OpenSimMirror/OpenSim/Region
Tedd Hansen 53be4774b3 Scripts no longer crash sim after 5 minutes (override InitializeLifetimeService). Loading/Unloading of scripts are now handled in separate thread so server is no delayed because of this. Each script is loaded into a single AppDomain (temporary test for script unload, eats ~15KB more memory for each script). Unload of scripts has been verified to free up memory. 2007-08-25 15:31:47 +00:00
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Application Hopefully fixed the issue of inventory not working for the master account. (Note you will need to delete userprofile.yap for this to take effect.) 2007-08-24 16:30:27 +00:00
ClientStack Hopefully fixed the bugs in primitives rotation editing 2007-08-25 14:12:40 +00:00
Communications Set some default values for "create user" in case anyone just pressing return as the answer to some of the settings. 2007-08-24 21:15:23 +00:00
Environment Hopefully fixed the bugs in primitives rotation editing 2007-08-25 14:12:40 +00:00
Examples/SimpleApp Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a script in a primitive is deleted. 2007-08-22 18:36:47 +00:00
GridInterfaces Deleted some unused code. 2007-08-13 13:37:50 +00:00
Physics Added RemovePrim method to the physics plugins interface. 2007-08-23 17:21:08 +00:00
ScriptEngine Scripts no longer crash sim after 5 minutes (override InitializeLifetimeService). Loading/Unloading of scripts are now handled in separate thread so server is no delayed because of this. Each script is loaded into a single AppDomain (temporary test for script unload, eats ~15KB more memory for each script). Unload of scripts has been verified to free up memory. 2007-08-25 15:31:47 +00:00
Storage updated to include saving of object flags. 2007-08-25 13:06:09 +00:00
Terrain.BasicTerrain * Applied dalien's terrain help patch (thanks!) 2007-08-17 22:57:46 +00:00