228 lines
8.8 KiB
C#
228 lines
8.8 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text;
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using System.IO;
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using libsecondlife;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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namespace OpenSim.Framework.Communications.Caches
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{
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public class UserProfileCache
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{
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// Fields
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private CommunicationsManager m_parent;
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public Dictionary<LLUUID, CachedUserInfo> UserProfiles = new Dictionary<LLUUID, CachedUserInfo>();
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public LibraryRootFolder libraryRoot = new LibraryRootFolder();
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// Methods
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public UserProfileCache(CommunicationsManager parent)
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{
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this.m_parent = parent;
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}
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/// <summary>
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/// A new user has moved into a region in this instance
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/// so get info from servers
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/// </summary>
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/// <param name="userID"></param>
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public void AddNewUser(LLUUID userID)
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{
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// Potential fix - Multithreading issue.
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lock (UserProfiles)
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{
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if (!this.UserProfiles.ContainsKey(userID))
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{
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CachedUserInfo userInfo = new CachedUserInfo(this.m_parent);
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userInfo.UserProfile = this.RequestUserProfileForUser(userID);
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if (userInfo.UserProfile != null)
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{
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this.RequestInventoryForUser(userID, userInfo);
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this.UserProfiles.Add(userID, userInfo);
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}
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else
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{
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System.Console.WriteLine("CACHE", "User profile for user not found");
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}
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}
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}
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}
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/// <summary>
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/// A new user has moved into a region in this instance
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/// so get info from servers
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/// </summary>
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/// <param name="firstName"></param>
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/// <param name="lastName"></param>
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public void AddNewUser(string firstName, string lastName)
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{
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}
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public CachedUserInfo GetUserDetails(LLUUID userID)
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{
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if (this.UserProfiles.ContainsKey(userID))
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{
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return this.UserProfiles[userID];
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}
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return null;
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}
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public void HandleCreateInventoryFolder(IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID)
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{
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if (this.UserProfiles.ContainsKey(remoteClient.AgentId))
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{
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if (this.UserProfiles[remoteClient.AgentId].RootFolder != null)
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{
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CachedUserInfo info = this.UserProfiles[remoteClient.AgentId];
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if (info.RootFolder.folderID == parentID)
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{
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InventoryFolder createdFolder = info.RootFolder.CreateNewSubFolder(folderID, folderName, folderType);
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if (createdFolder != null)
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{
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this.m_parent.InventoryService.AddNewInventoryFolder(remoteClient.AgentId, createdFolder);
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}
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}
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else
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{
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InventoryFolder folder = info.RootFolder.HasSubFolder(parentID);
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if (folder != null)
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{
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folder.CreateNewSubFolder(folderID, folderName, folderType);
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}
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}
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}
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}
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}
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public void HandleFecthInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder)
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{
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InventoryFolder fold = null;
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if (folderID == libraryRoot.folderID )
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{
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remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, libraryRoot.folderID, libraryRoot.RequestListOfItems());
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}
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else if (( fold = libraryRoot.HasSubFolder(folderID)) != null)
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{
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remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, folderID, fold.RequestListOfItems());
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}
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else if (this.UserProfiles.ContainsKey(remoteClient.AgentId))
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{
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if (this.UserProfiles[remoteClient.AgentId].RootFolder != null)
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{
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CachedUserInfo info = this.UserProfiles[remoteClient.AgentId];
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if (info.RootFolder.folderID == folderID)
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{
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if (fetchItems)
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{
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remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, info.RootFolder.RequestListOfItems());
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}
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}
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else
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{
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InventoryFolder folder = info.RootFolder.HasSubFolder(folderID);
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if ((folder != null) && fetchItems)
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{
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remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, folder.RequestListOfItems());
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}
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}
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}
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}
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}
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public void HandleFetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID)
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{
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if (ownerID == libraryRoot.agentID)
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{
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//Console.WriteLine("request info for library item");
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}
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else if (this.UserProfiles.ContainsKey(remoteClient.AgentId))
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{
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if (this.UserProfiles[remoteClient.AgentId].RootFolder != null)
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{
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InventoryItemBase item = this.UserProfiles[remoteClient.AgentId].RootFolder.HasItem(itemID);
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if (item != null)
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{
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remoteClient.SendInventoryItemDetails(ownerID, item);
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}
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}
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}
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}
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/// <summary>
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/// Request Iventory Info from Inventory server
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/// </summary>
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/// <param name="userID"></param>
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private void RequestInventoryForUser(LLUUID userID, CachedUserInfo userInfo)
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{
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this.m_parent.InventoryService.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive);
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}
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/// <summary>
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/// Request the user profile from User server
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/// </summary>
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/// <param name="userID"></param>
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private UserProfileData RequestUserProfileForUser(LLUUID userID)
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{
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return this.m_parent.UserService.GetUserProfile(userID);
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}
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/// <summary>
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/// Update Inventory data to Inventory server
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/// </summary>
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/// <param name="userID"></param>
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private void UpdateInventoryToServer(LLUUID userID)
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{
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}
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/// <summary>
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/// Make sure UserProfile is updated on user server
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/// </summary>
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/// <param name="userID"></param>
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private void UpdateUserProfileToServer(LLUUID userID)
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{
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}
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/// <summary>
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/// A user has left this instance
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/// so make sure servers have been updated
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/// Then remove cached info
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/// </summary>
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/// <param name="userID"></param>
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public void UserLogOut(LLUUID userID)
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{
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}
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}
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}
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