184 lines
		
	
	
		
			7.6 KiB
		
	
	
	
		
			C#
		
	
	
			
		
		
	
	
			184 lines
		
	
	
		
			7.6 KiB
		
	
	
	
		
			C#
		
	
	
| /*
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|  * Copyright (c) Contributors, http://opensimulator.org/
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|  * See CONTRIBUTORS.TXT for a full list of copyright holders.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions are met:
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|  *     * Redistributions of source code must retain the above copyright
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|  *       notice, this list of conditions and the following disclaimer.
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|  *     * Redistributions in binary form must reproduce the above copyright
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|  *       notice, this list of conditions and the following disclaimer in the
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|  *       documentation and/or other materials provided with the distribution.
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|  *     * Neither the name of the OpenSimulator Project nor the
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|  *       names of its contributors may be used to endorse or promote products
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|  *       derived from this software without specific prior written permission.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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|  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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|  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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|  * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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|  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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|  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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|  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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|  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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|  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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|  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|  */
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| 
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| using System.Reflection;
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| using System.Text;
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| using log4net;
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| using OpenMetaverse;
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| using OpenSim.Framework;
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| using OpenSim.Services.Interfaces;
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| 
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| namespace OpenSim.Framework.Serialization
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| {
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|     /// <summary>
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|     /// Resolves OpenSim Profile Anchors (OSPA).  An OSPA is a string used to provide information for 
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|     /// identifying user profiles or supplying a simple name if no profile is available.
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|     /// </summary>
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|     public class OspResolver
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|     {
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|         private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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|         
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|         public const string OSPA_PREFIX = "ospa:";
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|         public const string OSPA_NAME_KEY = "n";
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|         public const string OSPA_NAME_VALUE_SEPARATOR = " ";
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|         public const string OSPA_TUPLE_SEPARATOR = "|";
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|         public static readonly char[] OSPA_TUPLE_SEPARATOR_ARRAY = OSPA_TUPLE_SEPARATOR.ToCharArray();
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|         public const string OSPA_PAIR_SEPARATOR = "=";
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| 
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|         /// <summary>
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|         /// Make an OSPA given a user UUID
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|         /// </summary>
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|         /// <param name="userId"></param>
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|         /// <param name="commsManager"></param>
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|         /// <returns>The OSPA.  Null if a user with the given UUID could not be found.</returns>
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|         public static string MakeOspa(UUID userId, IUserAccountService userService)
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|         {
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|             if (userService == null)
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|             {
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|                 m_log.Warn("[OSP RESOLVER]: UserService is null");
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|                 return userId.ToString();
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|             }
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| 
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|             UserAccount account = userService.GetUserAccount(UUID.Zero, userId);
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|             if (account != null)
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|                 return MakeOspa(account.FirstName, account.LastName);
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| 
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|             return null;
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|         }
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|         
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|         /// <summary>
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|         /// Make an OSPA given a user name
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|         /// </summary>
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|         /// <param name="name"></param>
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|         /// <returns></returns>
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|         public static string MakeOspa(string firstName, string lastName)
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|         {
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|             return 
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|                 OSPA_PREFIX + OSPA_NAME_KEY + OSPA_PAIR_SEPARATOR + firstName + OSPA_NAME_VALUE_SEPARATOR + lastName;
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|         }
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|         
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|         /// <summary>
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|         /// Resolve an osp string into the most suitable internal OpenSim identifier.
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|         /// </summary>
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|         /// 
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|         /// In some cases this will be a UUID if a suitable profile exists on the system.  In other cases, this may
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|         /// just return the same identifier after creating a temporary profile.
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|         /// 
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|         /// <param name="ospa"></param>
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|         /// <param name="commsManager"></param>
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|         /// <returns>
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|         /// A suitable UUID for use in Second Life client communication.  If the string was not a valid ospa, then UUID.Zero
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|         /// is returned.
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|         /// </returns>
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|         public static UUID ResolveOspa(string ospa, IUserAccountService userService)
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|         {
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|             if (!ospa.StartsWith(OSPA_PREFIX))
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|                 return UUID.Zero;
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| 
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| //            m_log.DebugFormat("[OSP RESOLVER]: Resolving {0}", ospa);
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|             
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|             string ospaMeat = ospa.Substring(OSPA_PREFIX.Length);
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|             string[] ospaTuples = ospaMeat.Split(OSPA_TUPLE_SEPARATOR_ARRAY);
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|             
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|             foreach (string tuple in ospaTuples)
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|             {
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|                 int tupleSeparatorIndex = tuple.IndexOf(OSPA_PAIR_SEPARATOR);
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| 
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|                 if (tupleSeparatorIndex < 0)
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|                 {
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|                     m_log.WarnFormat("[OSP RESOLVER]: Ignoring non-tuple component {0} in OSPA {1}", tuple, ospa);
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|                     continue;
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|                 }
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|                 
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|                 string key = tuple.Remove(tupleSeparatorIndex).Trim();
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|                 string value = tuple.Substring(tupleSeparatorIndex + 1).Trim();
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|                 
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|                 if (OSPA_NAME_KEY == key)
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|                     return ResolveOspaName(value, userService);
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|             }
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|             
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|             return UUID.Zero;
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|         }
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|         
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|         /// <summary>
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|         /// Hash a profile name into a UUID
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|         /// </summary>
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|         /// <param name="name"></param>
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|         /// <returns></returns>
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|         public static UUID HashName(string name)
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|         {
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|             return new UUID(Utils.MD5(Encoding.Unicode.GetBytes(name)), 0);
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|         }
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|         
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|         /// <summary>
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|         /// Resolve an OSPI name by querying existing persistent user profiles.  If there is no persistent user profile
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|         /// then a temporary user profile is inserted in the cache.
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|         /// </summary>
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|         /// <param name="name"></param>
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|         /// <param name="commsManager"></param>
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|         /// <returns>
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|         /// An OpenSim internal identifier for the name given.  Returns null if the name was not valid
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|         /// </returns>
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|         protected static UUID ResolveOspaName(string name, IUserAccountService userService)
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|         {
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|             if (userService == null)
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|                 return UUID.Zero;
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| 
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|             int nameSeparatorIndex = name.IndexOf(OSPA_NAME_VALUE_SEPARATOR);
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|             
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|             if (nameSeparatorIndex < 0)
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|             {
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|                 m_log.WarnFormat("[OSP RESOLVER]: Ignoring unseparated name {0}", name);
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|                 return UUID.Zero;
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|             }
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|             
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|             string firstName = name.Remove(nameSeparatorIndex).TrimEnd();
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|             string lastName = name.Substring(nameSeparatorIndex + 1).TrimStart();
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| 
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|             UserAccount account = userService.GetUserAccount(UUID.Zero, firstName, lastName);
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|             if (account != null)
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|                 return account.PrincipalID;
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| 
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|             // XXX: Disable temporary user profile creation for now as implementation is incomplete - justincc
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|             /*
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|             UserProfileData tempUserProfile = new UserProfileData();
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|             tempUserProfile.FirstName = firstName;
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|             tempUserProfile.SurName = lastName;
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|             tempUserProfile.ID = HashName(tempUserProfile.Name);
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|             
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|             m_log.DebugFormat(
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|                 "[OSP RESOLVER]: Adding temporary user profile for {0} {1}", tempUserProfile.Name, tempUserProfile.ID);
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|             commsManager.UserService.AddTemporaryUserProfile(tempUserProfile);
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|             
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|             return tempUserProfile.ID;
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|             */
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| 
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|             return UUID.Zero;
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|         }
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|     }
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| }
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