No need to look it up.
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IPAddress ipa;
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if (IPAddress.TryParse(dnsAddress, out ipa))
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return ipa;
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// Not an IP, lookup required
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IPAddress[] hosts = Dns.GetHostEntry(dnsAddress).AddressList;
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foreach (IPAddress host in hosts)
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{
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if (host.AddressFamily == AddressFamily.InterNetwork)
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{
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return host;
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}
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}
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if (hosts.Length > 0)
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return hosts[0];
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return null;
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}
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public static IPAddress GetLocalHost()
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{
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string dnsAddress = "localhost";
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IPAddress[] hosts = Dns.GetHostEntry(dnsAddress).AddressList;
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foreach (IPAddress host in hosts)
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{
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if (!IPAddress.IsLoopback(host) && host.AddressFamily == AddressFamily.InterNetwork)
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{
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return host;
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}
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}
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if (hosts.Length > 0)
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return hosts[0];
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return null;
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}
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//
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// directory locations
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//
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public static string homeDir()
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{
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string temp;
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// string personal=(Environment.GetFolderPath(Environment.SpecialFolder.Personal));
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// temp = Path.Combine(personal,".OpenSim");
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temp = ".";
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return temp;
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}
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public static string assetsDir()
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{
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return Path.Combine(configDir(), "assets");
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}
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public static string inventoryDir()
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{
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return Path.Combine(configDir(), "inventory");
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}
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public static string configDir()
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{
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string temp;
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temp = ".";
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return temp;
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}
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public static string dataDir()
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{
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string temp;
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temp = ".";
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return temp;
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}
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public static string logDir()
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{
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string temp;
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temp = ".";
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return temp;
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}
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public static string GetCapsURL(LLUUID userID)
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{
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if (capsURLS.ContainsKey(userID))
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{
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return capsURLS[userID];
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}
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return String.Empty;
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}
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public static void SetCapsURL(LLUUID userID, string url)
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{
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if (capsURLS.ContainsKey(userID))
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{
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capsURLS[userID] = url;
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}
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else
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{
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capsURLS.Add(userID, url);
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}
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}
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// Nini (config) related Methods
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public static IConfigSource ConvertDataRowToXMLConfig(DataRow row, string fileName)
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{
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if (!File.Exists(fileName))
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{
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//create new file
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}
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XmlConfigSource config = new XmlConfigSource(fileName);
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AddDataRowToConfig(config, row);
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config.Save();
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return config;
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}
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public static void AddDataRowToConfig(IConfigSource config, DataRow row)
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{
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config.Configs.Add((string) row[0]);
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for (int i = 0; i < row.Table.Columns.Count; i++)
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{
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config.Configs[(string) row[0]].Set(row.Table.Columns[i].ColumnName, row[i]);
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}
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}
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public static float Clip(float x, float min, float max)
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{
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return Math.Min(Math.Max(x, min), max);
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}
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public static int Clip(int x, int min, int max)
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{
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return Math.Min(Math.Max(x, min), max);
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}
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/// <summary>
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/// Convert an LLUUID to a raw uuid string. Right now this is a string without hyphens.
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/// </summary>
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/// <param name="lluuid"></param>
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/// <returns></returns>
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public static String ToRawUuidString(LLUUID lluuid)
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{
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return lluuid.UUID.ToString("n");
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}
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public static string CleanString(string input)
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{
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if(input.Length == 0)
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return input;
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int clip=input.Length;
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// Test for ++ string terminator
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int pos=input.IndexOf("\0");
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if(pos != -1 && pos < clip)
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clip=pos;
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// Test for CR
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pos=input.IndexOf("\r");
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if(pos != -1 && pos < clip)
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clip=pos;
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// Test for LF
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pos=input.IndexOf("\n");
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if(pos != -1 && pos < clip)
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clip=pos;
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// Truncate string before first end-of-line character found
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return input.Substring(0, clip);
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}
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/// <summary>
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/// returns the contents of /etc/issue on Unix Systems
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/// Use this for where it's absolutely necessary to implement platform specific stuff
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/// ( like the ODE library :P
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/// </summary>
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/// <returns></returns>
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public static string ReadEtcIssue()
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{
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try
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{
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StreamReader sr = new StreamReader("/etc/issue.net");
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string issue = sr.ReadToEnd();
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sr.Close();
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return issue;
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}
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catch (System.Exception)
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{
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return "";
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}
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}
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}
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}
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