OpenSimMirror/OpenSim/Region/Environment
Sean Dague 4cc5aac18b be smarter about the size of dynamic textures that we pull in 2008-02-15 15:55:23 +00:00
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Interfaces Update svn properties. 2008-02-15 00:43:20 +00:00
LandManagement * Made new Framework.Constants class, added RegionSize member. 2008-02-14 12:16:33 +00:00
Modules be smarter about the size of dynamic textures that we pull in 2008-02-15 15:55:23 +00:00
Scenes Fixed bug in AvatarFactoryModule that resulted in removing cloth items, not being persisted. 2008-02-15 12:39:45 +00:00
Types * Mother of all commits: 2008-01-15 02:09:55 +00:00
EstateManager.cs * Added the ability to start and stop all scripts in the simulator using the debug tab on the estate tools. This along with the disable physics via the debug tab are persistant across reboots. That means that if it's disabled when you shut down the simulator, the simulator will come up again when you start it up without loading the scripts. Turning them back on is as simple as unchecking 'disable scripts' in the debug tab of the estate tools. 2008-02-06 09:38:14 +00:00
InstantMessageReceiver.cs Added copyright statements. 2008-02-05 03:20:51 +00:00
ModuleLoader.cs Removed some ScriptEngine config debugging. 2008-02-10 19:03:38 +00:00
PermissionManager.cs * some refactoring on permissions 2008-02-11 13:26:55 +00:00
StorageManager.cs Converted logging to use log4net. 2008-02-05 19:44:27 +00:00