1a8769e6ef
This lets us remove the dependency of OpenSim.Framework.dll on data/avataranimations.xml, which is not necessary for ROBUST. This commit also takes care of the odd situation where animations are stored and used internally with uppercase names (e.g. "STAND") but scripts refer to them with lowercase names (e.g. "sit"). |
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.. | ||
Agent | ||
Asset | ||
Avatar | ||
Example | ||
Framework/Monitoring | ||
PhysicsParameters | ||
PrimLimitsModule | ||
Resources | ||
Scripting | ||
ServiceConnectorsIn/Freeswitch | ||
World | ||
README |
README
= OpenSim.Region.OptionalModules = The modules in this part of the OpenSim source tree are candidates for forge. For the time being, until we have reached consensus on (a) what should be core or optional (b) that we have reached a stable API (c) how to maintain optional modules we will keep these modules in-tree.