581 lines
26 KiB
C#
581 lines
26 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Reflection;
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using OpenSim.Framework;
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using OpenSim.Services.Connectors.Friends;
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using OpenSim.Services.Connectors.Hypergrid;
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using OpenSim.Services.Interfaces;
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using GridRegion = OpenSim.Services.Interfaces.GridRegion;
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using OpenSim.Server.Base;
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using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
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using OpenMetaverse;
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using log4net;
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using Nini.Config;
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namespace OpenSim.Services.HypergridService
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{
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/// <summary>
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/// This service is for HG1.5 only, to make up for the fact that clients don't
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/// keep any private information in themselves, and that their 'home service'
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/// needs to do it for them.
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/// Once we have better clients, this shouldn't be needed.
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/// </summary>
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public class UserAgentService : IUserAgentService
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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// This will need to go into a DB table
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static Dictionary<UUID, TravelingAgentInfo> m_TravelingAgents = new Dictionary<UUID, TravelingAgentInfo>();
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static bool m_Initialized = false;
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protected static IGridUserService m_GridUserService;
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protected static IGridService m_GridService;
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protected static GatekeeperServiceConnector m_GatekeeperConnector;
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protected static IGatekeeperService m_GatekeeperService;
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protected static IFriendsService m_FriendsService;
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protected static IPresenceService m_PresenceService;
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protected static IUserAccountService m_UserAccountService;
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protected static IFriendsSimConnector m_FriendsLocalSimConnector; // standalone, points to HGFriendsModule
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protected static FriendsSimConnector m_FriendsSimConnector; // grid
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protected static string m_GridName;
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protected static bool m_BypassClientVerification;
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public UserAgentService(IConfigSource config) : this(config, null)
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{
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}
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public UserAgentService(IConfigSource config, IFriendsSimConnector friendsConnector)
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{
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// Let's set this always, because we don't know the sequence
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// of instantiations
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if (friendsConnector != null)
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m_FriendsLocalSimConnector = friendsConnector;
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if (!m_Initialized)
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{
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m_Initialized = true;
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m_log.DebugFormat("[HOME USERS SECURITY]: Starting...");
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m_FriendsSimConnector = new FriendsSimConnector();
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IConfig serverConfig = config.Configs["UserAgentService"];
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if (serverConfig == null)
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throw new Exception(String.Format("No section UserAgentService in config file"));
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string gridService = serverConfig.GetString("GridService", String.Empty);
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string gridUserService = serverConfig.GetString("GridUserService", String.Empty);
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string gatekeeperService = serverConfig.GetString("GatekeeperService", String.Empty);
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string friendsService = serverConfig.GetString("FriendsService", String.Empty);
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string presenceService = serverConfig.GetString("PresenceService", String.Empty);
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string userAccountService = serverConfig.GetString("UserAccountService", String.Empty);
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m_BypassClientVerification = serverConfig.GetBoolean("BypassClientVerification", false);
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if (gridService == string.Empty || gridUserService == string.Empty || gatekeeperService == string.Empty)
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throw new Exception(String.Format("Incomplete specifications, UserAgent Service cannot function."));
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Object[] args = new Object[] { config };
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m_GridService = ServerUtils.LoadPlugin<IGridService>(gridService, args);
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m_GridUserService = ServerUtils.LoadPlugin<IGridUserService>(gridUserService, args);
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m_GatekeeperConnector = new GatekeeperServiceConnector();
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m_GatekeeperService = ServerUtils.LoadPlugin<IGatekeeperService>(gatekeeperService, args);
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m_FriendsService = ServerUtils.LoadPlugin<IFriendsService>(friendsService, args);
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m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args);
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m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(userAccountService, args);
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m_GridName = serverConfig.GetString("ExternalName", string.Empty);
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if (m_GridName == string.Empty)
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{
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serverConfig = config.Configs["GatekeeperService"];
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m_GridName = serverConfig.GetString("ExternalName", string.Empty);
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}
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if (!m_GridName.EndsWith("/"))
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m_GridName = m_GridName + "/";
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}
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}
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public GridRegion GetHomeRegion(UUID userID, out Vector3 position, out Vector3 lookAt)
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{
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position = new Vector3(128, 128, 0); lookAt = Vector3.UnitY;
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m_log.DebugFormat("[USER AGENT SERVICE]: Request to get home region of user {0}", userID);
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GridRegion home = null;
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GridUserInfo uinfo = m_GridUserService.GetGridUserInfo(userID.ToString());
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if (uinfo != null)
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{
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if (uinfo.HomeRegionID != UUID.Zero)
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{
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home = m_GridService.GetRegionByUUID(UUID.Zero, uinfo.HomeRegionID);
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position = uinfo.HomePosition;
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lookAt = uinfo.HomeLookAt;
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}
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if (home == null)
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{
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List<GridRegion> defs = m_GridService.GetDefaultRegions(UUID.Zero);
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if (defs != null && defs.Count > 0)
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home = defs[0];
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}
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}
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return home;
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}
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public bool LoginAgentToGrid(AgentCircuitData agentCircuit, GridRegion gatekeeper, GridRegion finalDestination, IPEndPoint clientIP, out string reason)
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{
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m_log.DebugFormat("[USER AGENT SERVICE]: Request to login user {0} {1} (@{2}) to grid {3}",
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agentCircuit.firstname, agentCircuit.lastname, ((clientIP == null) ? "stored IP" : clientIP.Address.ToString()), gatekeeper.ServerURI);
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if (m_UserAccountService.GetUserAccount(UUID.Zero, agentCircuit.AgentID) == null)
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{
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m_log.WarnFormat("[USER AGENT SERVICE]: Someone attempted to lauch a foreign user from here {0} {1}", agentCircuit.firstname, agentCircuit.lastname);
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reason = "Forbidden to launch your agents from here";
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return false;
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}
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// Take the IP address + port of the gatekeeper (reg) plus the info of finalDestination
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GridRegion region = new GridRegion(gatekeeper);
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region.ServerURI = gatekeeper.ServerURI;
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region.ExternalHostName = finalDestination.ExternalHostName;
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region.InternalEndPoint = finalDestination.InternalEndPoint;
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region.RegionName = finalDestination.RegionName;
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region.RegionID = finalDestination.RegionID;
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region.RegionLocX = finalDestination.RegionLocX;
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region.RegionLocY = finalDestination.RegionLocY;
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// Generate a new service session
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agentCircuit.ServiceSessionID = region.ServerURI + ";" + UUID.Random();
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TravelingAgentInfo old = UpdateTravelInfo(agentCircuit, region);
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bool success = false;
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string myExternalIP = string.Empty;
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string gridName = gatekeeper.ServerURI;
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m_log.DebugFormat("[USER AGENT SERVICE]: this grid: {0}, desired grid: {1}", m_GridName, gridName);
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if (m_GridName == gridName)
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success = m_GatekeeperService.LoginAgent(agentCircuit, finalDestination, out reason);
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else
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{
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success = m_GatekeeperConnector.CreateAgent(region, agentCircuit, (uint)Constants.TeleportFlags.ViaLogin, out myExternalIP, out reason);
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if (success)
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// Report them as nowhere
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m_PresenceService.ReportAgent(agentCircuit.SessionID, UUID.Zero);
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}
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if (!success)
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{
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m_log.DebugFormat("[USER AGENT SERVICE]: Unable to login user {0} {1} to grid {2}, reason: {3}",
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agentCircuit.firstname, agentCircuit.lastname, region.ServerURI, reason);
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// restore the old travel info
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lock (m_TravelingAgents)
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{
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if (old == null)
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m_TravelingAgents.Remove(agentCircuit.SessionID);
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else
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m_TravelingAgents[agentCircuit.SessionID] = old;
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}
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return false;
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}
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m_log.DebugFormat("[USER AGENT SERVICE]: Gatekeeper sees me as {0}", myExternalIP);
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// else set the IP addresses associated with this client
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if (clientIP != null)
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m_TravelingAgents[agentCircuit.SessionID].ClientIPAddress = clientIP.Address.ToString();
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m_TravelingAgents[agentCircuit.SessionID].MyIpAddress = myExternalIP;
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return true;
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}
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public bool LoginAgentToGrid(AgentCircuitData agentCircuit, GridRegion gatekeeper, GridRegion finalDestination, out string reason)
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{
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reason = string.Empty;
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return LoginAgentToGrid(agentCircuit, gatekeeper, finalDestination, null, out reason);
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}
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private void SetClientIP(UUID sessionID, string ip)
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{
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if (m_TravelingAgents.ContainsKey(sessionID))
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{
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m_log.DebugFormat("[USER AGENT SERVICE]: Setting IP {0} for session {1}", ip, sessionID);
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m_TravelingAgents[sessionID].ClientIPAddress = ip;
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}
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}
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TravelingAgentInfo UpdateTravelInfo(AgentCircuitData agentCircuit, GridRegion region)
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{
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TravelingAgentInfo travel = new TravelingAgentInfo();
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TravelingAgentInfo old = null;
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lock (m_TravelingAgents)
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{
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if (m_TravelingAgents.ContainsKey(agentCircuit.SessionID))
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{
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// Very important! Override whatever this agent comes with.
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// UserAgentService always sets the IP for every new agent
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// with the original IP address.
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agentCircuit.IPAddress = m_TravelingAgents[agentCircuit.SessionID].ClientIPAddress;
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old = m_TravelingAgents[agentCircuit.SessionID];
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}
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m_TravelingAgents[agentCircuit.SessionID] = travel;
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}
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travel.UserID = agentCircuit.AgentID;
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travel.GridExternalName = region.ServerURI;
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travel.ServiceToken = agentCircuit.ServiceSessionID;
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if (old != null)
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travel.ClientIPAddress = old.ClientIPAddress;
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return old;
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}
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public void LogoutAgent(UUID userID, UUID sessionID)
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{
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m_log.DebugFormat("[USER AGENT SERVICE]: User {0} logged out", userID);
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lock (m_TravelingAgents)
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{
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List<UUID> travels = new List<UUID>();
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foreach (KeyValuePair<UUID, TravelingAgentInfo> kvp in m_TravelingAgents)
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if (kvp.Value == null) // do some clean up
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travels.Add(kvp.Key);
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else if (kvp.Value.UserID == userID)
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travels.Add(kvp.Key);
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foreach (UUID session in travels)
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m_TravelingAgents.Remove(session);
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}
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GridUserInfo guinfo = m_GridUserService.GetGridUserInfo(userID.ToString());
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if (guinfo != null)
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m_GridUserService.LoggedOut(userID.ToString(), sessionID, guinfo.LastRegionID, guinfo.LastPosition, guinfo.LastLookAt);
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}
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// We need to prevent foreign users with the same UUID as a local user
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public bool IsAgentComingHome(UUID sessionID, string thisGridExternalName)
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{
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if (!m_TravelingAgents.ContainsKey(sessionID))
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return false;
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TravelingAgentInfo travel = m_TravelingAgents[sessionID];
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return travel.GridExternalName.ToLower() == thisGridExternalName.ToLower();
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}
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public bool VerifyClient(UUID sessionID, string reportedIP)
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{
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if (m_BypassClientVerification)
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return true;
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m_log.DebugFormat("[USER AGENT SERVICE]: Verifying Client session {0} with reported IP {1}.",
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sessionID, reportedIP);
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if (m_TravelingAgents.ContainsKey(sessionID))
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{
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bool result = m_TravelingAgents[sessionID].ClientIPAddress == reportedIP ||
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m_TravelingAgents[sessionID].MyIpAddress == reportedIP; // NATed
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m_log.DebugFormat("[USER AGENT SERVICE]: Comparing {0} with login IP {1} and MyIP {1}; result is {3}",
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reportedIP, m_TravelingAgents[sessionID].ClientIPAddress, m_TravelingAgents[sessionID].MyIpAddress, result);
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return result;
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}
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return false;
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}
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public bool VerifyAgent(UUID sessionID, string token)
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{
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if (m_TravelingAgents.ContainsKey(sessionID))
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{
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m_log.DebugFormat("[USER AGENT SERVICE]: Verifying agent token {0} against {1}", token, m_TravelingAgents[sessionID].ServiceToken);
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return m_TravelingAgents[sessionID].ServiceToken == token;
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}
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m_log.DebugFormat("[USER AGENT SERVICE]: Token verification for session {0}: no such session", sessionID);
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return false;
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}
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public List<UUID> StatusNotification(List<string> friends, UUID foreignUserID, bool online)
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{
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if (m_FriendsService == null || m_PresenceService == null)
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{
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m_log.WarnFormat("[USER AGENT SERVICE]: Unable to perform status notifications because friends or presence services are missing");
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return new List<UUID>();
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}
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List<UUID> localFriendsOnline = new List<UUID>();
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m_log.DebugFormat("[USER AGENT SERVICE]: Status notification: foreign user {0} wants to notify {1} local friends", foreignUserID, friends.Count);
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// First, let's double check that the reported friends are, indeed, friends of that user
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// And let's check that the secret matches
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List<string> usersToBeNotified = new List<string>();
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foreach (string uui in friends)
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{
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UUID localUserID;
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string secret = string.Empty, tmp = string.Empty;
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if (Util.ParseUniversalUserIdentifier(uui, out localUserID, out tmp, out tmp, out tmp, out secret))
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{
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FriendInfo[] friendInfos = m_FriendsService.GetFriends(localUserID);
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foreach (FriendInfo finfo in friendInfos)
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{
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if (finfo.Friend.StartsWith(foreignUserID.ToString()) && finfo.Friend.EndsWith(secret))
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{
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// great!
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usersToBeNotified.Add(localUserID.ToString());
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}
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}
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}
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}
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// Now, let's send the notifications
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m_log.DebugFormat("[USER AGENT SERVICE]: Status notification: user has {0} local friends", usersToBeNotified.Count);
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// First, let's send notifications to local users who are online in the home grid
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PresenceInfo[] friendSessions = m_PresenceService.GetAgents(usersToBeNotified.ToArray());
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if (friendSessions != null && friendSessions.Length > 0)
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{
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PresenceInfo friendSession = null;
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foreach (PresenceInfo pinfo in friendSessions)
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if (pinfo.RegionID != UUID.Zero) // let's guard against traveling agents
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{
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friendSession = pinfo;
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break;
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}
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if (friendSession != null)
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{
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ForwardStatusNotificationToSim(friendSession.RegionID, foreignUserID, friendSession.UserID, online);
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usersToBeNotified.Remove(friendSession.UserID.ToString());
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UUID id;
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if (UUID.TryParse(friendSession.UserID, out id))
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localFriendsOnline.Add(id);
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}
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}
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// Lastly, let's notify the rest who may be online somewhere else
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foreach (string user in usersToBeNotified)
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{
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UUID id = new UUID(user);
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if (m_TravelingAgents.ContainsKey(id) && m_TravelingAgents[id].GridExternalName != m_GridName)
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{
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string url = m_TravelingAgents[id].GridExternalName;
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// forward
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m_log.WarnFormat("[USER AGENT SERVICE]: User {0} is visiting {1}. HG Status notifications still not implemented.", user, url);
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}
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}
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// and finally, let's send the online friends
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if (online)
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{
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return localFriendsOnline;
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}
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else
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return new List<UUID>();
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}
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protected void ForwardStatusNotificationToSim(UUID regionID, UUID foreignUserID, string user, bool online)
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{
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UUID userID;
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if (UUID.TryParse(user, out userID))
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{
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if (m_FriendsLocalSimConnector != null)
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{
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m_log.DebugFormat("[USER AGENT SERVICE]: Local Notify, user {0} is {1}", foreignUserID, (online ? "online" : "offline"));
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m_FriendsLocalSimConnector.StatusNotify(foreignUserID, userID, online);
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}
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else
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{
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GridRegion region = m_GridService.GetRegionByUUID(UUID.Zero /* !!! */, regionID);
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if (region != null)
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{
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m_log.DebugFormat("[USER AGENT SERVICE]: Remote Notify to region {0}, user {1} is {2}", region.RegionName, foreignUserID, (online ? "online" : "offline"));
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m_FriendsSimConnector.StatusNotify(region, foreignUserID, userID, online);
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}
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}
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}
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}
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public List<UUID> GetOnlineFriends(UUID foreignUserID, List<string> friends)
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{
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List<UUID> online = new List<UUID>();
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if (m_FriendsService == null || m_PresenceService == null)
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{
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m_log.WarnFormat("[USER AGENT SERVICE]: Unable to get online friends because friends or presence services are missing");
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return online;
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}
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m_log.DebugFormat("[USER AGENT SERVICE]: Foreign user {0} wants to know status of {1} local friends", foreignUserID, friends.Count);
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// First, let's double check that the reported friends are, indeed, friends of that user
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// And let's check that the secret matches and the rights
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List<string> usersToBeNotified = new List<string>();
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foreach (string uui in friends)
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{
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UUID localUserID;
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string secret = string.Empty, tmp = string.Empty;
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if (Util.ParseUniversalUserIdentifier(uui, out localUserID, out tmp, out tmp, out tmp, out secret))
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{
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FriendInfo[] friendInfos = m_FriendsService.GetFriends(localUserID);
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foreach (FriendInfo finfo in friendInfos)
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{
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if (finfo.Friend.StartsWith(foreignUserID.ToString()) && finfo.Friend.EndsWith(secret) &&
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(finfo.TheirFlags & (int)FriendRights.CanSeeOnline) != 0 && (finfo.TheirFlags != -1))
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{
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// great!
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usersToBeNotified.Add(localUserID.ToString());
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}
|
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}
|
|
}
|
|
}
|
|
|
|
// Now, let's find out their status
|
|
m_log.DebugFormat("[USER AGENT SERVICE]: GetOnlineFriends: user has {0} local friends with status rights", usersToBeNotified.Count);
|
|
|
|
// First, let's send notifications to local users who are online in the home grid
|
|
PresenceInfo[] friendSessions = m_PresenceService.GetAgents(usersToBeNotified.ToArray());
|
|
if (friendSessions != null && friendSessions.Length > 0)
|
|
{
|
|
foreach (PresenceInfo pi in friendSessions)
|
|
{
|
|
UUID presenceID;
|
|
if (UUID.TryParse(pi.UserID, out presenceID))
|
|
online.Add(presenceID);
|
|
}
|
|
}
|
|
|
|
return online;
|
|
}
|
|
|
|
public Dictionary<string, object> GetUserInfo(UUID userID)
|
|
{
|
|
Dictionary<string, object> info = new Dictionary<string, object>();
|
|
|
|
if (m_UserAccountService == null)
|
|
{
|
|
m_log.WarnFormat("[USER AGENT SERVICE]: Unable to get user flags because user account service is missing");
|
|
info["result"] = "fail";
|
|
info["message"] = "UserAccountService is missing!";
|
|
return info;
|
|
}
|
|
|
|
UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero /*!!!*/, userID);
|
|
|
|
if (account != null)
|
|
{
|
|
info.Add("user_flags", (object)account.UserFlags);
|
|
info.Add("user_created", (object)account.Created);
|
|
info.Add("user_title", (object)account.UserTitle);
|
|
info.Add("result", "success");
|
|
}
|
|
|
|
return info;
|
|
}
|
|
|
|
public Dictionary<string, object> GetServerURLs(UUID userID)
|
|
{
|
|
if (m_UserAccountService == null)
|
|
{
|
|
m_log.WarnFormat("[USER AGENT SERVICE]: Unable to get server URLs because user account service is missing");
|
|
return new Dictionary<string, object>();
|
|
}
|
|
UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero /*!!!*/, userID);
|
|
if (account != null)
|
|
return account.ServiceURLs;
|
|
|
|
return new Dictionary<string, object>();
|
|
}
|
|
|
|
public string LocateUser(UUID userID)
|
|
{
|
|
foreach (TravelingAgentInfo t in m_TravelingAgents.Values)
|
|
{
|
|
if (t == null)
|
|
{
|
|
m_log.ErrorFormat("[USER AGENT SERVICE]: Oops! Null TravelingAgentInfo. Please report this on mantis");
|
|
continue;
|
|
}
|
|
if (t.UserID == userID && !m_GridName.Equals(t.GridExternalName))
|
|
return t.GridExternalName;
|
|
}
|
|
|
|
return string.Empty;
|
|
}
|
|
|
|
public string GetUUI(UUID userID, UUID targetUserID)
|
|
{
|
|
// Let's see if it's a local user
|
|
UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, targetUserID);
|
|
if (account != null)
|
|
return targetUserID.ToString() + ";" + m_GridName + ";" + account.FirstName + " " + account.LastName ;
|
|
|
|
// Let's try the list of friends
|
|
FriendInfo[] friends = m_FriendsService.GetFriends(userID);
|
|
if (friends != null && friends.Length > 0)
|
|
{
|
|
foreach (FriendInfo f in friends)
|
|
if (f.Friend.StartsWith(targetUserID.ToString()))
|
|
{
|
|
// Let's remove the secret
|
|
UUID id; string tmp = string.Empty, secret = string.Empty;
|
|
if (Util.ParseUniversalUserIdentifier(f.Friend, out id, out tmp, out tmp, out tmp, out secret))
|
|
return f.Friend.Replace(secret, "0");
|
|
}
|
|
}
|
|
|
|
return string.Empty;
|
|
}
|
|
}
|
|
|
|
class TravelingAgentInfo
|
|
{
|
|
public UUID UserID;
|
|
public string GridExternalName = string.Empty;
|
|
public string ServiceToken = string.Empty;
|
|
public string ClientIPAddress = string.Empty; // as seen from this user agent service
|
|
public string MyIpAddress = string.Empty; // the user agent service's external IP, as seen from the next gatekeeper
|
|
}
|
|
|
|
}
|