131 lines
4.5 KiB
C#
131 lines
4.5 KiB
C#
/*
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* Copyright (c) Contributors, http://www.openmetaverse.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Text;
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using System.IO;
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using System.Threading;
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using System.Net;
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using System.Net.Sockets;
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using System.Timers;
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using System.Reflection;
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using System.Collections;
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using System.Collections.Generic;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Terrain;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework;
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using OpenSim.UserServer;
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using OpenSim.Assets;
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using OpenSim.CAPS;
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using OpenSim.Framework.Console;
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using OpenSim.Physics.Manager;
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using Nwc.XmlRpc;
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using OpenSim.Servers;
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using OpenSim.GenericConfig;
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namespace OpenSim
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{
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public class RegionServerBase
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{
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protected IGenericConfig localConfig;
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protected PhysicsManager physManager;
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protected AssetCache AssetCache;
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protected InventoryCache InventoryCache;
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protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>();
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protected DateTime startuptime;
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protected NetworkServersInfo serversData;
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public string m_physicsEngine;
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public bool m_sandbox = false;
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public bool m_loginserver;
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public bool user_accounts = false;
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public bool gridLocalAsset = false;
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protected bool configFileSetup = false;
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public string m_config;
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protected List<UDPServer> m_udpServer = new List<UDPServer>();
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protected List<RegionInfo> regionData = new List<RegionInfo>();
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protected List<IWorld> m_localWorld = new List<IWorld>();
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protected BaseHttpServer httpServer;
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protected List<AuthenticateSessionsBase> AuthenticateSessionsHandler = new List<AuthenticateSessionsBase>();
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protected ConsoleBase m_console;
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public RegionServerBase()
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{
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}
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public RegionServerBase(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile)
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{
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this.configFileSetup = useConfigFile;
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m_sandbox = sandBoxMode;
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m_loginserver = startLoginServer;
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m_physicsEngine = physicsEngine;
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m_config = configFile;
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}
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/*protected World m_localWorld;
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public World LocalWorld
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{
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get { return m_localWorld; }
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}*/
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/// <summary>
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/// Performs initialisation of the world, such as loading configuration from disk.
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/// </summary>
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public virtual void StartUp()
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{
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}
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protected virtual void SetupLocalGridServers()
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{
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}
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protected virtual void SetupRemoteGridServers()
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{
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}
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protected virtual void SetupWorld()
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{
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}
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protected virtual void SetupHttpListener()
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{
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}
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protected virtual void ConnectToRemoteGridServer()
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{
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}
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}
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}
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