215 lines
9.2 KiB
C#
215 lines
9.2 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using OpenMetaverse;
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using Nwc.XmlRpc;
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using OpenSim.Framework;
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namespace OpenSim.Data
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{
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/// <summary>
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/// A class which contains information known to the grid server about a region
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/// </summary>
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public class RegionProfileData
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{
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/// <summary>
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/// The name of the region
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/// </summary>
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public string regionName = String.Empty;
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/// <summary>
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/// A 64-bit number combining map position into a (mostly) unique ID
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/// </summary>
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public ulong regionHandle;
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/// <summary>
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/// OGS/OpenSim Specific ID for a region
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/// </summary>
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public UUID UUID;
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/// <summary>
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/// Coordinates of the region
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/// </summary>
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public uint regionLocX;
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public uint regionLocY;
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public uint regionLocZ; // Reserved (round-robin, layers, etc)
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/// <summary>
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/// Authentication secrets
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/// </summary>
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/// <remarks>Not very secure, needs improvement.</remarks>
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public string regionSendKey = String.Empty;
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public string regionRecvKey = String.Empty;
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public string regionSecret = String.Empty;
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/// <summary>
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/// Whether the region is online
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/// </summary>
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public bool regionOnline;
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/// <summary>
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/// Information about the server that the region is currently hosted on
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/// </summary>
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public string serverIP = String.Empty;
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public uint serverPort;
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public string serverURI = String.Empty;
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public uint httpPort;
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public uint remotingPort;
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public string httpServerURI = String.Empty;
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/// <summary>
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/// Set of optional overrides. Can be used to create non-eulicidean spaces.
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/// </summary>
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public ulong regionNorthOverrideHandle;
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public ulong regionSouthOverrideHandle;
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public ulong regionEastOverrideHandle;
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public ulong regionWestOverrideHandle;
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/// <summary>
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/// Optional: URI Location of the region database
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/// </summary>
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/// <remarks>Used for floating sim pools where the region data is not nessecarily coupled to a specific server</remarks>
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public string regionDataURI = String.Empty;
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/// <summary>
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/// Region Asset Details
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/// </summary>
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public string regionAssetURI = String.Empty;
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public string regionAssetSendKey = String.Empty;
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public string regionAssetRecvKey = String.Empty;
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/// <summary>
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/// Region Userserver Details
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/// </summary>
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public string regionUserURI = String.Empty;
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public string regionUserSendKey = String.Empty;
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public string regionUserRecvKey = String.Empty;
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/// <summary>
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/// Region Map Texture Asset
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/// </summary>
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public UUID regionMapTextureID = new UUID("00000000-0000-1111-9999-000000000006");
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/// <summary>
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/// this particular mod to the file provides support within the spec for RegionProfileData for the
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/// owner_uuid for the region
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/// </summary>
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public UUID owner_uuid = UUID.Zero;
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/// <summary>
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/// OGS/OpenSim Specific original ID for a region after move/split
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/// </summary>
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public UUID originUUID;
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/// <summary>
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/// Request sim data based on arbitrary key/value
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/// </summary>
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private static RegionProfileData RequestSimData(Uri gridserver_url, string gridserver_sendkey, string keyField, string keyValue)
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{
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Hashtable requestData = new Hashtable();
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requestData[keyField] = keyValue;
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requestData["authkey"] = gridserver_sendkey;
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ArrayList SendParams = new ArrayList();
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SendParams.Add(requestData);
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XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
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XmlRpcResponse GridResp = GridReq.Send(gridserver_url.ToString(), 3000);
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Hashtable responseData = (Hashtable) GridResp.Value;
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RegionProfileData simData = null;
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if (!responseData.ContainsKey("error"))
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{
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simData = new RegionProfileData();
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simData.regionLocX = Convert.ToUInt32((string) responseData["region_locx"]);
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simData.regionLocY = Convert.ToUInt32((string) responseData["region_locy"]);
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simData.regionHandle =
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Helpers.UIntsToLong((simData.regionLocX*Constants.RegionSize),
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(simData.regionLocY*Constants.RegionSize));
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simData.serverIP = (string) responseData["sim_ip"];
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simData.serverPort = Convert.ToUInt32((string) responseData["sim_port"]);
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simData.httpPort = Convert.ToUInt32((string) responseData["http_port"]);
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simData.remotingPort = Convert.ToUInt32((string) responseData["remoting_port"]);
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simData.serverURI = (string) responseData["server_uri"];
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simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/";
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simData.UUID = new UUID((string) responseData["region_UUID"]);
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simData.regionName = (string) responseData["region_name"];
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}
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return simData;
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}
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/// <summary>
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/// Request sim profile information from a grid server, by Region UUID
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/// </summary>
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/// <param name="region_UUID">The region UUID to look for</param>
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/// <param name="gridserver_url"></param>
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/// <param name="gridserver_sendkey"></param>
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/// <param name="gridserver_recvkey"></param>
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/// <returns>The sim profile. Null if there was a request failure</returns>
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/// <remarks>This method should be statics</remarks>
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public static RegionProfileData RequestSimProfileData(UUID region_uuid, Uri gridserver_url,
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string gridserver_sendkey, string gridserver_recvkey)
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{
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return RequestSimData(gridserver_url, gridserver_sendkey, "region_UUID", region_uuid.Guid.ToString());
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}
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/// <summary>
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/// Request sim profile information from a grid server, by Region Handle
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/// </summary>
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/// <param name="region_handle">the region handle to look for</param>
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/// <param name="gridserver_url"></param>
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/// <param name="gridserver_sendkey"></param>
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/// <param name="gridserver_recvkey"></param>
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/// <returns>The sim profile. Null if there was a request failure</returns>
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public static RegionProfileData RequestSimProfileData(ulong region_handle, Uri gridserver_url,
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string gridserver_sendkey, string gridserver_recvkey)
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{
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return RequestSimData(gridserver_url, gridserver_sendkey, "region_handle", region_handle.ToString());
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}
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/// <summary>
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/// Request sim profile information from a grid server, by Region Name
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/// </summary>
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/// <param name="region_handle">the region name to look for</param>
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/// <param name="gridserver_url"></param>
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/// <param name="gridserver_sendkey"></param>
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/// <param name="gridserver_recvkey"></param>
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/// <returns>The sim profile. Null if there was a request failure</returns>
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public static RegionProfileData RequestSimProfileData(string regionName, Uri gridserver_url,
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string gridserver_sendkey, string gridserver_recvkey)
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{
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return RequestSimData(gridserver_url, gridserver_sendkey, "region_name_search", regionName );
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}
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}
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}
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