OpenSimMirror/OpenSim/Framework/General/Types/NetworkServersInfo.cs

93 lines
4.0 KiB
C#

/*
* Copyright (c) Contributors, http://www.openmetaverse.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using OpenSim.Framework.Console;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Configuration;
using Nini.Config;
namespace OpenSim.Framework.Types
{
public class NetworkServersInfo
{
public string AssetURL = "http://127.0.0.1:8003/";
public string AssetSendKey = "";
public string GridURL = "";
public string GridSendKey = "";
public string GridRecvKey = "";
public string UserURL = "";
public string UserSendKey = "";
public string UserRecvKey = "";
public bool isSandbox;
public int HttpListenerPort = 9000;
public int RemotingListenerPort = 8895;
public NetworkServersInfo()
{
}
public NetworkServersInfo(uint defaultHomeLocX, uint defaultHomeLocY)
{
m_defaultHomeLocX = defaultHomeLocX;
m_defaultHomeLocY = defaultHomeLocY;
}
private uint? m_defaultHomeLocX;
public uint DefaultHomeLocX
{
get { return m_defaultHomeLocX.Value; }
}
private uint? m_defaultHomeLocY;
public uint DefaultHomeLocY
{
get { return m_defaultHomeLocY.Value; }
}
public void loadFromConfiguration(IConfigSource config)
{
m_defaultHomeLocX = (uint)config.Configs["StandAlone"].GetInt("default_location_x", 1000);
m_defaultHomeLocY = (uint)config.Configs["StandAlone"].GetInt("default_location_y", 1000);
HttpListenerPort = config.Configs["Network"].GetInt("http_listener_port", 9000);
RemotingListenerPort = config.Configs["Network"].GetInt("remoting_listener_port", 8895);
GridURL = config.Configs["Network"].GetString("grid_server_url", "http://127.0.0.1:8001");
GridSendKey = config.Configs["Network"].GetString("grid_send_key", "null");
GridRecvKey = config.Configs["Network"].GetString("grid_recv_key", "null");
UserURL = config.Configs["Network"].GetString("user_server_url", "http://127.0.0.1:8002");
UserSendKey = config.Configs["Network"].GetString("user_send_key", "null");
UserRecvKey = config.Configs["Network"].GetString("user_recv_key", "null");
AssetURL = config.Configs["Network"].GetString("asset_server_url", "http://127.0.0.1:8003");
}
}
}